Hmmm, where does that happen in Assassin's Creed? I can't think of any point where that happens, except at the start when you lose everything, and that's part of the game anyway so you get your weapons and so on back throughout the game.DrunkWithPower said:It gets old really quickly. God Of War and Assassins Creed are the main I thought of
Same here, it made me appreciate my claws and whipfist even more, and is there anything more badass than disguising as an old man and beating the crap out hordes of hunters in the infected area?Amnestic said:I quite liked that part of Prototype actually. It made me appreciate the basic punching and kicking style more than I lost them (When I had mostly been using claws/whip) which in turn made me realise how freaking awesome the musclemass power can be.Also, my brain is a bit hazy this evening as I can only think of Prototype as an example of having this gimmick. *still loves the game though*
And personally? I'm fine with it. Bioshock did it well where they varied your powers and even gave you some that you might not have had before. I thought it worked quite well.
Triangle button saved me multiple times during that. Spam the Beast! Spam the Beast!Darkrain11 said:The first Kingdom Hearts pulled this dirty little trick at the Hollow Bastion world. Especially hard and frustrating since I was a warrior and not a spell user outside of healing magic.
It happens in GTA IV when you get pulled over by the cops and don't get shot to death... fucking took my combat sniper rifle....corwinblack said:The "lose all of your items/weapons etc." is a popular variation on this theme that probably qualifies a lot more games for this, and is completely based around the same concept.
Think at least one level in each Thief game.
Or nearly every FPS with a storyline.
They did that in Metriod Fusion, after Samus had to have some parts of Power Suit removed because X parasites infested the suit and almost killed her.DeathWyrmNexus said:One thing though, couldn't they have the item hunting without an arbitrary lose your shit event? Perhaps have Samus be briefed that they can't afford to kit her out from the beginning due to detection issues but give her a suit that absorbs weaponry from the indigenous technology thus leaving basic maneuvers intact while allowing for the story to come up with creative ways to give her new weapons?
Or is the writer in me just trying too hard to avoid a cliche'? -_-
At least they tried my idea before I had it. XDDreamKing said:They did that in Metriod Fusion, after Samus had to have some parts of Power Suit removed because X parasites infested the suit and almost killed her.DeathWyrmNexus said:One thing though, couldn't they have the item hunting without an arbitrary lose your shit event? Perhaps have Samus be briefed that they can't afford to kit her out from the beginning due to detection issues but give her a suit that absorbs weaponry from the indigenous technology thus leaving basic maneuvers intact while allowing for the story to come up with creative ways to give her new weapons?
Or is the writer in me just trying too hard to avoid a cliche'? -_-