Top 5 most overrated games of this generation.

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Gordon_4_v1legacy

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Chimpzy said:
Gordon_4 said:
Oh my God, it's beautiful: I had no idea this was even being developed.
Then you'll be pleased as punch to know you can download and play the alpha version of UT4 for free. Here you go [https://www.epicgames.com/unrealtournament/]

I have and, oh my, it's some satisfying old-school fragging. If you happen to feel like the new Doom's multiplayer didn't quite scratch your arena shooter itch, UT4 will let you have your fill.

It does require you to register an account and play it through an Epic Games client, which I found a little inconvenient, but not overly so.
Downloading now :D

And I've just realised that it's becoming more and more common for game companies to have launchers unless they just run through steam. I no longer have games on my taskbar, I have launchers :p
 

Hawki

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Drops a Sweet Katana said:
What are your 5 favourite games? I'm gonna go with those.
Mafia, System Shock 2, STALKER, Deus Ex, and possibly Doom/Crysis/Return to Castle Wolfenstein/Shadow Warrior (reboot)

...What? B-cell has posted so much that I can't help but pick up his favorites since he just won't stop going on about them.
 
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Gordon_4 said:
Downloading now :D

And I've just realised that it's becoming more and more common for game companies to have launchers unless they just run through steam. I no longer have games on my taskbar, I have launchers :p
Soon you will need a launcher to manage all of your launchers.

I'm more or less in the same boat, with Steam, GOG, Origin, and Battle.net all hogging my taskbar. No Uplay though!
 

McElroy

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Skatalite said:
Dizchu said:
Bioshock Infinite (and all of the Bioshock games, really. System Shock 2 did everything Bioshock did but better
Well, everything except for graphics, art direction, shooting mechanics, controls, AI, story and soundtrack at least (compared to the first Bioshock that is, not Infinite).
I mean, System Shock 2 is more complex and it's got mazelike level design, but I really can't think of anything it did so much better.
Hehe, I was about to make a post similar to yours. However, I'm guessing the main draw of System Shock 2 (for Dizchu) is that unlike BioShock it puts heavy restrictions to the player in the form of ammo, inventory, and skill point management. This of course leads to bullshit trial and error situations, but the game's more hardcore that way.

OT: Angry Birds Star Wars II (77 on Metacritic) How? How could it possibly be 4/5? This just exemplifies how a lot of game reviews are just listing out the features and if they liked them all it's 5/5.
 

Cette

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Skatalite said:
Dizchu said:
Bioshock Infinite (and all of the Bioshock games, really. System Shock 2 did everything Bioshock did but better
Well, everything except for graphics, art direction, shooting mechanics, controls, AI, story and soundtrack at least (compared to the first Bioshock that is, not Infinite).
I mean, System Shock 2 is more complex and it's got mazelike level design, but I really can't think of anything it did so much better.
Yo be fair there's a little bit of YMMV on some of that.

I like both the story and and soundtrack better in System Shock than Bioshock. And the more complex RPG and inventory mechanics can a massive plus depending on taste. Mind you they were wildly unbalanced but the complete gutting of those systems in Bioshock was a criminal act.
 

B-Cell_v1legacy

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Lennac said:
CritialGaming said:
FUCKING OVERWATCH! - Holy shit everyone is sucking Overwatch chode right now. Perfect scores? You kidding me? This is Team Fortress 3, it doesn't offer anything more than TF2 gameplay with an expanded character roster. The game modes are extremely limited, the fucking maps are beautiful but their actual layouts are a joke, and there is nothing currently in the game to motivate and encourage players to continue to play after the first couple weeks of Honeymoon period wears off.
Oh my god, yes! I bought Overwatch and it's been a ton of fun for me. I get together with 4-5 friends and it's a great time. The characters are fun, the abilities are fun, the game looks good, but how is this perfect? How is it being hailed as the greatest game ever? How is it getting perfect scores? What is going on?

There is very little content, and you already point to the lack of motivation beyond unlocking all the meaningless cosmetic items. There's very little in the way of notable progression (until they implement ranked play). But that's the thing! Ranked play isn't in the game yet. I'm not going to go to one end of the spectrum and say the game is bad, because it isn't. But it's also not phenomenal and perfect. And the fact that MAYBE it'll get updates, more content, better maps, etc. etc. etc. is no reason to be heaping praise on it now as it is in its current incarnation. It's ridiculous.

