VanQ said:
wulf3n said:
It's funny how drastically ones opinions can change in a meager 2 years.
I came across a quote [http://gameoverthinker.blogspot.com.au/2011/04/extra-credits-does-other-m.html] that made me remember why I started watching MovieBob in the first place.
MovieBob said:
Why is "Extra Credits" the best gaming show on the web? Because when THEY make the Other M episode, they spend 99% of it on things like narrative mechanics and localization, maybe 1% or less on percieved socio/political "messages"/issues that simply aren't really there and ZERO percent of it on dime-store analysis of the alleged "cultural misogyny" of a foriegn culture they don't belong to.
I really don't want to risk posting in this thread seeing as there has been a wave of random bannings but... Lately I wonder what the hell I was thinking when I started following MovieBob's stuff, it's things like this that remind me he wasn't always the social justice warrior digging for page views that he is now.
Anita has brought out the very worst in all of us... what have we become? Remember when we used to talk about games guys? A time before we were more hung up about what utensils a character has between its legs?
I hate posting this, in part because I get hit with warnings enough on my own, the recent ban happy culture in these threads does scare me, and in part because I actually have to defend Anita here, but here goes.
Anita is not to blame for the change in things. As much as I call her a cancer and someone who actively undermines the discussions we should be having by having made herself bigger and more talked about then the issues themselves, she is nothing more then another symptom of the larger issue. Much like Bill O'Riley or Alex Jones, she is not the cause of the change in atmosphere but merely profiting from it (regardless if you think she took the money and ran or not, you can't deny that the controversy has profited her in opportunities).
Gaming journalism has seemed to have gotten worse then it was in regards to it being nothing but advertisement and publicity, and in some ways we can argue that, though like old ways, Nintendo and Playstation magizines were hardly fair and impartial. Still, with the boom of the internet, and the constant control of information by the game-makers, as well as the entirety of journalism itself switching from news to sensationalism and profiteering, we have a perfect storm or sorts. Gaming journalism ("Professional" gaming journalism) is now a lens on the decline of journalistic integrity, showing how companies have gained so much control over the news media to make it just more advertising and to make the point of the news to be more about making money through page views then actual reporting. Because of that, a demand for more real journalism grew along with it, giving fuel to the growth of the gaming reviewers. Unfortunately, you also get those who marry the two types of "journalism" in every field. Anita is just the Alex Jones of gaming journalism, a result of the shift in how games have been looked, be it review or criticism. She did not cause this mess, she merely profits from it, and while that is certainly more then enough to condemn her actions, and to notice how her actions have continued the divisive and vitriolic shift in attitudes of the discussion in the same way the likes of Bill O'Riley has done to political discussions, it isn't right to blame her for the cause of it. Though, this shift as a whole, as well as how it occurred would be a great thread topic if someone wants to run with it. Maybe if we understand why the hell things got so bad we could come up with something to help matters? Lord knows blindly blaming the other side for the arguments never solved anything.