The Mauldor Time-Line, Book 1: Birth and Rebirth

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Hikikomori Ookami

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Jun 26, 2009
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Maybe he meant 3/4th to account for time zones? I'm all for months having 34 days though, but I don't think February can afford to give up that many days.
 

Mordereth

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Jun 19, 2009
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Hah, whoops. Well in three days okay? Haha. Another sheet was just approved, so you guys and discuss strategery.

I think I'll make a Mage or Cleric just to play with you guys to add some flavour and bring up things we should all "know" about the world etc., etc.
 

Captainguy42

Is trapped in a title factory.
May 20, 2009
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Heres my sheet for everyone to see:

Name: Mifaim Shadowflight
Nickname: Miffy
Race: Wood Elf
Place of Birth: Elven Forest near Eastern Wyndham
Age: 30

Hair Color: Light Brown
Hair style: Short fuzz
Appearance:
Face; Thin, has a scar on his left temple, green eyes.
Body; slim, average height, thin hands.
Clothes: Green shirt under a tan leather coat, dark green pants, tan moccasins.
Level: 1

Weapons: Steel Dagger, Average Shortbow.
Armor: Leather armor.

Items: Endurance potion, royal signet ring, and a lucky coin (The first thing he ever stole).

Class: Rogue
Skills: Hand-to-Hand, Sneak, Lock-Pick, Light Armor, Speech Craft.

Occupation: Prince

Bio: Born to the royal family of an elvish lord in Eastern Wyndham on the border, Mifiam learned how royalty mattered for nothing in the Elvish community. He spent most of his time growing up wandering both the city and the forest around it making mischief. His favorite activity was to listen to the stories of the travelers who came through the forest. One such traveler was a Theif who inspired the young Mifaim to begin his own life of crime. When Mifain reached 30 he was stricken with wanderlust left to travel the world.

So I'm a rogue.
 

fanklok

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Jul 17, 2009
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im stuck wandering around with elves

you guys had better know how to fight and how to take a hit
 

fanklok

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Jul 17, 2009
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basically a weird colored elf atleast theres some diversity wonder if theres gonna be a guy ina wheel chair soon

and two more days right
 

Earthbound

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Aug 13, 2008
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I hope it's not too late to join. Here's my character, a gnome mage.
Name:Baldawin Kleiner
Nickname: Bildin
Race: Gnome
Place of Birth:Gnomish Mountains, Liperkon
Age: 30

Hair Color: Silver-Brown
Hair Style: Wind-blown would best describe it.
Appearance: Massive scars from burns on chest and upper left arm. Does not affect combat significantly. Slightly taller than the average dwarf. Short, dark brown beard.
Clothing: Traditionaly gnome clothing. Unadorned leather jacket covering a green shirt and leather pants. Wears a humorous tall, red hat magically held to his head so it doesn't fall off.

Level: 1

Weapons: Wooden, earth-tuned staff. Reaches about a foot over his head. Also, a small, gnome-made dagger balanced perfectly for fighting and throwing, in case he needs to.
Armor: Wears a robe of very high quality gnome materials, which provides abysmal defense, since it's only a robe. Unenchanted.

Items: Assorted trinkets and basic survival gear stored in a magic pack. The pack itself is more valuable than anything it carries. The bag is actually much larger than it looks, and he commonly puts his entire staff in it without it bulging in any way. Think Bag of Holding [http://tvtropes.org/pmwiki/pmwiki.php/Main/BagOfHolding].

Class: Mage
Skills: Magic, mana, alchemy, survival, smithing.

Occupation: Ex-scholar; Fugative.

Bio: Born to a common Gnome family, Bildin showed remarkable magic abilities which completely alienated from those around him. At the age of 25, as he was studying the magical arts, a disaster befell him. Through a strange turn of events, he was the first to discover the body of one of the master mages and was chased from his home city, though he made sure to take a bit of the deceased' equipment so he would survive. Over the next few years, he traveled through the wilderness, barely surviving if not for his innate magical abilities.

He is wanted by the Fractured Sun for a conflict he had with them during this time, which left one of their members dead. Before he killed the aggressor, Bildin was hit by a well-aimed fireball in the chest, leaving terrible scars to his upper body.
 

CourtingDisaster

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May 8, 2009
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Alright. Here's my sheet for everyone. Starting tomorrow!