Haven't played it, but if it's the latest Blizzard game then that name alone seems to be enough for most to slurp it up. I suppose the same could be said of any big developer though.
 

BaronVH

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So of this generation, my overrated games would be Destiny, Halo 5, Titanfall, Evolve, and anything with Assassins Creed in it. The first four for having poor or no single player components when they really would have helped the game. I suppose Overwatch should fall into this, but I have not played it. I have to admit, I really like Star Wars Battlefront for some reason, but it screams for single player. Fallout 4 may need to be in here too. I found it to be a fun game, but it is the worst story of all four Fallouts. It tried to do too much with all of the factions which led to an underwhelming conclusion.

I will politely disagree with the criticisms of Wolfenstein and Doom. I consider both of them to have the best single player campaigns of this generation. I am having a blast with Doom (pun intended), and I love playing the user made maps in Snapchat. A criminally underrated game is Alien Isolation, but they need to rename the difficulty ranks to Normal, A.I. will cheat, and A.I. will really, really cheat. I thought the story was as good as the first two Alien films. Loved it.
 

CaitSeith

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McElroy said:
Hehe, I was about to make a post similar to yours. However, I'm guessing the main draw of System Shock 2 (for Dizchu) is that unlike BioShock it puts heavy restrictions to the player in the form of ammo, inventory, and skill point management. This of course leads to bullshit trial and error situations, but the game's more hardcore that way.

OT: Angry Birds Star Wars II (77 on Metacritic) How? How could it possibly be 4/5? This just exemplifies how a lot of game reviews are just listing out the features and if they liked them all it's 5/5.
That's interesting. In your opinion, what else should be in a game review?
 

Evonisia

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B-Cell thread status aside[footnote]In that it's a thread designed mostly for taking pot shots at the OP[/footnote], I genuinely can't think of games I'd think are overrated necessarily.

Even really hyped games I didn't really get engrossed by like "Middle-Earth: Shadow of Mordor" and "The Witcher 3" I can get why people would love them so much.

Unlike say, "BioShock", which had really rough shooting mechanics, or "XCOM: Enemy Unknown" which was glitched up the arse[footnote]For the record both are among my favourite games, but I'd completely get why people say they're overrated in some regard[/footnote], the games of this gen that people love so much tend to be well polished, and the stuff I don't like are more about the game just not clicking with me.
 

Dizchu

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Skatalite said:
Dizchu said:
Bioshock Infinite (and all of the Bioshock games, really. System Shock 2 did everything Bioshock did but better
Well, everything except for graphics, art direction, shooting mechanics, controls, AI, story and soundtrack at least (compared to the first Bioshock that is, not Infinite).
I mean, System Shock 2 is more complex and it's got mazelike level design, but I really can't think of anything it did so much better.
Well I was thinking more about themes and gameplay rather than aesthetic (I disagree that any of the Bioshocks have a better story than System Shock 2).

System Shock 2 was a survival horror RPG with FPS mechanics, Bioshock was an FPS with a few RPG mechanics and Bioshock Infinite was essentially Serious Sam. Bioshock got rid of inventory management, in my opinion one of the defining features of SS2 that contributed to its horror atmosphere. Bioshock actually has more in common with Half-Life, though with sloppier combat. Granted the combat is better than SS2 but SS2 was much less combat-focused.

System Shock 2's story and setting just feel a lot better realised than Bioshock's does, to me. Sure Rapture is one of the most unique video game settings ever but it's just so dull when considering the repetitive gameplay and linear level design. It feels under-utilised and contrived more often than not. Also I guess I'm just a sucker for Lovecraftian cosmic horror.

What it really comes down to is that as much as I may enjoy Bioshock, I always feel like I'd have a better time playing System Shock 2.
 

McElroy

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CaitSeith said:
McElroy said:
OT: Angry Birds Star Wars II (77 on Metacritic) How? How could it possibly be 4/5? This just exemplifies how a lot of game reviews are just listing out the features and if they liked them all it's 5/5.
That's interesting. In your opinion, what else should be in a game review?
More like it's arbitrary and boring to give a numbered score just based on a game's features now that we have so so many genres of games. I think a game's "weight" in the current gaming/entertainment world should always be a factor. Any game one rates 90+ should have a long-lasting effect on the player and coming from a game reviewer it should apply to a lot or even to most people.

