The Elder Scrolls 5. what do you want to see?

Recommended Videos

shufflemonkey16

New member
Mar 7, 2008
300
0
0
Recently, Bethesda has been preoccupied with the making of the new Fallout game, but after that, we can expect to hear news of the development of TES 5. With the clues given at the end of Oblivion, it's pretty obvious that the main quest of the game will center on the impending colapse/colapsing empire of Tamriel.

TES console games have followed the same formula so far with very little change. Extremely open "do what you want when you want to" storyline, vast and totally free roaming gameplay area, skill advancement based leveling as opposed to exp based. But, I personally am thinking that a new TES game will need to rethink some things.

So, if you're a fan of the Elder Scrolls series, would get TES 5, and feel it would need some changes, what kinds of things would you want to see different in this game from the previous titles as far as gameplay and plot and anything else you can think off?
 

mjhhiv

New member
Jun 22, 2008
758
0
0
Well, they need to fix the obvious things (stiff NPCs, load times, bugs, pop up graphics), but otherwise, I was rather content with Oblivion. Granted, what I mentioned are pretty big deals, but nothing that they can't fix. The biggest thing for me though, is that every single cave/temple/mine looks exactly the same. It'll take a lot of work to make every single area look different, seeing that the worlds are huge, but I have faith.
 

shatnershaman

New member
May 8, 2008
2,627
0
0
Look better than Oblivion (obviously)
Decent VO
More dynamic music
No fucking horse armour
More items (rather than thousands of books how about weapons and stuff you can use)
 

mjhhiv

New member
Jun 22, 2008
758
0
0
shatnershaman said:
Look better than Oblivion (obviously)
Decent VO
More dynamic music
No fucking horse armour
More items (rather than thousands of books how about weapons and stuff you can use)
You didn't like Oblivion's music? I thought it was terrific.
 

[Gavo]

New member
Jun 29, 2008
1,675
0
0
Make it diverse. You have no idea how bored I am with the dungeons. It makes me want to die. After about 100 hours, you're done. It's just so...repetitive. So randomness! Please!
Make bows good enough to use, in 4 it's like hitting a pincushion. Look at fallout 3 for God's sake, IT HAS A SLINGSHOT THAT SHOOTS NUKES! Besides that...different kinds of magic without relying on mods. i.e. a high level fireball isn't a generic one, it is a huge fireball that burns everything in it's path, then turns it all into a inferno. More voice actors, OBLIVION ONLY HAD 13! 12 if you take out Patrick Stewart.

Also less loading times. That's about it.


**EDIT****

One more thing, make assassinating people worth it, for example, if someone's sleeping and you shank them in the back in sneak mode, they should die, right? Well in Oblivion, they wake up, run out of the house screaming "GUARD! I'M UNDER ASSAULT!" like a ***** on fire. Then you die.
 

Matthicus

Senior Member
Jul 24, 2008
101
0
21
Just a couple of things from me:

- I'd like to have some of the size of Morrowind back. Oblivion, while big, was smaller in actual size than Morrowind I thought.
- Fighting on horseback. I was pretty sure that this was going to be one of the big new things in Oblivion but I was disappointed once I saw that you couldn't.
- Lastly I'd have to say bringing back levitation and making it necessary. I really liked it in Morrowind.
 

mjhhiv

New member
Jun 22, 2008
758
0
0
shatnershaman said:
mjhhiv said:
You didn't like Oblivion's music? I thought it was terrific.
I agree except for the combat music I felt was weak.
I suppose it did get a little old after a while of playing. Overall, I still think the music was well above average.

One thing I forgot to mention in terms of things that need "tweaking" - I know we've been saying this about The Elder Scrolls forever now, but the combat still needs improvement. Oblivion is head and shoulders above Morrowind and Daggerfall, but that doesn't make it good. It's hilarious to watch your character swing a sword in 3rd person.
 

