Trailers: Deus Ex: Human Revolution - Purity First

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antipunt

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aegix drakan said:
antipunt said:
So this means I'll have to play the original I take it

hrm
Not necessarily. Human Revolution is being billed as a Prequel. So while you don't NEED to play it to know what's going on, you'll miss all the subtle nods to the original that they're apparently throwing in.

Also, if you play this game first...you're probably gonna have a hard time getting into the older one. That said, the original Deus Ex was pretty damn good. A bit clunky, but good.


EDIT: Also, at times like this, I am proud to be a Montrealer. ....Did I mention I'm stoked that they've included Montreal as an acutal location in game?
At the end of the day, it still seems like I'd be better off experiencing the first Deus Ex. Although, I wonder...if the game has aged nicely. Maybe I'd benefit more from reading an indepth synopsis if it hasn't?
 

Don Reba

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antipunt said:
At the end of the day, it still seems like I'd be better off experiencing the first Deus Ex. Although, I wonder...if the game has aged nicely. Maybe I'd benefit more from reading an indepth synopsis if it hasn't?
I played it fairly recently and would say it has aged well. It is still fun to play.
 

Frylock72

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Hm, I don't know if this is new or not, but I just got done playing a game on the sarifindustries site that unlocked a series of personnel profiles and a map of Sarif Industries. I've been messing around sending out Facebook links left and right and I was in the middle of reading all of the different articles on the Road to Here map.

It's pretty crazy how they've gotten all of these different news sites in on this pre-launch fervor.
 

Littlee300

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I found the professor to be very believable but the 2 ladies weren't less so

/notjudgmnetal

Anyways... It is totally biased, I still want the robot people ending.
 

Booze Zombie

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I don't remember this slightly heavy-handed drug issue being in the original Deus Ex or the strange choice of clothing they've shown in the gameplay trailers.
 

Dave29

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That trailer was FANTASTIC. I wished it would have been full CGI, but that would have probably emotionallt disconnected me from the game.

As it is, it fulfills its mission of convincing me of buying the game and pumping me up for it.

The original was an amazing tale of cyber-punk, my personal favourite genre. There is true great potential for this one.
 

CFriis87

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j-e-f-f-e-r-s said:
sosolidshoe said:
Prof. Monkeypox said:
What about the very arguments highlighted in the trailer which say you're essentially handing faculty of your senses over to someone else. That the power to see with your eyes, hear with your ears, is ultimately controlled by someone who has the pwoer to turn it off with the flick of a switch. That that same person has the ultimate ability, if they so wish, to alter the information going into your brain, and to change the very thoughts that make up your mind. That's a pretty damn obvious argument against augmentation, and a pretty damned effective one I think.

sosolidshoe said:
Because there you're simply looking at a few seeming benefits, and ignoring the hundreds of trade-offs and sacrifices you'd have to make in order to get mechanical limbs. Your sense of touch, for instance: there isn't a single device out there with even a fraction of the same tactile response as human skin and nerves. And what happens if you break your robot arm? A normal human arm, you go to the doctor, get it set in a cast, and let your bones follow that magical process of 'healing' until it is no longer broken. If you've got a robot arm? You're looking at paying thousands upon thousands for getting new parts, getting a qualified engineer to install them, getting them safety-tested so your arm won't throttle you in your sleep. How about the simple act of swimming? Human skin is naturally watertight, so we can paddle around for hours with little-to-no effect. Mechanical limbs? Even if they are made watertight (and that's a pretty big, and technologically astounding, if), are you really going to want to go into water with a load of batteries strapped into your arm? Because that's another point. Your limbs derive energy from the same thing as everything else in your body: food, the body's universal power source. If you've got robotic limbs, however, you have to start dealing with external power sources, as well as the risk of having your limbs run out of juice while you're out of the house. Do you want want to have to start faffing around with lithium batteries, and connecting your body up to the mains power supply just to keep your arm from going dead? What if you want to go on, let's say, a camping trip, where acecess to electricity is non-existant? What if a power-cut emerges while you're at home, and you're unable to charge up your batteries?

