My OP sucked. It's horrible. Ugh.
Still, this one won't be any better
All I'm saying is... there is a danger in emphasizing story over gameplay. It's defensible, yes, and it's largely dependent on personal taste, but this was never about personal taste, this was about games. Games that do well all around, are better - for everyone, not just better for my preferred kind of gaming entertainment - than the nice stories that play so-so.
And obviously I fell into the internet-trap of phrasing it only negatively. "Stop liking stories guys" (which I never said or even implied btw), instead of "Hey, why aren't we complaining about continuously mediocre cookie-cutter gameplay everywhere, instead of ignoring that just because there is some nice stories to be had?"
Thing is, I love how we get more and more stories that work well. It just pains me to see them wrapped in play-experiences that are as stimulating as spreadsheets. It hurts. I genuinely wished all those games were ... well... better
games.
Because I will stick to the whole "games are meant to be played" thing. That's just true, twisting it around with shitty movie-analogies doesn't change it. Even the makers of the most artsy nigh-non-interactive emotional
thing will ask you "Play this game for this unique experience". Maybe not all of them are meant to be played
for fun - and I've seen the Extra Credits episode on Spec Ops, and I agree it doesn't have to be
fun per se; but even if it's depressing, it's ... enjoyment? Damn, no, has the word "joy" in it, that won't work. Well, we still like it because it does something for us and we let it. Requiem for a Dream and Boy in the Striped Pyjamas sure as hell aren't
fun, but I don't exactly wish I'd never seen them. I'm glad I did. Cuz holy shit!
Right, where was I? Oh yeah, games. Better games. I want better games, and you can't fault me for that. And no, it's not just disagreeing over opinions. We don't have to care who liked Mass Effect more, or Skyrim, or Borderlands. But better games are better games, and games that could have been better (in the gameplay department) could have been better. There clearly isn't as much room to argue there, surely?
It's just... devs and publishers do notice what "we" like... and we end up with games that market themselves as epic journeys, with characters and places and multiple endings and... we never learn what it's like to
play them. And when reviews as well as general internet opinion is just like that...
I can't help but feel like something went horribly wrong and nobody noticed. But me. Because I'm full of it like that. No, you know what I mean. I worry. And I worry that not more people worry. Because it's worrisome. Worryingly so.
Jokes aside though. Games are games. As such, gameplay is important. Story CAN be important, but when it is, it should serve the gameplay. That's perfection. Apparently (and I say apparently because I don't play masterpieces if they look boring as hell), people don't seem to mind if the story is good
despite the gameplay, instead of because of it. And I don't get why anyone would think that. I genuinely don't understand it. 3 pages into this thread I still don't understand it.
Oh, and I realize (and someone mentioned it), that Yahtzee wrote this thing about story and gameplay intermingling, but he seems to have forgotten that lately, so I thought I'd remind people. Because it is the best of both worlds, and why should any of us settle for less?