The White Hunter said:
Joccaren said:
I like Platinum a hell of a lot more than X and Y. I found x and Y very very easy and very very boring for the most part, it really hammered home some of the stale elements of the franchise for me. Platinum enhanced everything wrong with diamond and pearl imo; more variety of creatures, better gym order, better UI, everything felt improved.
I enjoyed Black & White for the very fact it only let me use new pokemon, and there were a lot of new ones, and some I really love, Conkelldurr for example is to this day my favourite fighting type by a long way, I replayed those two a lot experimenting with new monsters and team compositions. The world design I can happily concede is very bland and simplistic. X&Y has a nicer continent imo. I also enjoyed the story in black and white quite a bit, and some of the characters are really a lot of fun to me.
Edit: Replaying ORAS and I'm not enjoying Hoenn as much as I did back in the day, frankly there's a lot of monsters I just don't want to use in-scenario because they're weak, niche, or just not compatible with how I play, for example myf avourite water types of the generation are all physical but I need surf, thus I am stuck without my Crawdaunt and/or Sharpedo, I sauppose Tentacruel will do, but it's a shame Huntail/Gorebyss are so late-game.
I really enjoy going back to Leaf Green, the originals not so much I feel they haven't aged well, but the remakes are excellent. HG/SS I can always have a good time with to.
Edit 2: Mega-Evolution is stupid, tacked on nonsense.
Honestly, I think we've got pretty much the same thoughts on everything but Black and White XP
I appreciated the new pokemon in Black and White existing, but many to me just fell flat and weren't that interesting or cool, and of course the world design was really... Bleh. I've heard it, and the sequels, have the best story of the franchise, but I can't find myself caring enough in the game to keep playing. The "Look this is cool" gimmicks everywhere just get really annoying, partially because they're often at the cost of good gameplay that existed in previous titles [Big, windy bridge thing that exists to say "We can do curves", as opposed to the big windy bridges in Kanto/Hoen/Probably Johto ect. where it was an area for quick transport across the map and many trainer battles that you could often avoid if you wanted, but didn't because who the hell avoids a trainer battle in pokemon?], and partially because they themselves are just really annoying to deal with [That circular city and trying to figure out where you're going. Dear god why]. X & Y at least removed that latter concern, as full 3D allows you to move naturally through such environments, but yeah, they felt stale, and anything that was interesting and fun from the previous games - the maze like dungeon crawls, tough rival battles, having to interact with the world to move on - was just replaced with a kinda lame story about friendship ect. with minor romantic tension, that never really went anywhere.
Same feelings as me for ORAS. Back in the day, I LOVED the shit out of them. They were my favourite Pokemon generation. Replaying, I'm having to question that. I have a feeling a lot of balance changes were made, among other things, and that's left it feeling more like just another pokemon game. I don't think you have to use flash in ORAS, whereas I'm pretty sure you did for some gyms in the originals, and some caves. The pokemon seem to not play quite the same way as they did, and either really big rose tinted glasses, or a bunch of the cool worldbuilding stuff isn't what it used to be; I remember really loving reaching the hotsprings, and the volcanic area where you could see the soot falling, and run through grass to clean it. I swear dive isn't as big a part of the game as I remember it being too. If I can find the original, I really want to play each at the same time and see how they compare, as I'm curious as to whether I've just got a huge dose of nostalgia, and the novelty of the region has just worn off now, or if they really have changed all this so that its not as enjoyable anymore.
Yeah, Fire Red/Leaf Green are better than the originals IMO. Though, well, it depends sort of what mood I'm in. The quality of life improvements were great, as was the improved multiplayer capability, and the updated graphics, whilst not severely rebalancing too much about the game. Part of me still enjoys the sheer brutality of the originals at times, and their really old styled graphics, but I'm more than happy with the remake of them. Sadly I never got HG/SS to try and replay, I just somehow missed it coming out. I'll have to rectify that some time, and finally finish the region. Maybe this time I'll figure out how to find that gym leader =P
Mega evolution I'm of 2 minds about. I somewhat like how its at least a new dynamic in battle, that some of the mega evolutions look sick, and how it encourages exploration to go out and find the megastones for the pokemon you want.
Part of me also finds it incredibly lackluster and gimmicky, and not really that much of a gamechanger, that doesn't really make sense. I'd prefer to have new or improved ways of Pokemon and the player interacting with the world itself, rather than gimmicks to try and change up the battle gameplay that has worked for ages, in the next game. Yeah, the battles need to still be kind of new and interesting, but new pokemon, rather than just repeating the old ones, should do that, and with fairy types it should be possible to keep things a bit more fresh than they have been.
But yeah, give me a great world to explore in Pokemon, since that's what you spend 3/4s of your time doing. Some maze like caves, tough puzzles to get to the Elite IV, more use of abilities in interesting ways [Dive as a way of navigating the world and getting to new places, rather than just using cut to get rid of a tree on a normal path], things like the Flute to wake up the Snorlax - and reasons to do each of them, rather than there not being any secret or cool spots. I remember I think there was one cave in Fire Red where you were able to catch Starmie, and it didn't appear through the rest of the game [Might be wrong there, but I'm pretty sure that was the case]. That was cool.