Name: Siskan Martignian
Nickname: Sisk
Race: Troll
Birthplace: Havengrod, Southern Desert
Age: 24

Hair Colour: Naturally Black. Died Magenta with chemicals.
Hair Style: Short & Spiky
Appearance: 6'6", horizontal scar across the upper abdomen, tribal tattoos up his left arm and spreading onto his chest. The tattoos are spiraled in design, an eye appears often.
Clothing: Black leather bracers, dark cloth pants, sandals

Weapons: Long-bladed spear, two daggers - long, but weighted for throwing
Armor: Leather Bracers, carries leather armor for his legs, but doesn't always wear it

Items: Mortar and pestle, assorted plants, fungi and alchemical ingredients, healing salve, some small clay jars for potions, a battered set of cookware, flint knife, a half full wineskin

Class: Custom
Skills: Melee Weapons, Alchemy, Magic, Survival, Mana

Occupation: Wanderering Healer

Bio: Siskan was being educated to become the tribe shaman when his tribe was attacked by a much larger group of trolls. Many of the survivors swore fealty to the new tribe, but Siskan left. He has great magical talent, but only rudimentary training. He left the homelands of his tribe, and has wandered through the wild, mostly avoiding larger cities, offering his healing services in exchange for items he cannot obtain himself. Very quiet and keeps to himself, avoids trouble as much as possible, but can have a terrible temper if tested.
 

Mordereth

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Jun 19, 2009
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Before you read this:
Everything won't be going on inside dungeons. There will be towns and taverns and great cities and intrigues! But there will definitely be a big dungeon delving element in there. Just wanted to let people who might have thought "Oh it's all dungeons" from this that it's really not.

Preliminary information-

You have come together in Cathilheim and, by chance, have all been hired to retrieve an objective form a gave not far to the west of Cathilheim. It's part of a modest hill, but Festering Imps have begun to crop up in the South Eastern part of the hill underground.

This means that one of the two entrances is preoccupied and unusable. You have been contracted, in return for 500 pieces of gold per individual, to take the Northern entrance of the cave.

Your ultimate goal will be to locate and procure an artifact of great interest to a Cathilheim noble. This noble is Sir Jacob, a young lord renowned for his skill in battle and in commanding against the Orc Hordes whom assail Cathilheim on a semi-regular basis.

You start outside the Northern entrance to the cave. From there you will have to explore the cave, avoid traps, battle monsters and perhaps do a bit of thinking to procure the Chalice of Flame.
 

Hikikomori Ookami

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Jun 26, 2009
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Assuming nobody thought to bring one, begins gathering materials and making torches for whoever wants one from available materials around the cave entrance. Makes four extra torches to strap to pack in case these ones burn out.
 

Earthbound

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Aug 13, 2008
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Bildin leaned on his staff, surveying his surroundings. He didn't have a fondness for the elf, but the troll definitely made him uncomfortable, considering that the group was depending on said troll for any wounds they sustained, magical or not. He stared at the half-elf gathering firewood for a moment before raindrops started trickling onto his face from his hat. Gazing at the overcast and storm-ridden sky, he mumbled, "A dark and stormy night. All we need now is an evil monster and a damsel-in-distress." He chuckled, then remembered the monstrous imps ahead, which dented his humorous thought.

He closed his eyes and concentrated on the world around him. He could feel the earth through his innate closeness with the flow of magic, enhanced even further by power of his staff. Shuttering at the sheer size of the cave, he knew that the whole thing would need to be conquered before they left. Concentrating further, he noticed that the ground seemed to be made of limestone with some deposits of quartz. Odds are that they would be seeing some beautiful stalagmites and stalactites while they were dodging monsters. Monsters...

"All right," he shouted, opening his eyes, "who's going in first? I'd rather not be in front when the beasts charge," he said, unconsciously glancing at the tattooed troll.
 

Captainguy42

Is trapped in a title factory.
May 20, 2009
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Miffy was looking into the cave trying to see as far as he could, eventually he turned around to respond to Bildin.
" Well, this would be a good time to discuss marching order, I say we go, The warrior, Then me, Then the Ranger, then the gnome, and finally the Troll. So that we have our best fighter in the front and second best defending the rear in case of an ambush. With our more range adept friends in the middle."
 

Hikikomori Ookami

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Jun 26, 2009
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Once all of the torches are finished, Artemis moves among the party members distributing them with a grin and a word of encouragement. When the gnome called for the group to begin entering the cave, Artemis moved to the side of the entrance and checks the pull on his bow, his arrows, and that his sword is clear one more time. He would prefer staying in the back of the group and making use of his bow, but agrees with Miffy to balance the group and nods his approval.
 

fanklok

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Jul 17, 2009
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Cracking his knuckles

"Me first, excellent it means i get to crack a few skulls before any of you do." Njord said

"You had also better keep out of my way when the fighting starts I might accidentally kill you." Laughing a little as he said that

sorry if i was a bit late posting i was finally finishing up some stuff on FF:X
 

Earthbound

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Aug 13, 2008
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Bildin turned over the makeshift torch in his hand, then with a wave of his free hand, light his own torch. The flames burnt aqua and released no heat. Then, as swiftly as he had lit the torch, he opened his bag and threw it in, for a later occasion.

"If any of you wish," he slowly stated, "feel free to ask me for magical flames."
 

Mordereth

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Jun 19, 2009
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Courting Disaster isn't online, so we can simply assume he comes with us until he joins in. So feel free to enter the cave and let the games begin! Just say you enter and I'll describe it and where you can go from there.
 

fanklok

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Jul 17, 2009
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"Well sure light it, then we can get to the fun part" Njord answered the gnome