Times when you've wanted to slap a developer/publisher across the face?

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stebsy

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Jul 24, 2011
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Father Time said:
stebsy said:
Father Time said:
When I heard about that thing in Hitman Absolution that lets you map out guard patterns I wanted to slap someone.
This! Its like they don't get hitman at all!
I saw an interview where a hitman developer said that stealth is still a big part of the game and that they're still designing levels so that it's possible to get a silent assassin rating in them.

That helped a bit but still, it seems so very different to what hitman is about.
I will reserve judgement until they show more of the game, but as long as there's no hand holding and full on shoot outs every 5 minutes then there at least heading in the right direction. I'm worried though because all they've shown is action and that's really not what hitman is about. If it does end up being a mere shadow of its self by having to much emphasison the action then I will cry....... And the world will implode....... And marky mark will play Nathan drake in the uncharted movie.
 

Gorilla Gunk

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May 21, 2011
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Bioware for the hamfisted way they handle homosexuality in their games.

Valve for taking years to do anything and for constantly giving console players the shaft. You can only blame Microsoft for so long guys.

Gearbox for wasting time developing Duke Nukem Forever when they could have been working on Borderworlds.

Splash Damage for not beta testing Brink. I'll be giving them a second slap if they don't release that piece of DLC they've been promising for months.

Volition for turning Red Faction into a 3rd person, open world thing, then turning it into a linear, 3rd person survival horror wannabe, thus killing the franchise.

DICE for also being one-side like Valve.

Treyarch for being being inferior to Infinity Ward.

EA for playing up it's "rivalry" with CoD/Activison which comes across as childish and petty and has me rethinking my BF3 preorder.

Free Radical for making Haze and getting their asses shut down although now that they've been bought up by Crytek and will be making Timesplitters 4 on CryEngine, which reminds me...

Crytek for being obsessed with pretty graphics and not optimizing the console ports of Crysis 2 so they'd run well.

Epic for not putting more effort into the Bulletstorm multiplayer.
 

psicat

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Feb 13, 2011
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Jerubbaal said:
psicat said:
Valve, because they are a mediocre developer at best with a crappy online store with really crappy DRM and a crappy subscription service that can be taken away at their whim. Yet, thanks to their fanboys they think they are gods gift to gaming.

Uh, Steam doesn't have DRM (unless it's the same DRM you would get buying a hard copy of the game). And Steam doesn't require a subscription. And I have a feeling you've never used Steam for more than 5 minutes.
Hate to break it to you but Steam is DRM. It's DRM wrapped in a pretty little package of friends lists, and trophys, etc, but in and of itself it's DRM. And, yes it's considered a subscription service, even if you don't pay any type of subcription fee for it, it says so in Steam's EULA. And, yes I've used Steam for a few games, I have around a dozen with them: Portal, Terraria, The Last Remnant, Assassin's Creed, The Monkey Island Series, and a few free Source mods. I'll still use it for those games, but I doubt I'll ever buy anything else through them, having to have the client running at all times to play is annoying and offline mode doesn't work half the time.
 

CM156_v1legacy

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Mar 23, 2011
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Gorilla Gunk said:
Bioware for the hamfisted way they handle homosexuality in their games.
Yeah, I'ma have to agree with this.

Square Enix. Why don't you just make a 20 hour movie at this point? I'm sure your fans will watch it.
 

AlternatePFG

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Jan 22, 2010
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LucasArts for rushing KOTOR 2 to release and in general, their inability to publish anything that's not Star Wars these days. (Some of their old point and click games were really good)
 

Omnific One

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Apr 3, 2010
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genericusername64 said:
Bethesda, because of their testers, so many glitches in fallout new vegas.
And Bioware, Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2 Dragon age 2
Bethesda didn't test New Vegas in-house; Obsidian did. Bethsoft popped in every so often and maybe did a total of 2% of the play testing.

The second part, I wholeheartedly agree with.

Also, Bethesda/Zenimax for publishing all those crap games. I know they are trying to be nice to those devs, but seriously, some were terrible.
 

chinangel

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Sep 25, 2009
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Bioware. now wait..wait... I LOVE Bioware. But dragon age II is just so...meh. The comat CAN be fun but character creation and equipent is very restrictive and they also put in Fenris. Goddamnitt do I hate Fenris.
 

TheNaut131

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Jul 6, 2011
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Sega.

...I shouldn't have to say much else, should I?

The only reason Sega is still truly relevant, in America at least, is because of Platinum Games.
 

TheDooD

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Dec 23, 2010
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At lease once a day I'm either pissed off @ EA, Capcom, SquareEnix, Bioware, NEXON, Activision, Nintendo, Sony and or Microsoft. I would rant but not today.
 

