azadiscool said:
If you actually read what I typed, and then took two seconds to actually think about it, you would realize your argument is more porous than a colander. How are the creators LOSING money when I pirate? Sure, you could argue that they are losing the possibility that I might buy their product (when I am rich beyond my dreams), but it's not like I would be buying their product if I didn't have the opportunity to pirate it. If you actually read what I typed, then you would know I pointed out that it's not as if 40 bucks are taken out of EA's bank account when I pirate Spore (which I didn't pirate by the way). Please don't reply until you actually know what's going on.
You don't have to take money from the developers to be stealing from them. You can obtain their services without paying... which in the vernacular would be considered theft.
The developers made a product. It cost them money to make it, to pay the wages of their artists and programmers and support staff mainly; likely they borrowed the money to pay those costs. They offered the product to the public at a given price in order to pay back the borrowed money and hopefully earn enough to make the next product without having to borrow more.
You took the product, but didn't pay the price. You gain the benefit of their work, without contributing something in return so that they can make the next product for you to benefit from.
Tell me what I should call that.
Given my experience I think I have a better idea of what's going on than you do; I've been there. I suspect you cannot say the same.
-- Steve