The Walking Dead Episode 5: No time Left. Your thoughts? [SPOILERS]

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goose4291

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Beautiful ending, well scripted and voice acted as well.

However I was a little annoyed about the choices you can make seen as they didn't make a jot of difference to the outcome.
 

Truniron

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Loved this game. Good build up and great pay off. The ending was one of the better I´ve seen in a while.
 

DarkhoIlow

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I shed a tear at the end where I choose Clem to finish Lee off.I'm very glad that I stick through the credits so I can see the post ending.

Telltale really outdone themselves with this game.And with that said,I really can't wait to see what Season 2 will bring.
 

AlbertoDeSanta

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Now, I'm not sure if I was the only one that noticed this (Most likely Not) but did anyone else notice the (Roughly) 5 "Clementine will Remember that" moments in the last Chapter? Looking back on it, It's definitely implying a much larger story involving Clem. Lee was the main character, but I just think that it will help make the story far more personalized.
 
Sep 3, 2012
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i said this in my deviant art journal. The guys at tell tales doen't have souls to put us THROUGH that. dont get me wrong it was a master piece, i thinks it might be at the level of Silent Hill 2, "It's a fascinating voyage of pain and despair that leaves you emotionally drained and satisfied, like fucking a burning dolphin"

i have critices? shure ben's death was a little bs but then again this is the WD that kind of stuff happens all the time, but then kenny's is just stupid not so much with ben but with the crista scenario (wtf it was a walkie talkie)so the y just wanted to kill kenny so they did, then the psicophat think was a little stupid (yes the guy was just looking excuses so he coud take clem but well), then im still wondering where the hell is molly because they said that she would appear in this ep(or so i read) and the worst thing is the cliffhanger i get it(this is the walking dead), but after the badass squence, the psicho sequence and THAT final heart-breaking (for saing in one word) scene i think they kinda shoot themself in pinky toe there. and with THAT scene you tell clem to [insert option you take here] and they say she will remember, if they are planing to continue the story the amount of possible outcomes or starts is really diferent depending in waht you told crista and omid and your final word to clem, i think that if they follow the story may be a little dificult to pull off.

I think we will be plaing as Clementine next time around.
 

LookingGlass

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I'm assuming anyone reading this far knows spoilers will be here.

I bought it a couple of weeks ago and played through it all in the past 3 days. I don't buy into this "episodic" business: I wanted a complete game to be ready for me when I started it.

If this is the next evolution of the point and click adventure genre, I'm all for it. I thought it was really well written and the gameplay was incredibly tense a lot of the time. I only had a few problems:

1. I felt like the characters introduced early on were much more interesting and likeable than those introduced in episodes 3 and 4.

2. From reading some wiki stuff, it seems like a lot of the choices that seemed important didn't noticeably affect anything(e.g. I took the food from the station wagon in the woods and it seems that, despite it not seeming to make sense, the same guy kidnaps Clem either way.)

3. Those "on the next episode" segments were an absolutely terrible spoilery idea which led to me turning off my speakers and leaving the room for a minute each time whilst they finished. Considering you buy all five episodes at once and they don't need to "sell you" on the next one... why the hell would they do this?

Overall though, a great game, and I haven't really played anything quite like it before.
 

Casual Shinji

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FargoDog said:
Zhukov said:
Damn them for that last tiny seed of doubt after the credits though. That was cheap. Now I have to convince myself that the two figures on the hill can't have been anyone other than Omid and Christa.
That pissed me off to no end. I understand wanting to leave a few things open, but given how heart wrenching and emotional the final moments were, a more clear-cut conclusion would have been far preferable.

Apart from that, all the tears. They weld up during Kenny and Ben's death and they were pretty much flowing all the way from when Clementine dragged Lee inside the store. The final moments with Clem and Lee were unbearable.

One question though - was Molly supposed to be in this episode? She lived through four for me, but she never turned up in episode 5.
The ending was fucking brilliant! But I, too, had an issue with the epilogue. I would've much rather it had ended where it did before the credits. Then I would've just figured Clem made to Omid and Christa, and made it out of the city to survive out on the country side. Which would've also created enough room for it to continue, while at the same time having the ending simply be all about Lee and Clementine parting ways

As for Molly, I just let her go on her way. It seemed like the natural thing to do, plus she had that shady business going on with Crawford, so I wasn't too sure I wanted her to tag along.

