I just had to watch the first trailer to realised I didn't like it. The demo only confirmed my initial feelings for it.sephiroth1991 said:A few mins into Bayonetta demo. I just didn't like it at all.
It's not like i don't like these kind of games it just didn't stand out as a good game.Individuo said:I just had to watch the first trailer to realised I didn't like it. The demo only confirmed my initial feelings for it.sephiroth1991 said:A few mins into Bayonetta demo. I just didn't like it at all.
If the game had actually worked, I would have enjoyed it. All I'm sayin'.Daedalus1942 said:Do yourself a favour then and never play System Shock II, because you'd be terrible at it.DasMark said:I am not trying to be a douche, but AITD is indeed a fucking terrible game man. The inventory system (LOL U NEED FIRE TO DO ANYTHING), the stupid fucking black inky sludge stuff (LOL DO U HAVE GLOWSTICKS? NO? ALRIGHT MAN BETTER JUST PLAY ANOTHER GAME OR RELOAD YOUR SAVE), the physics (LOL U THREW A FLAMING AXE AND HIT A METAL DOOR TIME TO RELOAD YOUR GAME BECAUSE NOW THAT DOOR WON'T OPEN EVER) and the combat (DO U HAVE ANYTHING TO LIGHT US ON FIRE? NO? ALRIGHT, WE'RE GOING TO RAPE YOU NOW) make that the worst game I have ever played.Daedalus1942 said:Hahaha, you clearly didn't give the game a chance, as that "annoying blinking" actually becomes the only way to kill the cracks when you get much further in the game. It's not shoehorned in, it fits quite well. My only regret about that game was I bought it on PC, and it was a nightmare to finish. Still not a horrible game though. My suggestion is you actually get through more than 3 hours of the game before you make a statement like this.Revelo said:Alone in the Dark, dear god Alone in the Dark! I only got it with my Xbox 360 because they were sold out of CoD4. I had hoped not having high hopes for it would help, but 10 minutes into the game and I was sick of it. Although it seems petty having to press a button every thirty seconds to clear my vision got old and tedious fast. I want to be able to take in my enviroment and see what I need to go, not be forced to deal with some shoehorned in game mechanic which really didn't need to be there.
Ever.
The whole point of AITD is micro-managing. If you waste all your incendiary ammo and grenades, not my fault. I had alot of fun with all the different combinations in the game, and the puzzles were so much fun, you really had to think laterally.
God that game was terrible - after the initial, frustrating air mission the confusing ground controls led me to chuck it.irefusetoincludenumbersinthisname said:Star Fox Adventures for me, it took about ten minutes before I threw that back.
A fine point to be sure, but every other racing game I've played over the past year had cars that were drivable at the default settings. (Admittedly, I turned off most of the driver aids, but hey, I do so whenever I can and generally I can at least keep the car going straight.)Juven Ignus said:But you missed the entire point! The handling is a bit messed up, but you are supposed to adjust it to your every desire! It was kind of like half a simulator and half an arcade racer. In the options menu for your car there are countless aspects of your can that can be tweaked, from steering sensitivity to the power of your front or rear brakes.Zetona said:Need for Speed Shift.
I played the demo. Didn't like it, tried it again a few days later. The handling was just as horribly oversensitive as I had remembered. A damn shame.
Yeah I recognise that it's a game that requires a sort of mindset to enjoy it but I tried to get into that headspace and it never clicked with the game. I'm really into Oblivion and I love exploring in that game so I think maybe it's just the environmental design that turns me away. I don't begrudge anyone who likes it though, I've just never experienced the awed feeling a lot of players have with Fallout 3.orannis62 said:To be fair, you really have to be in a certain mood for it. Hard to explain, sort of an exploratory mood. Still, if it's not for you, it's not for you.Osloq said:Fallout 3. I gave it a fair go but the first couple of hours playing it were torturous and not entertaining in any way. I found the environment drab and boring, NPCs (while being pretty similar to the ones in Oblivion) grated on my nerves terribly, I found the combat system clunky and not immersive at all and most tellingly for an RPG I didn't give a shit what happened to anyone or anything in the whole game (except Liam Neeson because he's just awesome but even his melodic voice couldn't interest me in the storyline). The whole time I either wanted to play Call of Duty or Oblivion or something else I knew that would guarantee entertainment.
I've gotten to the stage where I can stand the game but that was only after about 20 episodic plays that built up a resistance to the boredom but I still hold no love for the game at all.