Not that I mean to directly defend the publishers viewpoint, but you seem to have the missed the point.
Someone else bought that game first. You are interested playing the game. You are also willing to pay for the game, even though you want to save a little cash.
You buy the game at discount, and get your enjoyment out of it. Thus, you have received your value out of the product, and those who worked to make it receive nothing.
Now, the value of 1 game has served 2 people and the profit from that second consumer is lost.
If that same copy is sold used again, another potential profit is lost.
It sounds a little extreme, but as far as the publishers are concerned, it has the exact same effect as piracy. Possibly even worse, because pirates never planned on paying for it. So not only are they not getting any money, the profit from the copy that they themselves produced is going entirely to someone uninvolved to save them money.
Edit: And no, I don't think that tyrannical copyright protections are okay, and I merely meant to describe how the publishers see it themselves.
crimsonshrouds said:
its ok. I just saw some idiots defending the game companies and it pissed me off.
Think about that for a little while. Oh okay, sure. Let's just sabotage all of the companies (filled with hard working people that these days have less than great job security) that make the games that
we want to play!