The tough part in getting close to this at all is that basically scores below 50/100 are reserved for games incompetent on a technical level (in movie reviews I'd say it's closer to 30/100). Who knows? Maybe we could have them all, but y'know them internet ragers getting in the way if a reviewer focuses on the wrong things.
 

BrawlMan

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Dizchu said:
Skatalite said:
Dizchu said:
Bioshock Infinite (and all of the Bioshock games, really. System Shock 2 did everything Bioshock did but better
Well, everything except for graphics, art direction, shooting mechanics, controls, AI, story and soundtrack at least (compared to the first Bioshock that is, not Infinite).
I mean, System Shock 2 is more complex and it's got mazelike level design, but I really can't think of anything it did so much better.
Well I was thinking more about themes and gameplay rather than aesthetic (I disagree that any of the Bioshocks have a better story than System Shock 2).

System Shock 2 was a survival horror RPG with FPS mechanics, Bioshock was an FPS with a few RPG mechanics and Bioshock Infinite was essentially Serious Sam.
I'm gonna have to stop your right there on that one. I am not fan of any of the Bioshocks, but Infinite did not feel like Serious Sam. Infinite was Bioshock meets Halo/COD in terms of gameplay. Two weapon limit and regenerating health/shield, that's not Serious Sam.
 

Vigormortis

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AccursedTheory said:
4. S.T.A.L.K.E.R
5. Half-Life Series
Hey now....to be fair, he did say "of this generation".

I get what you're goin' for, but we should still play by the rules. We need rules!

erttheking said:
What if I want to make love to the demons instead?
https://cdn0.vox-cdn.com/uploads/chorus_asset/file/3790688/doom-cyberdemon-screenshot_1920.0.jpg

10/10 would fuck.
I feel funny. Did my pants just get tighter?

Dizchu said:
While I'm keen to play Doom when I get the chances (and I'll likely enjoy it tons), I get the impression that Doom 3 and Doom 4 both misunderstood what people liked about Doom/Doom II so much.

Those two games were colourful, they contrasted the darkness with bright areas. The techbase designs were based more on Alien and Star Wars than the Alien sequels and the gothic-industrial style of stuff like Event Horizon. Sure they still had spooky tech-labyrinths but they weren't excessively dark and grim.
You can put your fears to rest because neither is the new DOOM. There are stark contrasts between indoor and outdoor environments, and the level designs are far more like the old DOOM games than they are DOOM 3. Many are large, labyrinthine, vaguely open-ended, and a mix of indoor and outdoor environments.

You know what game has the level design aesthetics a modern Doom needs? The new Unreal Tournament.
-edit-Actually, come to think of it, DOOM4 and the new UT already look vaguely similar. Beyond engine differences they both feature bright and (mostly) colorful aesthetics.

Hawki said:
To be honest, Doom 2016 is the first game that comes to mind for being "overrated" this generation, and the main reason I can't call it that is because, y'know, haven't even played it. Yet I can't help but wonder how it would fare if it wasn't a Doom game. And by virtue of a Doom game, it's the second reboot the series has had in a series that had so little story (in its pre-Doom 3 timeline at least), that, like Star Fox Zero (also the second reboot effectively), I'm left to ask, "why?" We give Hollywood flak for remakes, but when Doom does it? No complaint. And believe me, I was just as ticked off as Zero, yet that also got a free pass for its reboot mindset.
I can't speak for everyone, but for me...I'd find the new DOOM just as fun as it is, regardless of its title or series affiliation. It's just a genuinely fun, well-made, and cathartic gaming experience.

I know it's considered gauche to like the game around here, but whatever. I love it.

:/

As for it being a second reboot, I don't really have a problem with it. The old games were nebulous enough, their "stories" vague enough, that rebooting them is about as acceptable as making a sequel. The whole formula, from the ground up, is open to reinterpretation.
 

