miracleofsound said:
Revelo said:
Whats the general opinion of multiplayer so far? I finished the main campaign last night and am eager to lock and load against you guys =P
It's great. A lot more accessible than COD4.
However, SMGs are a little underpowered, I have heard people complain that Assault rifles out-class everything else too much (and i would be inclined to agree) and the matchmaking can be very frustrating.
I would have to agree, although I adore the feel of the MP5K. I just like it. That's how I choose my favourite guns. I avoid stats as they complicate things, and I go for feelings.
For instance - Silenced SCAR With Stopping Power. I love the SCAR's iron sights. So much so that I actually prefer them to the RDS, and with a silencer, that gun officially becomes unfair for me to use. It is useless as a stealth class because of the lack of Cold Blooded for power reasons, but I love it so much.
Only in one game has it failed to earn me a killstreak, when I wasn't lagging or being glitched, and that was the spawn system. Anyone else feel like the spawn system still has the same problems as the old one? It still puts me in front of enemies, it still gets stuck in corners. Earlier my team got spawn camped to hell and back on Favela, as the game spawned us in one corner and kept us there. If you know Favela, you will be aware that the buildings all look out onto the alleys and whatnot, and all of the enemy team were holed up in buildings opposite our spawning corner and mowed us down trying to escape. They called in five Predator missiles, three Helicopters, two Harrier Strikes and one Pave Low. We just couldn't move because the spawn system would not help us, and literally spawned us into the gunsights of enemies.