What I'm wondering is can you save Carley? That moment in Episode 3 when Lily just plugged her came out of fucking nowhere. For that matter, does Lily survive? Because after what she pulled I just left her on the side of the road. Losing four people in Episode 3... I never felt so emotionally strained and exhausted in a game ever.

And while one can argue this game was more of a movie/TV show than an actual "game", it still made you dreadfully aware of the position the characters are in and of the decisions Lee has to make due to the gameplay.

I played all 5 Episodes back to back. Christ, what a ride.
 

veloper

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Casual Shinji said:
As for Molly, I just let her go on her way. It seemed like the natural thing to do, plus she had that shady business going on with Crawford, so I wasn't too sure I wanted her to tag along.

What I'm wondering is can you save Carley? That moment in Episode 3 when Lily just plugged her came out of fucking nowhere.
You can't keep Molly and you cannot save Carley. The game is always rigged. No point in worrying over it.
 

Saregon

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Just played all episodes in 3 days (thank you steam sales), and I must say I was hugely surprised as to how emotionally intense they are.

When Kenny didn't come with us to get Clem at first I really felt betrayed, I'd supported the guy all the way, except for going for Shawn instead of Duck in the beginning, don't see where I didn't have his back as he told me.. And when it came to the attic, and I could go for the statue, I just couldn't do it, because I figured that might mean Lee would kill him in self-defense.. Despite the betrayal I felt, because I know he's really a good guy. And the way Clem looked at me when I told her to leave me... I felt so bad.. Also, when I was talking with Omid and Christa in the attick, that line where Omid said he would cripple-fight me, I actually laughed, instead of just a chuckled, which I VERY rarely do alone. I so hope Clem got to them. Also, is there a way to save Mark? I really liked that guy!

And I have to go through it again to see what would happen with different choices, because I wanted so many times to do other things than what I chose as well.

And to see the epilogue thing, I didn't watch any of the credits to the end. Are there post-credit scenes in all episodes, or just the last?
 

Casual Shinji

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veloper said:
Casual Shinji said:
As for Molly, I just let her go on her way. It seemed like the natural thing to do, plus she had that shady business going on with Crawford, so I wasn't too sure I wanted her to tag along.

What I'm wondering is can you save Carley? That moment in Episode 3 when Lily just plugged her came out of fucking nowhere.
You can't keep Molly and you cannot save Carley. The game is always rigged. No point in worrying over it.
But does Carley always die at that exact point regardless?
 

veloper

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Casual Shinji said:
veloper said:
Casual Shinji said:
As for Molly, I just let her go on her way. It seemed like the natural thing to do, plus she had that shady business going on with Crawford, so I wasn't too sure I wanted her to tag along.

What I'm wondering is can you save Carley? That moment in Episode 3 when Lily just plugged her came out of fucking nowhere.
You can't keep Molly and you cannot save Carley. The game is always rigged. No point in worrying over it.
But does Carley always die at that exact point regardless?
Carley can die way back at the store (instead of Doug) or she can be shot by Lilly. That's about the only impactful choice you can make in the entire series (Carley or Doug) and it still ends with Lilly killing your pick.
 

BloatedGuppy

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veloper said:
You can't keep Molly and you cannot save Carley. The game is always rigged. No point in worrying over it.
The game is indeed "rigged" to the extent that Lee Everett is not a god. You do not control the lives of the characters you travel with, you cannot manipulate them out of their character arcs and into ones you feel are more appropriate for them, you cannot "save them all" or "screw them all" by making "right" or "wrong" choices and being an omgawesomesauce video game prodigy.

You can, however, change Lee himself. You can determine what kind of man he is. You can determine what sort of morality he chooses to follow in this catastrophe, and what lessons he chooses to impart to Clementine. Most importantly, you can affect the quality of his relationships with his companions.

If that's "rigging" a game, then bravo. I hope they rig more games with intelligent, thoughtful stories and characters following character arcs independent of how many times the player smashes his Q button. For those who hope differently, I suppose there's always http://en.wikipedia.org/wiki/Choose_Your_Own_Adventure.
 

StupidNincompoop

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veloper said:
Casual Shinji said:
veloper said:
Casual Shinji said:
As for Molly, I just let her go on her way. It seemed like the natural thing to do, plus she had that shady business going on with Crawford, so I wasn't too sure I wanted her to tag along.

