It splits the community because those that don't buy the DLC will either be forced to play in walled gardens or (as EA has done before) be prevented from playing entirely until they pay for the extras. In Titanfall there is only online and there is only matchmaking, if EA applies the DLC maps to all the matchmaking playlists then they just condemned anyone without to private matches.Terminate421 said:From what I can tell, people just want free content that the developers work their asses off to make.
Splitting the community won't happen either, just because people buy the DLC doesn't mean they are going to ignore every other play-list and map that came with the game.
Regards working their arses off, I don't doubt that the map team works hard, but for Titanfall's scale it's probably a small team and the maps are made cheaply. I hate that the major pubs actively block and punish any attempt at community generated content these days. A medium sized mod community would have fifty great maps out for Titanfall by now, plus game modes, for free. If EA had any sense it would work like Steam's does, where maps get automatically downloaded and installed off the server when you need them, then you've got them for next time.
Regards the financial viability of such a move, right now there are more than twenty times the number of people playing Counter Strike: Global Offensive than CoD:Ghosts. It seems to work for Valve pretty well.