Worst of all, what if the company that makes your mechanical limbs goes bust? Easy to imagine in economic times such as these. Where are you going to get replacement parts for your exact model of mechanical arm? Who are you going to contact if your legs start malfunctioning in wet weather? The human body is universal, so any doctor can help if parts of your body start going wrong, but the Mitsubishi-Yamaha CX-35.3 Model 2 range of mechanical eyeballs? How's a doctor going to help when that starts going tits up? And they will go tits up. We can't even make cars that can go more than a few thousand miles without breaking down somewhere. If the company that makees those eyeballs foes out of business, what are you going to do?

The human body has evolved over millions of years to become a perfectly operating machine, capable of healing itself, powering itself from basic food sources, improving itself through excercise... in short, I can't see why anyone would want to willingly part with it, just for a few improvements in base strength or speed. Sure, in cases where people lose limbs or faculties, I fully support research being done to equip them with mechanical limbs and appendiges that help restore their lost abilities, but I cannot fathom why people would want to willingly lose parts of their body in exchange for cruder mechanical approximations which, as the video points out, are ultimately made by someone else.
The argument about handing over your sensoral faculties are just sensationalist speculation when it comes to the trailer, no proof or signs that this is actually going on. I could tell you more about this, but it'd spoil the game for people reading it.
The sense of touch trade-off is actually played up pretty well in this game... there's one point where you're going to Adam Jensen's own apartment and if you continue past his door down the hallway you'll be able to overhear a couple arguing about the female partner cheating on the male one with a non-augmented person after both of them had been augmented.
If you break your natural arm, the bones will likely never grow back to full strength and will be permanently be weakened and prone to breakage. In the game there are so-called LIMB clinics (Liberty In Mind and Body) that are basically hospitals for augmented people where you get Neuropozine to prevent your body from rejecting the augs and for any repairs you might need. I'm sure the parts required for most basic repairs wouldn't be more costly than parts for basic electronics repairs, as most people wouldn't be running around with state-of-the-art millitary spec augs using exotic and expensive materials.
Human skin is not watertight, it absorbs water. That's basically what happens when you get pruny. It happens all over your body, but your extremities show it off the most as they have the highest skin to "everything else" ratio and the skin around your fingers and toes thus expands more visibly when the cells absorb water.
The Augs in the game apparently have no problem handling water, don't ask me why, my game knowledge isn't that detailed. But I do know that they use something called bio-electric energy which you can recharge by eating energy-bars. So that means you're not using traditional batteries as you implied and that this is as with the human body, some kind of internal power source based on calorie intake.
Sure... the companies might go bust and your mechanical limbs may fail, but so may you natural ones... especially if you don't treat your body with respect and care.
Last of all, you claim that the human body has evolved to perfection when the truth is that we stopped evolving a long time ago. Evolution is something that happens when you as a species are threatened by your surroundings and thus have to evolve through survival of the fittest.
If you think the human body has been perfected then you obviously don't know much more about the human body than what an average middle-schooler learns in biology.
You do have some points going for you, but you're basing a lot of them on erroneous data.
 

CFriis87

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The Random One said:
I won't even care if the game isn't good, I'll play it to hell anyway because it appears to be the last thing in the world that gets cyberpunk.
You're in for a treat then, at least if you're going for the PC version... haven't tried the console versions.
 

CFriis87

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antipunt said:
aegix drakan said:
antipunt said:
So this means I'll have to play the original I take it

hrm
Not necessarily. Human Revolution is being billed as a Prequel. So while you don't NEED to play it to know what's going on, you'll miss all the subtle nods to the original that they're apparently throwing in.

Also, if you play this game first...you're probably gonna have a hard time getting into the older one. That said, the original Deus Ex was pretty damn good. A bit clunky, but good.


