Does it? This is the first interesting thing I've actually heard about the game.Xzi said:Yea, Bulletstorm actually does the same thing with its bad guys. Whatever the hell they are.
Does it? This is the first interesting thing I've actually heard about the game.Xzi said:Yea, Bulletstorm actually does the same thing with its bad guys. Whatever the hell they are.
I massively disagree.Xzi said:It has nothing to do with nostalgia. Duke Nukem 3D is better than CoD: MW2, CoD: Black Ops, and every damn game trying to be like those. Even with its outdated graphics. That's why I'm looking forward to Duke Nukem Forever. I think I'm looking forward to the fan update for Duke 3D even more, though.Mcface said:BRINK is the only non-"modern" shooter im looking forward to.
I find very little enjoyment out of games like series sam or duke nukem.
I will not pay full price for a single player game that went out of style 15 years ago.
People are all stuck with the nostalgia factor, those games aren't very good compared to more recent tiles at all. and neither will these new ones.
people in the 70s thought giant afros and bell-bottoms were cool.
if you wear them now, you just look stupid.
/threadNighthief said:Because I'm tired of games that take themselves so fucking seriously.
I love toast, and you just won the thread.GamesB2 said:Because as much as I love toast and enjoy eating toast, if I have toast every day for a year with little to no variation between each slice, then damn it am I going to be tired of toast.
This does make good sense. However, some people (usually the old school gaming crowd) find the idea of interacting with people terrifying, so they hat multiplayer on principle.OhJohnNo said:Sorry for the minor derail, but in the order you listed those games:Assassin Xaero said:Sure, for some games a story makes it better, but the same old generic war shooter clones (Call of Duty, Battlefield, Halo, Medal of Honor, etc.)
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Find the odd one out!
Thank. You. So. Goddam. Much.
I'm sick of people labeling Halo as just another generic shooter, because it isn't, as you just demonstrated.
Anyway.
OT: Personally I think the thread title is a bit of a misnomer. Why do you think people nowadays play so many shooters like CoD online? Not to revel in the awesome realistic-ness, but to have simple fun with friends. The definition of a fun shooter.
Still, I get what you mean, and if I'm honest I think I'm looking forward to some of these games as well (assuming 1) I can get my hands on them and 2) they don't suck).
Comedic shooters and "serious" shooters have always been enjoyable for different reasons. Personally, I can't see why we could never have had both at the same time, and thus get the best of both worlds, but I guess that's the way corporations work (or rather, don't).
Actually... I think I do see why. It's because of a simple divide between multiplayer and singleplayer. HYPOTHESIS:
Generally, Multiplayer is seen as where the crazy fun happens. If you want to loosen up, let your pants down and indulge in some serious hilarity, you go and play CoD or Halo or Battlefield online. And let me tell you... as a general rule for the amount of fun you'll have on a game's multiplayer with friends, assign an arbitrary value (from 1 to 5) of how much you enjoy the game in question, and multiply this by the number of friends you're with. The arbitrary number you come up with roughly sum up how much of a good time you'll have if you aren't a horrendous sociopath.
As such, game devs generally see the singleplayer as where they get down to business, as it were, and set about trying to craft a decent experience that can be taken seriously on your own. After all, they reason, if the player just wants crazy fun, he goes to the multiplayer lobby - we have to give them some reason to play the singleplayer. The logical choice is to make it enjoyable for a different reason - say, a gritty story that tries to take itself seriously. Whether you think games like CoD succeed with this (or whether it's a good idea) is another matter.
Of course, since I can't speak for the devs, there's a chance I am talking bullshit. But it makes sense to me.
...Wait, that wasn't "OT" at all, was it? Oh, dammit.
Personally, I rage-quit due to getting lost in the levels. I felt so inept.Xzi said:I DARE you to try and go back and beat it. My guess is that you couldn't get halfway through before getting stuck and then quitting out of frustration. It's a game that requires quite a lot of thought, despite its humorous nature. You must have never played it before. Or if you did, you're thinking of a different game.
A power armoured cyborg who moves as if he's made of bubbles, no less.ultrachicken said:I don't understand: everyone here is bashing games for being realistic, yet they also lump Halo in with the other shooters. Last time I checked, a 7 foot, power armored cyborg with a laser and green rocket launcher did not fall into the generic category.
Well, I don't think a person's sex determines tastes. I'm female and enjoy some of the old fps. I'm slightly confused by your argument though. How does making a game that is a bit lighter, equal throwing away gameplay?Zannah said:Now, on the off chance of sounding sexist, maybe you need to be a guy to like that kind of games, but seriously - abandoning the story in favor of un-funny one-liners doesn't work. Bad Company 2 proved that much. And neither badassery, nor comedic effect requires you to abandon years of game-design progress.
So, I ask you dear escapist, why would anyone want such games to make a return?
Being a massive Halo fan... I make sure to never make that mistake.ultrachicken said:I don't understand: everyone here is bashing games for being realistic, yet they also lump Halo in with the other shooters. Last time I checked, a 7 foot, power armored cyborg with a laser and green rocket launcher did not fall into the generic category.
Screw my comment, this won the thread.lostzombies.com said:Because I'm tired of games that take themselves so fucking seriously.