Jindrak

New member
Jan 11, 2008
252
0
0
1) Fix the level scaling. In the previous, Daedric was the highest level armour, not counting Shivering Isles, so typically it should be rare right? Wrong, it was everywhere. Everyone and their horse was armoured with it!
2) Make dungeons more unique. Every dungeon, while having different tunnels, was essentially the same, every Ayelid ruin, every cave, everything had the exact same feel.
3) Be able to play the evil guy. Yeah there's infamy but psh on that. When Mehrunes Dagon was rampaging through the streets I wanted to grab the pissant emperor and hand him to Dagon and request being made a God so I may destroy some terrible city.
4) Something to do after you become head of a guild. Have people challenge your throne, all that fun stuff.
5) Make money making less easy. While I've heard some people say it was hard to make it without cheating, I rather feel these people have the IQ of a bag of watermelons tossed into a sewage treatment plant. At last check my level 52 character had 179,000 Gold, that's with every house bought and pimped out beyond logical reasoning. I can never die because I have an absurd amount of potions, my spells all take a couple shots to kill something even with the level scaling. I can murder a city, but no one comes looking for me after I do it. It gets boring at the end. Yes, there is an end. It is when you invite every guard over to have a whack at your shins then cast a spell which burdens them for 3 minutes with a criminally ridiculous amount of weight, then light them ablaze and dance around their charring corpses.
 

shufflemonkey16

New member
Mar 7, 2008
300
0
0
Actually, I'm pretty sure that Oblivion was bigger, it just felt smaller because of the unlimited draw distance, the ability to run much faster and indefinately without consequence, and the fast travel to anywhere.

Basically, I want the good from Morrowind (RIDICULOUSLY rich and deep story that was relevant to, and taught you about the entire culture and history of Morrowind. Very diverse landscapes and architecture, enemies and shop merchandise not leveling with you) mixed with the good from Oblivion (graphics, draw distance, indefinite running, magic system). Also the Melee combat needs to be seriously revamped so that it's a lot more immersive and interesting. Better voice acting and more actors is great too.
 

yourkie1921

New member
Jul 24, 2008
305
0
0
mjhhiv said:
You didn't like Oblivion's music? I thought it was terrific.
While I agree, there wasn't enough music. There were like 4 songs. One when you were out of town, one for in town (I forget, they might be the same song), one for when your in danger, and one for when you're in oblivion.
Also, all of Yahtzee's problems need to be fixed. Different Environments with different monsters (There is not enough variety in monsters), no unreal quality about NPC's, more NPC's with different personalities , more voice actors, and better lines. Also, I know Yahtzee already mentioned this being there but it really isn't, foxy nightelves giving me soapy tit wanks (I looked it up on wikipedia and I had an idea pretty close to what that is one time I was fantasizing about women )
 

mjhhiv

New member
Jun 22, 2008
758
0
0
Jindrak said:
1) Fix the level scaling. In the previous, Daedric was the highest level armour, not counting Shivering Isles, so typically it should be rare right? Wrong, it was everywhere. Everyone and their horse was armoured with it!
2) Make dungeons more unique. Every dungeon, while having different tunnels, was essentially the same, every Ayelid ruin, every cave, everything had the exact same feel.
3) Be able to play the evil guy. Yeah there's infamy but psh on that. When Mehrunes Dagon was rampaging through the streets I wanted to grab the pissant emperor and hand him to Dagon and request being made a God so I may destroy some terrible city.
4) Something to do after you become head of a guild. Have people challenge your throne, all that fun stuff.
5) Make money making less easy. While I've heard some people say it was hard to make it without cheating, I rather feel these people have the IQ of a bag of watermelons tossed into a sewage treatment plant. At last check my level 52 character had 179,000 Gold, that's with every house bought and pimped out beyond logical reasoning. I can never die because I have an absurd amount of potions, my spells all take a couple shots to kill something even with the level scaling. I can murder a city, but no one comes looking for me after I do it. It gets boring at the end. Yes, there is an end. It is when you invite every guard over to have a whack at your shins then cast a spell which burdens them for 3 minutes with a criminally ridiculous amount of weight, then light them ablaze and dance around their charring corpses.
Well said. Especially the last paragraph - that gave me a laugh.
 