What I'm wondering is can you save Carley? That moment in Episode 3 when Lily just plugged her came out of fucking nowhere.
You can't keep Molly and you cannot save Carley. The game is always rigged. No point in worrying over it.
But does Carley always die at that exact point regardless?
Carley can die way back at the store (instead of Doug) or she can be shot by Lilly. That's about the only impactful choice you can make in the entire series (Carley or Doug) and it still ends with Lilly killing your pick.
Pretty much.

The only choices that have any impact at all on the entire series, are:

-If you save doug or carley at the beginning in episode 1 (doesn't matter who you pick though as neither of them really have that big of an impact on the game, the only difference is in one scene at episode 3 where carley helps you shoot zombies, and doug helps you detect them.. but that doesn't matter anyway because that entire scene is over in less than a minute. The only other thing is, if you pick carley, you can tell people about your past at the start of episode 3, but again that doesn't really change anything)

-Cutting off lee's arm at the start of episode 5 (lee dies from infection either way, it just probably changes the way lee moves around and some dialogue, if you choose not to)

-Choosing whether to save ben during episode 4. If you don't save him then he dies, if you save him then he just dies midway through episode 5. If you don't have him with you, then kenny still dissapears at that exact time, but instead he's protecting christa.


That's basically it. It doesn't matter how your relationships are with any of the characters, because there's always the same ones left at the end of episode 4, and you still end up joining up with the same people in episode 5 (kenny hated me at the end of episode 4, yet he still came with us through almost all of episode 5)

Saregon said:
And I have to go through it again to see what would happen with different choices, because I wanted so many times to do other things than what I chose as well.

And to see the epilogue thing, I didn't watch any of the credits to the end. Are there post-credit scenes in all episodes, or just the last?
There's credits at the end of each episode.
(and the screen at the start which pretty much says "your choices tailor your experience" or something)
 

veloper

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BloatedGuppy said:
veloper said:
You can't keep Molly and you cannot save Carley. The game is always rigged. No point in worrying over it.
The game is indeed "rigged" to the extent that Lee Everett is not a god. You do not control the lives of the characters you travel with, you cannot manipulate them out of their character arcs and into ones you feel are more appropriate for them, you cannot "save them all" or "screw them all" by making "right" or "wrong" choices and being an omgawesomesauce video game prodigy.

You can, however, change Lee himself. You can determine what kind of man he is. You can determine what sort of morality he chooses to follow in this catastrophe, and what lessons he chooses to impart to Clementine. Most importantly, you can affect the quality of his relationships with his companions.

If that's "rigging" a game, then bravo. I hope they rig more games with intelligent, thoughtful stories and characters following character arcs independent of how many times the player smashes his Q button. For those who hope differently, I suppose there's always http://en.wikipedia.org/wiki/Choose_Your_Own_Adventure.
It wouldn't take a god. The worst event in the game happen when control over Lee is janked away from the player and the game makes Lee do something stupid. Even when you do have something to do, it's an illusion. Before the hobo died saving Clem, the game actually jumped to an entirely different frame just so I wouldn't shoot all the zombies fast enough myself.

You may like your illusion of choice and couple of different lines from NPCs depending on what lines you click, but I still prefer an actual game.
I don't even need choices, fake or not, if only the game would give me some decent puzzles to solve, instead of mostly quicktime events.
 

BloatedGuppy

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veloper said:
You may like your illusion of choice and couple of different lines from NPCs depending on what lines you click, but I still prefer an actual game.
I, too, prefer the company of TRUE Scotsmen.

veloper said:
I don't even need choices, fake or not, if only the game would give me some decent puzzles to solve, instead of mostly quicktime events.
The puzzles are almost universally terrible, no question there. I would not recommend this game to puzzle fans.

StupidNincompoop said:
That's basically it. It doesn't matter how your relationships are with any of the characters, because there's always the same ones left at the end of episode 4...
I too judge whether or not relationships "matter" based on who is left at the end. For instance, if I had a friend, and that friend dies, my friendship with them never mattered, because they didn't make it to the end.
 

veloper

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BloatedGuppy said:
veloper said:
You may like your illusion of choice and couple of different lines from NPCs depending on what lines you click, but I still prefer an actual game.
I, too, prefer the company of TRUE Scotsmen.
Well I wouldn't go that far, since true scotsmen in this analogy would include any mediocre point&clicker, tons of really bad first person shooters and more trash from the bin.

TWD atleast had a decent story, so it still had a little entertainment value. I'll give it that.
 

Alluos

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I kind of feel that the confrontation with the stranger would have had more of an effect if it were someone related to the person Lee may or may not have killed, instead of some guy who's only tangentially related to the story at best.
But I can't help feel I'm missing something, having not read the comics or watched much of the show, I get the feeling some things are more fleshed out.
 

