Is that your real name? Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate". Richard Misiak, "I am a pirate".richard misiak said:i've only ever legally bought one game...
you HAVE hit a tricky nail right on the head.azadiscool said:It is apparent that you lack the research to thoroughly conduct a justified argument. Torrents aren't physical copies of the software, they are links that let you copy the software from somebody who did pay for it. There is no loss of money, because the seller isn't spending money to make a copy of the game, just so it can be stolen. It's not like I pirate the game, and 40 bucks disappear from EA's bank account. Instead of ranting about stuff you don't understand you should *gasp* go fall in a vat of radioactive material.
I think that everyone would make an exception for you ;-) I mean come on, you live in a war torn country, there isn't much you can do.PsykoDragon said:In Iraq, original copies didn't & still don't exist. To Iraqi computer-store shopkeepers, an "original" copy is the original copy of a pirated copy that they copy from.
Where I'm at right now, they DO sell original copies in a coupla stores. But!
A) They only have a small selection of games, which means you can't find some less-popular games,
B) They start selling it WAY TOO LONG after the game has first been released, &
C) Their costs are insane. think 1.5X to 2X the prices in America. Given that there is a HIGH percentage of people who don't even make HALF of that much money in a month, it's pretty much unfair. Why?
Simply put, gaming is very important to us middle-easterns. Our colleges, schools, & dorms aren't anything like you see in western movies. There isn't anyone who comes up to you & tells you that there's a party at so-&-so's house. When ur in a car with a buddy, taking a ride, thinking of something to do, u just end up going in circles or trekking through the city, wasting fuel, learning more & more that there REALLY isn't anything fun to do here. & games are our only refuge from this boredom.
In Iraq, whenever the power goes out (we had schedules that ranged from 2-hour blackouts a day to 2 hours of electricity a day), I'd almost cry of boredom. Then I'd fall asleep. Would you have taken the one thing I did to have fun away from me?
If you actually read what I typed, and then took two seconds to actually think about it, you would realize your argument is more porous than a colander. How are the creators LOSING money when I pirate? Sure, you could argue that they are losing the possibility that I might buy their product (when I am rich beyond my dreams), but it's not like I would be buying their product if I didn't have the opportunity to pirate it. If you actually read what I typed, then you would know I pointed out that it's not as if 40 bucks are taken out of EA's bank account when I pirate Spore (which I didn't pirate by the way). Please don't reply until you actually know what's going on.Anton P. Nym said:No, it's you who's missed his point. Pirating a copy of the software means that the pirate can use the software without paying the people who created the software. So the value of the service has indeed been taken from the creators, and they get nothing in return. From that point of view, calling it "theft" isn't unreasonable. (Imprecise, maybe, but not so wrong as to be worth insulting him.)azadiscool said:It is apparent that you lack the research to thoroughly conduct a justified argument. Torrents aren't physical copies of the software, they are links that let you copy the software from somebody who did pay for it. There is no loss of money, because the seller isn't spending money to make a copy of the game, just so it can be stolen. It's not like I pirate the game, and 40 bucks disappear from EA's bank account.Wyatt said:yes, it has. a copy of the game was taken from its rightful owner. the cash value of that copy is also taken. its the same thing as if you reached into their pocket and plucked out a $50 bill every time you steal a copy of a game. as ive pointed out repeatedly you arent paying for the master when you buy a game, your paying for a *gasp* COPY, so when you STEAL a COPY its removing something of value from the owner. thus its theft.
I do have to wonder, though, at how many of those so hot to defend piracy have ever created anything worth pirating... if any of them have ever been (or will ever be) on the receiving end, watching a bunch of people taking free rides on their stuff while they're finding ways to pay the rent. It's one thing to advocate it when you know you'll feel the bite of it yourself; it's another altogether when you know you'll never have to face it in person.
-- Steve
Let's NOT get into hypotheticals. In contrast to that misrepresenting link above why not look at what the makers of World of Goo, 2D BOY, themselves have to say about the situation... 90% [http://2dboy.com/2008/11/13/90/].j-e-f-f-e-r-s said:To go into hypotheticals for a minute: I'm sure that you're aware of World Of Goo. Fun game, imaginative, indie, 9 people out of 10 who played it pirated it. Now let's say just for the sake of argument that WoG was an EA funded title. It still gets pirated to hell, possibly even moreso as it has the stigma of being an EA title. Mr Ritticello looks at sales of WoG, and he looks at how much it got pirated. He thinks to himself 'Hmm... we sank a cool couple of million into that project, and got next to nothing back. Something's got to go.' So of course, he being the head honcho of a big corporation, he shuts down 2D Boy studios in order to minimize losses, then goes back to his however-many-millions-a-year salary. He and the rest of the managing elite aren't affected, but those guys at 2D are now out of a job.