The "What's the best" kids are ruining online fun

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dekkarax

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Apr 3, 2008
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rossatdi said:
dekkarax said:
rossatdi said:
I think with SFIV there's probably a case of familiarity. Every gamer knows how to sling a fireball.
I don't... :(

I also don't like the stigma against people who use things considered "n00by" or "cheap", people shouldn't take gaming seriously, gaming is not a sport, never will be.
Well at the top level gaming requires manual dexterity, fast reaction times and a good fitness. People take Chess seriously, what's the difference between that and starcraft?
Indeed, but people take gaming too seriously, I feel sorry for anyone who gets ripped into for some arbitrary reason like choosing to use a slightly inferior tactic/weapon/faction/etc, even if they enjoy it, you don't see that stuff nearly as often in Chess.

Here's an example, I hate sniper rifles, and I often use more close ranged weaponry, I enjoy using that kind of stuff; I don't like it when someone starts flaming me for my personal choice in a game I bought, it's not fun.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Zephirius said:
miracleofsound said:
HSIAMetalKing said:
miracleofsound said:
HSIAMetalKing said:
I know what you mean about Street Fighter 4. Ken/Ryu is all you ever see-- I've been playing Cammy despite my friends' insistence that she's "one of the shittiest characters."
Who cares if she's shitty when she looks like that :D
My point exactly.

I feel all funny when I look at that. Does that make me wierd, Mommy?
To quote Butters: "What's happening down there?"
Must see the preciousss.....
 

itchytriggerfinger

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Feb 26, 2009
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Playing Tekken back in the day, it was hard trying to convince my friend that there were other characters BESIDES EDDY GORDO! That breakdancing bastard ruined every second I tried playing. It is also apparent that "the best" character in Mortal Kombat: Armageddon must be Taven. Playing online with anyone as this guy was a nightmare.
 

sanzo

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Jan 21, 2009
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Didn't read most of the other posts, so please excuse me if this has been brought up:

I saw a lot of people complain in Guild Wars about so called "cookie cutter" builds, wherein anyone could pick up the skill set and use it fairly effectively. People use to whine about it in PvP and in PvE as well, since there were some easily usable farming builds that would kind of screw with the prices of certain items
 

Aedwynn

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Jan 10, 2009
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Rezfon said:
rossatdi said:
As to the problem in general it's actually something that has afflicted non-video gaming as well. Case in point Games Workshop (particularly 40k). Over the last 5 years I observed a trend of power gaming appearing. People started to name army lists in the way that Magic the Gathering has done for years. The Fish O'Fury, Demon Bomb, Min-Maxing, etc. And it sucks.
that also reminds me of something else, when I used to collect warhammer 40k I was the only out of my friends who never collected Space Marines. I personally choose chaos as I was more into the painting side, but my friends were into the actual playing part. I once went along to a match of theirs and it was 4 different teams of space marines.
I agree with both of you here. (Don't forget Nidzilla, rossatdi...) I remember someone asking me why I like the Tyranid army in Warhammer 40,000 so much, and why I use X, Y and Z options in my list, etc.

My answer was that I have always loved the look and background of the army, and those troop choices just feel right, look good and are fun and 'fluffy' to use.
Space Marines are an army that is generally forgiving and easy to use - it's also marketed at new players the most and typically will have the most up-to-date army list and the most options in general, hence why it is strongly favoured.

And yes, Rezfon it is *extremely* dull to play against nothing but Space Marine armies.

The kid asking me just didn't 'get' that you don't HAVE to win to have fun with the game. I guess this applies to any game, but people in general are very competitive and most people are usually convinced that there is a 'best' way to do everything. Even if there isn't.
There is also the desire to be seen to be knowledgeable about something, saying 'this attack sucks' or 'this character is the best' and being listened to gives a lot of people a sense of prestige, possibly? I confess, I'm a lousy psychologist. Just my thoughts on the matter.

When I teach new players how to play a tabletop role-playing game one of their first questions is almost always "How do I win?". It can take a while to explain that it is not a competitive game, sometimes...