The fastest you found out you hated a game

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MorsePacific

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After about an hour of playing Haze, I realized that it was every terrible looking FPS with no plot and completely unlikeable characters ever.
 

FranicalFrazical

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Midnight0000 said:
After the training, I immediately hated Chromehounds
Same...but my Uncle bought it for me so no loss for me :)

Call of Juarez....big mistake after the first level when you get in troble for killing someone who was trying to kill you....not fun
 

Avatar Roku

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Jul 9, 2008
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ffs-dontcare said:
FEAR 2: Project Origin

It just didn't feel right and it only took me the second mission to realize it would suck shit.
Agreed, except I actually sat through the entire game to give it the benefit of the doubt, since it was a sequel to one of my favorite games ever. I thought maybe it would get better, or at least slightly scary, before the end. I was wrong.
Windknight said:
My first boss encounter, Warrior Within. Having The Prince snarl 'You *****!' pretty much summed up all that was wrong with the game for me. I kept going with it for a while longer, but it was the beginning of the end, and the end followed fairly swiftly.
Oh man, I forgot about that. I loved Sands of Time, and I rather liked Two Thrones, but I got just about as far as you in Warrior Within before I couldn't stand it anymore.
Osloq said:
Fallout 3. I gave it a fair go but the first couple of hours playing it were torturous and not entertaining in any way. I found the environment drab and boring, NPCs (while being pretty similar to the ones in Oblivion) grated on my nerves terribly, I found the combat system clunky and not immersive at all and most tellingly for an RPG I didn't give a shit what happened to anyone or anything in the whole game (except Liam Neeson because he's just awesome but even his melodic voice couldn't interest me in the storyline). The whole time I either wanted to play Call of Duty or Oblivion or something else I knew that would guarantee entertainment.

I've gotten to the stage where I can stand the game but that was only after about 20 episodic plays that built up a resistance to the boredom but I still hold no love for the game at all.
To be fair, you really have to be in a certain mood for it. Hard to explain, sort of an exploratory mood. Still, if it's not for you, it's not for you.
mechanixis said:
I started the tutorial mission in CoD4, took three and a half steps forward and fired my gun once. It was at that moment that I realized that under no circumstances could I derive any pleasure from this game.
I really hope that's an exaggeration. You really didn't seem to give it a chance, if it's not.
 

Gardenia

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Oct 30, 2008
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Fallout 3, about 10 minutes, when I realized turn based combat had been replaced with that shitty VAT-system.
 

Nillz

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Oct 21, 2009
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Oblivion, Oblivion, Oblivion... Took me an hour to realize the epic crap that the game was, I thought I'd like it only to find out that I hated it.
 

spuddyt

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Nov 22, 2008
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Halo 2. As soon as I had to fight something, I could tell bungie had done something Terribly Terribly Wrong.
 

Daedalus1942

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AcacianLeaves said:
Daedalus1942 said:
Do yourself a favour then and never play System Shock II, because you'd be terrible at it.
The whole point of AITD is micro-managing. If you waste all your incendiary ammo and grenades, not my fault. I had alot of fun with all the different combinations in the game, and the puzzles were so much fun, you really had to think laterally.
You just compared Alone in the Dark to System Shock 2. This is real. You just said that. This is an actual quote from you.

I would also have to say Far Cry 2. I was like..."So this is it? I just drive around and kill various people with no real purpose, plot, or structure? Hmm...no thanks."
I didn't compare System shock II to AITD. You were whingeing about how you ran out of ammo, and got raped. And I said, because both games are about micromanaging your ammo, and items (the ONLY comparison you tard), you personally would have alot of trouble finishing System Shock II.
I never compared either of them to each other, I was merely stating if you struggled in AITD (where there were numerous stockpiles of ammo everywhere and i mean literally everywhere!), you would just absolutely fail at SSII.
Also, I agree with you about Far Cry 2, worst game of 09. Just repetitive as all hell, nothing like the first game that was fun, and the ending was just awful, not to mention having to drive to the end of the map to complete a quest, and then drive allll the way back through checkpoints (that respawn after like 4 minutes) to get to the centre of the map to start a new mission, only to do it allll over again.
 

