Someone did an analysis of the various trailers that have been released so far. For however good it is (the analysis, not the trailer), he's far too positive. I mean, he basically outlines every single aspect present within the trailers and came out hopeful in the end despite abject, in your face demonstration being published by... Squenix, the kings of show, never tell.
Anyone remember how FFXIII' director responded to criticism against his precious little creation?
?We think many reviewers are looking at Final Fantasy XIII from a western point of view. When you look at most Western RPGs, they just dump you in a big open world, and let you do whatever you like? [It] becomes very difficult to tell a compelling story when you?re given that much freedom.?
Mass Effect says hi.
I'm primarily ranting about Squenix, but it's worth saying because they have a large say in what goes into this. Likewise, trying to say none of their design philosophy is present is... not smart. Basically, if Eidos is trying to keep some kind of subtext or pretense in the same vein as DX1 or even 2, they're doing a piss poor job of it. Basically, they're dry humping the old material in some cheap attempt to get the old fans interested. Yes, the Icarus imagery caught my attention. Is there anything substantive to it? No? Well then stop patronizing me.
The overarching mistake is that they're trying to force intellectual depth into a (probably) hollow, cliche story. One of the strengths of the original was that it had an interesting enough plot on its own and the philosophy, conspiracies and humor were icing on the cake. They were subtly woven into the narrative and you had to go looking for the depth.
Plus JC didn't look like he was some cookie cutter, anime Byronic hero.