ShinyCharizard said:
That is just assuming that you simply perform the same actions in sequence over and over again, this couldn't be further from the truth, the freedom of movement afforded in Titanfall means you can approach any situation in a near infinite number of ways.
And Yahtzee has spectacularly missed the point there. It's not about playing over and over in order to simply incrementally improve your abilities. It's about enjoying the moment, enjoying the competition. Much like in any sport.
I do agree though that they should have explored the universe further. It has the potential to be very compelling if done right. Hopefully a sequel will rectify this.
Sure, you may aproach each scenario in a lot of different ways, but when you stop to think about it the end result is the same. You shoot everything that isn't on your team. So while you can indeed find various ways to acomplish your task, that task stays the same everytime when you boil things down to the core.
That said I do understand what you mean by enjoying the moment and the competition: hell I'm the guy who will play a session of WoT or LoL almpst daily. It's just that ... well Titanfall lacks a hook to masquerade efficiently that all you are doing is getting better and better guns to kill with. In LoL I play because I want to get new champions with new mechanics to experiemnt and master. In WoT I play because I want to get new tanks, with different play styles and different oponents I need to learn weakspots for. At the end of the day both games I mentioned simply allow me to increment my ability to play them more with each round I go through. But they cover that up in an interesting fashion. Titanfall, like most online shooters, doesn;t bother with that, and that kills me because they had an easy way to do it: Let us build our own Titans. Unlock parts, paint jobs, decals, systems, shells, chasis, armour options, etc. That would have been fucking awesome and would have kept me coming back alot more. Hell, why stop there? Make the abilities of my pilot grow with time as well: like unlocking the ability to wallrun longer and longer, higher jumps, more fuel for the jetpack, maybe a gravity altering device, all those through customising what modules we add to our combat armour (also armour customization and decoration). But they went the lazy and boring route of just bigger and blingier guns ...