No, that still doesn't work because they'll argue that you used the weapon in a cheap way or something like that. There's really no way to penetrate the thick skulls of these douchebags, just ignore them. Or better yet, mute them.Mister Swift said:One of my favorite things to do is to dominate the whiners using the weapon THEY'RE using.
Shuts them up when I point this out to them.
On b.net, they said that they're going back to Halo 3s way of doing vehicle health (linked to the drivers health). I'm glad they did it because when I got in the wraith I was always being killed by about ten ARs.Miles Tormani said:My research came straight from Bungie's website, so I'm fairly confident that it's accurate.Siuki said:Sounds like solid research to me(Can't check anymore anyways). I always thought the DMR was the more powerful. Another thing, is any one else loving the loss of accuracy even while zoomed in? I hate how putting a gun up to your face in MW2 makes the weapon magically accurate and with perfect aim as you continue firing, with the slight recoil that can be eased with skilled control of the crosshairs.
You mean the reticle bloom/recoil system? I love it. I especially love how crouching causes the weapon to stabilize faster, like how it would realistically. Of course, all the Skill 50 MLG tryhards are complaining to no end because they think it's become "random" and takes no "real" skill and blah blah. They really can't talk about skill. There's more to skill than strafing back and forth with a BR, training the gun in the general direction of someone's head, and spamming the trigger to no end.
Yet a few clips of AR fire can blow the Scorpion up. I'm pretty sure they just need to tweak the vehicles entirely in Reach.Siuki said:But the Plasma Launcher is absolute crap on vehicles, which balances it out. I can take 4 plasms to the hood of my warthog and live to tell the tale. Same with the Scorpion.![]()
Cod6? dont you mean Modern Warfare 2?lukenhiumur said:the thing is, in COD6, either a gun is noobish or it sucks.
and no matter what, people will call you a noob for using good guns and winning. So who cares?
As long as the tank takes hits like a tank, I don't care how they make it work. More power to them.Vanquisher2000 said:On b.net, they said that they're going back to Halo 3s way of doing vehicle health (linked to the drivers health). I'm glad they did it because when I got in the wraith I was always being killed by about ten ARs.
Ha, ha. Apparently my opinions aren't so novel after all. Nearly everything you've said sounds like my experiences entirely with the game.Vanquisher2000 said:OT: In MW2, all the guns are equally lethal in their own right. You cannot (I think) point at any one gun and say it is utterly useless in any scenario. Because of this, there are only two things I consider to be 'noob': Tac-knifing (especially if i've put half of a shotgun clip in them, and they just sponged it.) and the idiots who think they can quickscope, but really can't. Let me give you an example, in a search and destroy game, on estate, the last round, my team mate was behind 'the big house' in the 'greenhouse'. He spots someone at the window. He begins spraying bullets from his intervention at the house, in probably the biggest failure I have ever seen in the game. Both of them are just missing each other with bullet after bullet. To pull off the kill would have been easy, but NOOO, he has to keep spraying so he looks 'pro'.
Going slightly off topic, now they've nerfed the spas, akimbo rangers are now the shotgun of choice, as it kills faster than the AA-12 and more reliably than the M10, Spas or Models. Still, I don't play MW2 anymore. Not after I realized it was just spawning enemies behind me, and me in their fields of fire, or in an airstrike. And my team always just runs in and gives them streaks. That I then spawn into. Again. And again. And Again.
The Plasma Launcher wasn't in Halo: CE Xbox multiplayer. The PC version added crap the game didn't need. Dunno what the other stuff is you're on about. Doesn't apply to original Halo.Demongeneral109 said:this might be campaign specific, but the pistol was overpowered to the extreme. also, the plasma launcher reminded me of the Halo 2 Rocket Launcher, and most of the specials were pretty poorly balanced in the Beta. The focus Laser was the end-all gun. When I used it i literaly never died unless I was out of Ammo nyoro~.Samurai Goomba said:I think the original Halo had awesome weapon balance. There wasn't a single Noob weapon there. I mean, the Needler was a little underpowered, but the AR was boosted for MP so it was actually a good weapon, and you always started with a strong gun. Part of the advantage of a game with so few but well-balanced weapons.
So much win for this reference!!!oppp7 said:Multiplayer. A strange game. The only winning move is not to play.
Edit: That said, some weapons/etc are OP, but not all of them are.