I didn't read all of this because it was long and I'm kinda busy (I know, I know, why bother posting at all, right?)
But to me, I totally understand disliking a game because the story sucks.
There have been plenty of games where the gameplay has been perfectly fine, or hell, even good, but I will stop playing it because I hate the story, or the characters are really annoying.
And what I think is crazy, is that decision seems to be considered peculiar by other gamers.
But really, why is it so weird to dislike a game for having a shitty story? Even if the gameplay is good, why waste my time with it when there are literally thousands of other video games out there that probably have gameplay that is just as good, if not better, where I actually do like the story?
Now I've also been on the other side. There have been games where I'm utterly in love with the story and the characters, but if the gameplay isn't my cup of tea, I'm going to put it aside.
Bad gameplay and Bad story are both totally acceptable reasons to dislike a game. An ideal game does both well to keep players both interested, and having fun.
Even something small, let's look at Portal for example. Portal's gameplay is perfectly fine. It works well, and it's fun.
But imagine if Portal had no dialogue in it. Imagine if there was no Glados, the companion cube was just a blank cube, and the little gun robots didn't talk. The game is now identical in every way, but no story in it.
Because Portal has good gameplay, I'm sure the game still would have been well received. But I guarantee you that it would not have become the amazing pop culture icon in gaming that it has become without the story. It would have just been a quick and enjoyable game that people played once or twice, finished in a few hours and put it aside.
So if a game can go from good to great because of the story, why can't it go from good to bad because of it as well?
But to me, I totally understand disliking a game because the story sucks.
There have been plenty of games where the gameplay has been perfectly fine, or hell, even good, but I will stop playing it because I hate the story, or the characters are really annoying.
And what I think is crazy, is that decision seems to be considered peculiar by other gamers.
But really, why is it so weird to dislike a game for having a shitty story? Even if the gameplay is good, why waste my time with it when there are literally thousands of other video games out there that probably have gameplay that is just as good, if not better, where I actually do like the story?
Now I've also been on the other side. There have been games where I'm utterly in love with the story and the characters, but if the gameplay isn't my cup of tea, I'm going to put it aside.
Bad gameplay and Bad story are both totally acceptable reasons to dislike a game. An ideal game does both well to keep players both interested, and having fun.
Even something small, let's look at Portal for example. Portal's gameplay is perfectly fine. It works well, and it's fun.
But imagine if Portal had no dialogue in it. Imagine if there was no Glados, the companion cube was just a blank cube, and the little gun robots didn't talk. The game is now identical in every way, but no story in it.
Because Portal has good gameplay, I'm sure the game still would have been well received. But I guarantee you that it would not have become the amazing pop culture icon in gaming that it has become without the story. It would have just been a quick and enjoyable game that people played once or twice, finished in a few hours and put it aside.
So if a game can go from good to great because of the story, why can't it go from good to bad because of it as well?