I refer to Tom Francis [http://www.pentadact.com/index.php/2010-01-30-the-best-and-the-worst-of-mass-effect-2-spoiler-safe] on these occasions:
Fightin's better, writin's worse.
Fightin's better, writin's worse.
Allright and tali 24 so i guess 5 years isnt that big of a difference.Daystar Clarion said:Shepard is 31 in ME 2, making him 29 in the first game.Donttazemehbro said:I always thought it was cute when a girl stumbles over her words when she talks to you. I always wanted the option to romance tali in the first game but i guess bio ware thought that a 22 and 35 year old was kind of pushing it. but i guess they did care and frankly who gives a shitVoid(null) said:Voiced and based on the actress Liz Sroka. [http://www.imdb.com/name/nm2245907/resume]Donttazemehbro said:I agree. No game EVER EVER!!!!! deserves a perfect 10 outa 10. I dont care how good it is it always has somthing wrong with it. But ive beaten ME2 several times since it came out. Its been the game ive most been playing. Its just amazing in nearly every way
Also Awwwww yeahhhhh for tali romance
I really enjoyed the character of Tali'zorah, she wasn't good, she wasn't bad, she just did what had to be done and knew that in life you had to make hard decisions.
So many great Tali moments in ME2.
You make some good points, but I'm kind of amused by this. Personally, I can't stand FemShep's voice ("God, my life sucks...I need a cigarette...oh, is something going on?...I'm so bored"), and rather like MaleShep's. I'm particularly amused every time he says "about," because there's something deeply funny about the single biggest badass in the galaxy being Canadian.SomeBritishDude said:[b/]Male Shepherd[/b]- How can you have a game full of so many voice actors, nearly all of which are better than half the games out their and have arguably the most important character voiced by a plank of wood. I get some people might be pissed but just change him for the final game. He's awful. Have Nathan Drake or someone to do it, god knows he's proved his worth in this type of role. Without some juicy lesbian goodness in Mass Effect 2 this is especially irritating.
atol said:Can't scan Earth.Crimsane said:Why on Earth did they give us so much bonus E-Zero, and so little bonus Platinum? t.t
GruntOwner said:Yes, this is another ME2 thread, but don't worry: Rather than singing its praises and offering an oily titwank to it, this is the thread for aspect of the game which made it worse. Yes, such aspects do exist.
On account of being the original post, I'll start.
Respawning enemies: When Modern Warfare was an enormous success, some shooters got the idea that enemies should spawn constantly. Some shooters let you get away with this by making you an assault expert so it's easy to move up. The infiltrator in an enclosed space? Not so much, so why on earth should it have been included in Mass Effect. A class built around the sniper rifle and a stealth ability should not have to fight CQB against the numberless horde. There are moment when close combat classes such as the vangard find themselves using their debuff biotics on far away enemies because they've no powers/weapons capable of flat out killing the target in one shot, so why after 5 minutes killing one does another rocket launcher take its place?
The alignment... Still: Paragon means as per regulations. Renegade means an any-means-necesary zealot. The zealot would purge every evidence of the Collectors existence, regardless of cost, so why the hell is doing so the paragon ending?
Those are the 2 most serious ones. As in, the ones which I find make a noticable difference to the quality of the game. I've a few minor jibes since I don't think alot of the swearing is really nesecary, though I only feel that way because the swearing had an effect on the rating, and I felt some of the dialogue had it thrown in without much thought as to how else you could get the message across.
So, assuming that you don't hate every aspect of the game and you're not just going to whine that this is another ME2 thread (Search bar approved, though that hardly matters to some people), what do you think they should boot the hell out for ME3?
The first encounter with the blood pack when recruiting Mordin, I believe. Spend too long on that balcony and another krogan shows up, about as welcome as you'd expect.Furioso said:I apologize for the rudeness in my origional post I was having a bad day, but what areas are you speaking of? I search each area after each fight for goodies and I have never met a respawning enemyGruntOwner said:Perhaps you should have actually read the rest of the thread before posting, as several people have mentioned that there are, in fact, several areas featuring respawning enemies.Furioso said:Is this a joke? The game has no respawning enemies and as an infiltrater I did very well taking out key targets while my team took out the trash, at some points I ran out of ammo but then I had to actually think and use new tactics, if enemies respawned all of this would be pointless and I would just run so far ahead the spawns stopped, perhaps other games have made you think using 3 guys to guard each room in a space station is the norm?
It is still a step back, since weapon mods made it possible to almost completely remove any over heat problems via the frictionless material mod, which once you got frictionless material X you could fire almost continually without consequence *sighs, good times, good times*Jaranja said:The guns are advanced and are prone to overheating. The thermal clips prevents the gun from heating up.XMark said:Heat clips were a great gameplay innovation, no doubt, but they really don't make sense from a plot perspective. Going from essentially infinite ammo back to limited ammo and the need to carry clips is a step backwards in weapons technology. They should have at least had guns still work with overheat issues like in ME1 when you run out of heat clips.