Primus1985 said:
I am currently working on a anime/manga project and would like to get some feedback. What would you as the viewer like to see in an anime for you to think its perfect, or near as possible.
For example: At the end the hero get really rich and famous, or has a really cool sword, etc
What archtypes and stereotypical elements would you keep, get rid of, what change is needed?
My favorite anime is Ghost in the shell (the 2 series)it isnt perfect but i love it.
But on topic; Get rid of things/avoid in an anime? A bit of a rant on my part too.
Take the "grand list of RPG game cliches" as a list of things to avoid if possible.
Avoid Mary Sues/ GAry Sues
Avoid Gratuitious boobies and butts, seriously.
Mechas, avoid all of them if they are expected to be central to the story.
Underage primary character with god-like powers and skills... when it doesnt make sense.
While characters need to be flawed to be interesting, stay away from dysfunctionnal emos. Especially when they are expected to save the world.
Ridiculous, unpratical hairstyles. YOu can characterize a charater with some other trait than anti-gravity hairs.
Avoid Idiocy/stupidity in all characters, they can make mistakes, but not obviously stupid ones.
super-power-that-take-ages-to-activate
Villains who gloat, and monologue.. and the hero stop and listen (and him and his allies trust every word for some pointless internal tension and mistrust when the true ennemy is right in font of them..) The hero and his allies should just shoot the bad guy and talk about it after the battle is over, or just shoot him and take his words as complete lies.
Allies who betray you for stupid reasons.
Stupid villians. No respect for them.
Stupid villians. Seriously, make them really smart and ressourcefull.
Bad guys who cant aim and cant use tactics. Make the average trained bad guys at least appear reasonably competent and alert.
Stupid villians with superpowers for an explosive finale. (IMHO; i prefer the conniving political masterminds that outsmart you at every turn, but isnt that great in that final fight, his trusted generals/warmasters are the ones who are good at battle)
Imcompetent NPCs (aka redshirts) that get killed in masses by the bad guy (just to show how EEEeeeevil he is) and cant get things done. Its not a crime to take the spotlight away from the hero from time to time.
The lone ninja rule; avoid when it makes sense.
Anciant artifacts and lost tech and whatever made by the ancients should (if it make sense) NOT be the best thing out there, maybe the current techniques are more refined so the old stuff is brittle, heavy, primitive (but valuable to collectors and museums) in comparison.
Did i mention to avoid stupid villians?