AmrasCalmacil said:
What?
What the hell is that for? What does it do?
It's even more confusing than games that play themselves!
It's an actual schematic for the design of a game (and yeah, that's how they script 'em usually). Basically, it looks like the guy wants to patent the concept of a game that uses historical moral/philosophical systems as a basis for how the player should make his decisions and how he is either punished or rewarded based upon said decisions.
The guy's name is Elliot McGucken, and he is, in the vernacular, crazier than a shithouse rat.
Here's his blog, but be forewarned: if you read it, you'll understand why you should be glad that insanity is just a contaminant and not communicable.
here--man that needed a tinyurl [http://www.gamasutra.com/blogs/DrElliotMcGucken/20090709/2322/The_Novel_quotGold_45_RevolverIdeas_Have_Consequences_Moral_Premisequot_Game_Technologies_Will_Be_Worth_Billions_of_Dollars.php]
I find myself with a sick fascination about this, the same sort of blending of interest and loathing that compels rubberneckers to look at a gruesome car-crash.