For something tatical like a stealth game or a game like the Rainbow Six Vegas series but as a action based FPS it sounds like a terrible idea and your mother would be ashamed of you having those thoughts
That is what pisses me off in games now days, and the reason why I hated the multiplayer side of Halo. Shoot a gun with a rocket, empty a clip in to him, do whatever, then he hides behind a rock and is back to full health. Even normal CoD4 was too much. I would never play any non-hardcore matches in either CoD4 or CoD5. I don't want it to the extent of what the OP was saying, but I don't want to have to fire off 2,000 rounds from a minigun, fire a cruise missile, and call an ion cannon strike just to kill the guy in front of me.Onyx Oblivion said:I miss the days of emptying entire clips into opponents, and they were still only half dead...
Blasphemer!! Do not mention the name of the unholy pretender!!OceanRunner said:We already have Operation Flashpoint: Dragon Rising.
Because...Grey_Focks said:Then again realistic shooters have really never been my thing. I figured it'd only take one bullet to the foot to knock me out of the fight, why would I want that in videogames?
No... just to escape reality.Judgement101 said:Isn't the point of games to ESCAPE realism?
Basically this. It'd be amazing in stealth games, and I think there's plenty of room to vary up the formula.gonzo20 said:it sounds good for a stealth game in my opinion with the blood trails and all that, on easy make it so you can get shot twice in the vitals and die and AI isnt as smart, normal is pretty much what you put, and hard means you have no hud, no crosshairs and the map only reveals locations youve been to, i reckon it could work.