Dizchu

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CoCage said:
I'm gonna have to stop your right there on that one. I am not fan of any of the Bioshocks, but Infinite did not feel like Serious Sam. Infinite was Bioshock meets Halo/COD in terms of gameplay. Two weapon limit and regenerating health/shield, that's not Serious Sam.
I was mostly referring to Serious Sam to be derogatory (I love Serious Sam by the way). Bioshock Infinite wants to present itself as a serious game with a serious story but its gameplay consists of tons of dumb wave-based combat which resembles stuff like Serious Sam and Painkiller more than it does SS2 or even Bioshock. The use of Halo mechanics like two weapons and a regenerating shield just makes it feel even worse because unlike Halo it lacks the tightness of the gameplay, and unlike Serious Sam it doesn't play up to its ridiculousness.

It's just all-around a complete mess of a game, would have worked much better as a more Dishonored-style game to be honest.

Vigormortis said:
You can put your fears to rest because neither is the new DOOM. There are stark contrasts between indoor and outdoor environments, and the level designs are far more like the old DOOM games than they are DOOM 3. Many are large, labyrinthine, vaguely open-ended, and a mix of indoor and outdoor environments.
Oh sure, I've seen outdoor environments. But I've also seen very long stretches of samey environments, the original Doom's techbase levels all had outdoor areas which the player could move around in. I would also hesitate to call those levels "labyrinthine", as they were pretty easy to navigate because they were often punctuated with outdoor areas. There are actually very few indoor mazes in Doom, despite it having the reputation for having maze-like levels.

Doom 3's levels were also very large and labyrinthine from what I recall, but that might just be because they were so difficult to navigate with all the darkness and samey textures.

-edit-Actually, come to think of it, DOOM4 and the new UT already look vaguely similar. Beyond engine differences they both feature bright and (mostly) colorful aesthetics.
I can't be sure until I actually play it, but from what I've seen Doom 2016's colour palette is very desaturated compared to the original. Of course, the original could come off as garish at times but WADs like Back to Saturn X and Sunlust had some absolutely stunning use of colour. Even Plutonia which suffered a lot from Quake syndrome didn't restrict itself to dark indoor labyrinths of brown and grey very much.
 

CyanCat47_v1legacy

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3: Uncharted 4. the same formula that was always rather bland but now with extra focus on the protagonist who was always an insufferable, infectious dick
2: GTAV. it is certainly a big and exppanisve world but the controls are archaic, the characters unlikeable and the standard brand of GTAs agressively boring brand of comedy is turned up to eleven
1: The last of us. not a bad game but definately not the pinnacle of human achievement like what people say it is. the gameplay is ok but i would have preferred it as a roguelike like what zombi u did. now you might be asking: "Why on earth would anyone want a game to be more like zombi u?" the aswer is: the characters are insufferable infectious dicks and somewhow even more sociopathic than nathan drake
 

Vigormortis

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Dizchu said:
I mean, fair enough, but I don't agree. I've been a fan of the DOOM series since the 90's and this new iteration feels and looks about as close to the old DOOMs as I could ever hope a modern DOOM game to. My time with it has been some of the most fun and cathartic entertainment I've had from a game in quite some time.

All I can say is, give it a shot. Go in with an open mind and see for yourself.
 

Dizchu

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Vigormortis said:
All I can say is, give it a shot. Go in with an open mind and see for yourself.
I plan to, just waiting on the new NVIDIA cards to drop so I can have the best experience. Honestly I'm expecting a Wolfenstein: The New Order-style experience but Doom-ier which sounds great. But whether or not it feels like Doom and Doom II... well, I have my doubts but I also want to keep an open mind about it (I've been avoiding any long-form gameplay videos). One advantage I would say that Doom 2016 has over its predecessors is vertical movement (because you couldn't have overlapping rooms in Doom, not vanilla Doom anyway).

I really, really hope that SnapMap gets updated though. The lack of outdoor areas sounds terrible.
 

kasperbbs

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So it's a list of popular games that i don't like.. Hm..

No Man's Sky - I would get bored of it in an hour.
 

MESRecords

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kasperbbs said:
So it's a list of popular games that i don't like.. Hm..

No Man's Sky - I would get bored of it in an hour.
I also don't see the hype, but calling an unreleased game overrated is a bit strange.