I quit Far Cry 2 because of what happened about mid-game where you lose everything. I was fine with what Assassin's Creed did because it was the beginning of the game.
I always wonder why they don't plan for this since it seems to happen Every Single Mission...Sightless Wisdom said:Agh curse metroid for that. The start of every game has you lose all the useful peices of your suit and the rest of the fucking game makes you collect them. I mean if you never lost them the game would be like an hour long. I know it's essential to the game but it got really old really fast.
That was actually decent fun to me for some of it, but, more importantly, was justGigaguy64 said:ohhh ho hohohoho....... metroid..............
at the begining of every game you lose all your previous powers.
i know its the start of a new game but, i hate backtracking!!!
though on metroid zero mission you lose all your powers and are reduced to zero suite samus toword the end of the game
yea..that was pretty awesome.... she worked that zero suit....Singularly Datarific said:That was actually decent fun to me for some of it, but, more importantly, was justGigaguy64 said:ohhh ho hohohoho....... metroid..............
at the begining of every game you lose all your previous powers.
i know its the start of a new game but, i hate backtracking!!!
though on metroid zero mission you lose all your powers and are reduced to zero suite samus toword the end of the gamewhich was awesome.Samus gets her awesome suit back with even more additions than before and proceeds to hand the space pirates asses to them
Oh how I love Prototype. The "lose your powers" bullshit got old, especially since it went on for about FIVE FUCKING MISSIONS!DeathWyrmNexus said:The title states it clearly to what we are going to gab about. The lose your powers mission/chapter. Do you hate it or love it? Personally I detest it as it always feels like a stall tactic for a challenge but we aren't here to talk about my whining. I want your thoughts and opinions.
Also, my brain is a bit hazy this evening as I can only think of Prototype as an example of having this gimmick. *still loves the game though*
So, my fine friends, what are your thoughts and names of games with this gimmick?
Assassin's Creed wasn't really a "lose your powers" mission. You lost them before the story even started, and had to earn them back. It was more like a creative upgrade mechanic.DrunkWithPower said:It gets old really quickly. God Of War and Assassins Creed are the main I thought of