Exterminatus

New member
Jul 9, 2008
37
0
0
More immersion.

Less generic fantasy bullshit.

Less DICKING with pre-established lore.

MORE VOICE ACTORS... I'd even be content with text boxes for lesser NPCs.

Less concentration on GRAFIX!!!1 and more on story, depth, role-playing and re-playability.

INTERESTING CHARACTERS.

Less repetitive combat.

Get rid of the fast travelling, as it makes the world feel incredibly small.

Better physics engine.

More interesting spells.

MORE dialogue options and quest branching.

Bring back the old armour slots.

More weapons and armour. Make Daedric armour and such RARE, like it used to be.

Some other stuff I haven't thought of.
 

PurpleRain

New member
Dec 2, 2007
5,001
0
0
At least give us the option of doing the bad thing. Oblivion was all about being a goody two shoes which really grew thin on me. The assassin missions made you feel as if you were either killing someone bad, or just killing nameless joe. They didn't feel evil at all. Being a vampire was nothing. Sucking people dry and they still live?!
 

Fenris_GreyClaw

New member
Jul 24, 2008
1
0
0
Take what was good in Morrowind and what was good in Oblivion, tweak it 'till it works and you have yourself a game that will almost never die.

Exterminatus said:
Get rid of the fast travelling, as it makes the world feel incredibly small.
You could always just walk by choice. You know, just a suggestion...
 

AlphaWolf13

New member
Mar 20, 2008
225
0
0
Matthicus said:
Just a couple of things from me:

- I'd like to have some of the size of Morrowind back. Oblivion, while big, was smaller in actual size than Morrowind I thought.
- Fighting on horseback. I was pretty sure that this was going to be one of the big new things in Oblivion but I was disappointed once I saw that you couldn't.
- Lastly I'd have to say bringing back levitation and making it necessary. I really liked it in Morrowind.
Yeah, I'm not sure Oblivion was actually smaller than Morrowind, it's just more that the "fast travel" AND "horse travel" made it seem soooo much smaller then it was. Though, I feel the same. I would rather have the FEEL of the big world back.
 

multiple_man

New member
Jul 23, 2008
17
0
0
I would probably say that the quick-travel was totatlly necessary to Oblivion, but it made it too easy to get from A to B. I think it would be better if they made it so you can quick-travel, but only at certain times. I'm not sure how they would do this, but it would make it so that the player actually explores the map instead of just quick-travelling everywhere.

Also, i didn't really get why the horses were such a big deal, since I never even used them, and when i got Shadowmere, i lost him and don't know where i left him. Also, what's the point of having horses even though you can just run everywhere or quick-travel.

Finally, maybe the introduction of a new race would work well, since i get pretty bored with just going as a wood-elf thief.
 

mjhhiv

New member
Jun 22, 2008
758
0
0
PurpleRain said:
At least give us the option of doing the bad thing. Oblivion was all about being a goody two shoes which really grew thin on me. The assassin missions made you feel as if you were either killing someone bad, or just killing nameless joe. They didn't feel evil at all. Being a vampire was nothing. Sucking people dry and they still live?!
I really hate to drag Fallout 3 into this, but that is the exact reason why I don't want Bethesda making a Fallout game.

Anyways, in response to Exterminatus - I honestly wouldn't buy Oblivion if they did away with fast traveling all together, because they'd either have to make the world way smaller, or just leave it as is, thus making it nearly impossible to get around the world.
 

Exterminatus

New member
Jul 9, 2008
37
0
0
mjhhiv said:
Anyways, in response to Exterminatus - I honestly wouldn't buy Oblivion if they did away with fast traveling all together, because they'd either have to make the world way smaller, or just leave it as is, thus making it nearly impossible to get around the world.
You've never played Morrowind, have you?