Yea that was actually one big thing that i was thinking. Like how awesome would it be to walk into a forest and see like a woodelf high up in a tree aiming a bow at you. Something like that would definately make this game even better.Armacham_Admin said:the ability to clib treees and walls (thief like)
Also something i would like to see is better movement. I thought that the movement in oblivion was rather slow and clumsy.
More realistic combat. If you shoot someone in the head with an arrow, they should die. if you slice their throat, they should die. the same should be for your character; if you get shot in the head or sliced in the throat you should lose some extra health. They should kind of bring anatomy in this like if you cut a specific body part or something idk just something to think about.
More diverse fighting. When you swing your sword its the same movement EVERY time. it made the combat rather bland and boring.
I definately agree with more detailed environments and caves etc. everything sort of ran together after going in a few dungeons or forts.
Definately better weapons. Most of the weapons got boring and i just didnt like any of them. There should be a lot more rare items like weapons or armor that would make the game funner to explore and try to find these things.
Maybe stop the leveling of NPC's and enemies when you level. If your a high level badass then you should be able to pwn anyone who gets in your way. although just to make it a little more of a challenge maybe slowly introduce better enemies as you level but not a ridiculous amount although oblivion sort of had this.
More races and better customizing
More clothes and clothes that actually look good when you wear it. Most of the clothes and armor in my opinion looked really ugly and i never wanted to wear any of it.
Make sneaking and assassinating actually useful in the game. More assassins and maybe bring in some sort of "ninja" form.
Also maybe make some throwing knives or poison tipped darts
These are just a few ideas