Reaper195

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GiantRaven said:
One thing I'm wondering is...

Is the guy who took Clem the same guy if you didn't steal all the food from the car? What motive does he have if you took the other choice?
Yeah, it's the same guy. He just ends up coming up with some bollocks abou how it doesn't matter if Lee didn't take his food. His wife and daughter leave him and his son still dies (He does die, doesn't he?). Even so...I ended up killing him something chronic. I have no sympathy for that man. Yes, the group stole his food and his family left him because of it...but for fucks sake, he put waaay too much thought and planning into this for me to feel remotely sorry for the asshole. First chance I got, I threw my cleaver at him. Then screamed in triumph as I choked him to death...first time I've ever done that.

The last chapter was rather shooter than the others (Like...an hour and a half for me), but from the way the fourth ending can end, there are so many variations. I was almost hoping that the stranger was going to be Lily with a voice changer. I was so pissed off you can't kill her. She killed my Doug. He was cool guy and was defending Ben from a witch hunt (Even though Ben was guilty, she had no evidence whatsoever to remotely suspect him). I wanted her to die so badly.
 

BloatedGuppy

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veloper said:
Well I wouldn't go that far, since true scotsmen in this analogy would include any mediocre point&clicker, tons of really bad first person shooters and more trash from the bin.

TWD atleast had a decent story, so it still had a little entertainment value. I'll give it that.
Well that's the thing, man. A game is a game is a game. I've been playing longer than you, and as long as Anthraxus. Does that mean *I* get to tell *you* what a real game is? When you sing the praises of Planescape, do I get to scoff and say "Planescape was just trying to be a book, Ultima IV was a REAL game". Do I get to bludgeon you with musty memories of M.U.L.E. and Pirates! and Crush Crumble and Chomp? I find gaming greyhairs telling COD fans that they don't know a real game if they bit them in the ass just as arrogant and obnoxious as 2K telling us strategy games aren't contemporary.

We're not talking about E.T. The Game or Big Rigs or Ultima IX here, this is not an objectively terrible experience. It's a game that has sacrificed a certain measure of player freedom and mechanical complexity in order to deliver a story with better pacing and heightened emotional resonance. Whether or not that's a tradeoff that appeals to you personally is a fine question. Perhaps, like Anthraxus, you don't like "cinematic" or linear gaming experiences, you want to roam free. You want Dwarf Fortress, and not Wing Commander. That's fine. Everyone is permitted their predilections, it's not like we can gainsay them. However, saying that the game is "rigged" shows a fundamental misunderstanding of what the point of the game was, and snotting that you prefer "actual games" is you trying to promote your personal benchmark for quality as a universal one.

I like all games. I like text adventures like Zork and Hitchhikers. I like no-frills stat crunching RPGs like Arkania or KoL, and I like cinematic light weight RPGs like ME or Witcher. I like MMOs. I like strategy games, both historical and contemporary. I like the new XCOM. I love JA2. I like indie games with shitty graphics and tons of charm, and I like AAA games with ridiculous production values and linear gameplay. It's very, very rare that I hate a game. It's even rarer that I'd try to argue that it's not even a game and attempt to imply that people are stupid for enjoying it. I don't demand that everyone share this philosophy, but I think it's worth considering.
 

thejackyl

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Fuck it: UNTAGGED SPOILERS YOU HAVE BEEN WARNED

Didn't cry, but the eye were getting wet. Probably some of the best writing in a video game(that I have played) to date. All of the characters felt realistic and the ending... When I saw the selection screen for it I thought one of two things:

1: Clem finally found her parents. Dead or Walkers. And she is looking down at them.
2: Lee dies BEFORE finding Clem, and that's what she is looking at.

I kind of wish Ben had lived though. When he fell off the roof, I figured he died from the fall. But the whole situation there was... It was hard to watch, let alone be put into a witnesses shoes (If that makes sense). Also Kenny's "Sacrifice" to spare Ben his fate, I feel something was off about that. Kenny has always been selfish for him and his family, and when I played this part I heard the gunshot and Ben scream AFTER the shot fired(at least it sounded to me like Ben's voice). I'm thinking Kenny killed himself and let Ben suffer... That would be horrible.

The last chapters (The hotel room on) I actually laughed with great joy when Clem bashed what's his name with the lamp. And the whole final building after she found her parents... That was the only time I've been emotional over anything media related.