Maybe "unjust" could have been worded better. But what reason is there to assume that such is really the case? I mean, we've been having popular franchises like Lara Croft and Samus Aran for years in gaming, not to say that they're the best example of powerful protagonists.Sexual Harassment Panda said:I realise that I'm posting alot of times in a short space of time(generally I try to avoid that) so I'm sorry if you lot are getting sick of me.Fdzzaigl said:Haven't played this game, so I don't know why they pick it specifically to complain about that issue. But I do find that games go for the "burly guy" protagonists way too often.
I'd love to see more powerful and genuine alternatives, not just mature women but also perhaps younger children (even if put into difficult situations) and less burly men. Honestly, I think that many companies just pick this type of white male protagonist because they're unable to think outside the box, or unjustly think the audience somehow demands it.
But... how do we know it's unjust? We don't know it's unjust, and I doubt people inside the industry are willing to be as assumptious as your average forum dweller(no offence meant) about what will and won't work. Because... it's in their business interests to know a thing or two based on actual empirical knowledge rather than guess-work.
I think that the reason that industry-insiders don't come out and refute some of these claims directly is because they're terrified of bad press. Bad press in the internet age is truly menacing, so don't tell people what they don't wanna hear.
Other media have proven very successful when stepping outside the traditional. Like Stieg Larsson's books (Lisbeth Salander) and subsequent films, "The Descent" horror film with only women roles etc.
First off, I think habits and perceptions often start settling down as "truths" in the minds of people, game developers included, while you could just as well be successful with something else, or even more so.
Secondly, not everything in gaming should be about making the absolute maximum of money possible at all times. God forbid that there are still some devs out there who could actually make a choice in favour of creativity and stronger storytelling.