EDIT: Also, at times like this, I am proud to be a Montrealer. ....Did I mention I'm stoked that they've included Montreal as an acutal location in game?
At the end of the day, it still seems like I'd be better off experiencing the first Deus Ex. Although, I wonder...if the game has aged nicely. Maybe I'd benefit more from reading an indepth synopsis if it hasn't?
I'd say pre-order Deus Ex Human Revolution Augmented Edition on Steam, You get the Soundtrack, the Concept Art Book (PDF) and the original Deus Ex and probably some other stuff too. And you get the original Deus Ex to play right away while you wait for the release date of Human Revolution.
 

antipunt

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Don Reba said:
antipunt said:
At the end of the day, it still seems like I'd be better off experiencing the first Deus Ex. Although, I wonder...if the game has aged nicely. Maybe I'd benefit more from reading an indepth synopsis if it hasn't?
I played it fairly recently and would say it has aged well. It is still fun to play.
Well that's nice to hear. The game is supposedly very good, it'd suck if it was too late for me to jump on the bandwagon
 

GrimSheeper

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First the shiny facade of this glorious future is raised and polished, now the cracks show us the rotten core. That's really cyberpunk, I think the developers get what game they're making.
 

PerfectDeath

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sosolidshoe said:
Prof. Monkeypox said:
Clever. If an augmentation debate ever came up for real- I'd be on Sarif's side. But this is an interesting and frightening counter-argument that gives me hope that the game will be worth playing.
It really isn't though. It's an argument against corporatism, against invasion of privacy, against government and corporate interests being aligned, but it's not actually an argument against the concept of augmentation.

Frankly, if the sort of augmentations that are shown in the new Deus Ex game(not the combat ones) were available? I'd sign up for every medical trial, save every penny of cash, until I had a full suite. Why remain as a limited, fleshy sack when you could run faster than a car, see beyond the visible spectrum, upgrade your mind and your memory, and live a longer and healthier life with less chance of injury? Because that's the reality of man merging with machine, as long as we can keep the profiteers out of it.

I'm really hoping that the game won't portray the pro-augmentation side as entirely villainous and malicious, there are enough neo-Luddite pseudo-philosophers in politics and the media as it is.
Well, they could screw up on during the process and leave you blind, deaf and dumb. =P
Not only that but you'd have to earn loads of money to "maintain yourself"
 

Redem

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I do hope it try to be in the grey spectrum when it come to the ideology game

Wouldn't suprise me if both side are essentially arms of the illuminati fitting a grander scheme
 

Starke

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CFriis87 said:
I suspect the initial attack on Sarif was ordered by Versalife to throw a wrench into Sarifs attempts at making Neuropozine superfluous.
Versalife doing shady things? Well, I never... :p

CFriis87 said:
It's basically a "Rich getting richer, poor getting poorer" argument.
At the risk of saying things you already know, that's basically a major theme from the first two games. It keeps popping up in different perspectives, but it is a perpetual element in the setting. DX2 plays this up, probably a bit too prominently, but there you go.
 

evilstonermonkey

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Booze Zombie said:
I don't remember this slightly heavy-handed drug issue being in the original Deus Ex or the strange choice of clothing they've shown in the gameplay trailers.
The game itself wont be 'heavy handed,' I would imagine. This trailer is representative of anti-Sarif propaganda produced by the Purity First group. At least that is the impression I got.


I have really been looking forward to this game since it was first announced, Deus Ex being one of the first video games I ever played extensively. Now this comes out, and... damn. This is the best trailer in my memory. I had to remind myself this was for a game at times, and not for a big budget TV show or movie. Wow.
 

Disthron

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So dose cyberpunk automatically equle dystopian? Also I don't seem to recall that many people having augments in the original. Witch is supposed to be like 50yrs into the future of this one. Or somethign like that.
 

Don Reba

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Disthron said:
So dose cyberpunk automatically equle dystopian?
Not necessarily. For example, the universe of Ghost In The Shell: Stand Alone Complex is almost utopian. A good definition can be found at Cyberpunk Review [http://www.cyberpunkreview.com/what-is-cyberpunk/]. In short: "cyberpunk is about expressing (often dark) ideas about human nature, technology and their respective combination in the near future."