L3W15 M

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Jul 28, 2011
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EA for creating the online pass nonsense. Its just greedy and lets face it, sometimes you just cant afford the £35 game when the same game is £26 right next to it. But then EA ruined it all because you need to pay the £10 anyway to play it online.
 

Richardplex

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Jun 22, 2011
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believer258 said:
Raziel_Likes_Souls said:
canadamus_prime said:
Raziel_Likes_Souls said:
Another company is Bioware, because I'm only 2 hours away from their headquarters. But I don't want to stop at a slap. I want to buy 500 boxes of Hamburger Helper, and catapult them at their writing department.
I agree, although I don't think flinging Hamburger Helper at them is going to help any.
My main concern is the Mass Effect series. What I think they should've done, considering they were planning the thing to be a trilogy from the beginning (or so they said) was develop the complete story that would span all 3 games during pre-production of the FIRST game and divide it up accordingly. Then if and when the first one is successful and it comes time to make the second you already have the story done and don't have to scramble to figure out how to continue it. Because I get the distinct impression that that's exactly what they did (the latter, I mean).

I believe it's for this reason that certain parts of Mass Effect 2 were in contradiction to what was established in the first Mass Effect. And no I'm not talking about the heat sink ammo thing or whatever, those are gameplay elements and another issue entirely; I'm talking about where Sovereign says that the Reaper's purpose is beyond our understanding (by "our" meaning biological life-forms), but then in ME2 they whip out the Human Reaper. So the Reaper's purpose is reproduction? How is that beyond our comprehension? Reproduction is a basic need for all living biological organisms, so if that's their purpose surly we biological life-forms can understand that.
Well lemme point out 2 things:
1: I'm assuming you don't know who the new senior writer for Bioware is:

Her name is Jennifer Hepler, and she's the main reason DA 2 was practically a JRPG, and the reason I want to fling 500 boxes of Hamburger Hepler at the Bioware writing 2 things.

2: Probably due to Hepler and the rest of the writing staff, they're probably making it up as they go, rather than planning it out.
So that's what happened...

I google'd that name. Guess what the second result was? [http://social.bioware.com/forum/1/topic/141/index/6661321/1]

Now that I know this, I'd like to slap Bioware in the face for being a game company who hired a person who doesn't like to play games, even if it is for the writing position.
That link has made me physically unwell. I don't know whether to cry, facedesk, be sick, scream in anger, wail in despair...
 

Woodsey

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Aug 9, 2009
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Crytek after Crysis 2. I could have actually forgiven them somewhat for the retardation of the game ("press F to look"; here are the options we predetermined for you that are really the only ways to complete the levels) if they'd bothered to make use of the dirty great buildings.

I was expecting to leap from rooftop to rooftop across huge areas, not maps a fraction the size of those in Crysis.

And I'd love to know which genius thought respawn enemy waves (ala CoD) was a good idea; what's the point in choosing a tactic if I have to hit a specific marker anyway?
 

w00tage

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Feb 8, 2010
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Well, I wouldn't slap them because they're my original countrymen, but I would like to have a serious - and potentially loud - discussion with Eidos Montreal about the auto-win finishing moves in Deus Ex - HR.

The up-close-and-personal, "I must do this right or I'll have to reload a save" moments are the crowning moments of these games for me. If you take that away from me and make it a one-button auto-win, you just crushed a piece of my soul, along with all my interest in playing the game. As proof, I shelved Batman: Arkham Asylum the very first time that game did that (the first time where you slide down a rope and knock out someone who has a detonator, I forget his name).

The reason it's so disappointing to me is that it's really MY job as the player to accomplish these things, and it's the game developers' job to give me the tools to do so and get out of my way, not stick their hands into my game and do it for me :(
 

OutcastBOS

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Sep 20, 2009
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When Rockstar made the Walton Gang outfit for Red Dead Redemption a PS3 exclusive.
WHHHHHHYYYYYY?!?!?!?! Why did you deprive me of the best outfit in the game?! *insert un-manly tears here*
 

Leemaster777

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Feb 25, 2010
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Tetsuya Nomura... I really like you man. You've made some of my favorite games ever. Kingdom Hearts is probably my favorite ongoing game series with a story, and Final Fantasy X was my first really EPIC rpg.

So why, oh WHY, did you make Final Fantasy X-2? That game is an atrocity. A slap in the face of the original. For creating that piece of crap, you deserve NOT to be slapped in the face, but be flayed with an angry cat.

(kinda surprised I'm the first one to bring up FF X-2)