Daedalus1942

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DasMark said:
Sneaklemming said:
MW2 - i disliked it even before it was released
Never really understood this. I loved MW1 more than a man should love a game, and was incredibly amped about the new weapon selection, new maps and new perks for MW2.

Then I played it and realized it was the stupid action movie of videogames with none of the charm of a stupid action movie. Took itself way too seriously, made no sense, and lol javelin glitch.
It felt more like a tacked on DLC rather than a full blown sequel, IMO. I like it, but It's just more of the same really.
 

ElTigreSantiago

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Apr 23, 2009
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aanaad said:
Fallout 3. Couldn't play the game for more than 10 minutes.
I don't know why this game got so many good reviews. Its shite.
Lacks atmosphere, like oblivion, but dead from the start, whereas oblivion took me a few days to hate.
Its nothing compared to fallout 2.
Bethesda shouldn't continue producing this sort of shit. Darkness isn't their thing.
The voice actors and audio producers they hire aren't cut out for the job, very poor choice.
I know a person or two who follows it like the Bible (myself incuded). It's probably my favorite game of all time, easily in the top five.

OT: I have never purchased a game I didn't like. But the demo of Darkest of Days basically screams "I suck! DO NOT buy me!".
 

WelshWizard

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May 30, 2009
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20 mins in Far Cry 2.

First I was like: "Oooh, this looks so pretty"

Then I got into car and was like: "Ok, calm down, this obviously just isn't a driving game"

Then I started shooting some people who were ostensibly shooting at me for no fucking reason and was like: "Ok, bit annoying, but this obviously isn't a primarily shooty FPS"

So I was left with the assumption that it must be an adventure game; until I realised, after driving for 10 minutes from one side of the map to the other, that it's all the FUCKING SAME.

So the cars feel like you're driving a carpet; the weapons feel like you're firing BB guns at the enemies; there is no progressive narrative; the NPCs in the game have seemingly random motives and you have to walk up to them to see if they're going to try and kill you or help you; and the environment reminds me of the 'Flintstones' cartoons where the background repeats itself after every few seconds.
 

nohorsetown

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Tie between Final Fantasy X-2 and Enchanted Arms. I gave each almost a half an hour.

I'm a progressive pro-sex-feminist homo-friendly pansy liberal, but that shit was just stupid.

X-2's system seemed like it might be kinda OK, but the nausea, oh the nausea..

Enchanted Arms was just fucking sad. System didn't even come close to redeeming it.
 

Arcticflame

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Nov 7, 2006
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Tom Clancy's HAWX.

To provide context this is me installing and playing it:

"Interesting, an arcade flying game... I wonder what's changed in the genre in the 10 years since I played one?"
*loads mission*
...
...
...
"Not much"
*quits game*
 

benwins

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Dec 29, 2008
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Damnation. We couldnt have been more than 3 minutes through the co-op campaign before we gave up and destroyed the disc so it couldnt hurt anyone anymore.
 

Witty-Name

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Jul 12, 2009
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Mutie said:
Super Mario Advance (Was it a port of super mario world 3 or something, I forget specifics), it was horrible to play! In what sort of Mario game do you not kill things by jumping on them!? But it was one of those games that you felt obliged to complete... AND THEN IT TURNED OUT TO HAVE ALL BEEN A DREAM!!!!
Yeah, in a previous life it was the western Super Mario Bros 2, and before that a Japan-only game called Doki Doki Panic. The story goes like this; what we now know as The Lost Levels was originally released as the sequel to Super Mario Bros but was deemed too difficult for American gamers. Thus another game was changed to feature Mario characters and released to an unsuspecting audience. It was then re-released as Super Mario Advance, mostly because the original Super Mario Bros had just been re-released on the Game Boy Color and it was next in the series.
 

Blt3200

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Oct 5, 2009
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any turn based game thatose i cant get into i like fps you jump in and have a chance to doge and move away and like that.
 

mrF00bar

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Mar 17, 2009
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GTA4 when I had to install some mandatory account crap to play it in single player.