Trailers: The Elder Scrolls Online - Introduction Trailer

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Team Hollywood

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The Elder Scrolls Online - Introduction Trailer

Take a good long look at the upcoming MMO The Elder Scrolls Online.

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Dangerious P. Cats

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I wonder how this will go given that a lot of the appeal of the Elder Scrolls games has been the modding community they attract.
 

crimson5pheonix

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Jun 6, 2008
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Dat PVP O_O I need it!

I thought the graphics looked pretty WoWy at first, but then I started really watching. And listening to how they're doing servers. All I hope is the Auction house doesn't behave like it does in FFXI. Jeuno's always fun...
 

Latinidiot

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Feb 19, 2009
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I started to watch without hope, but now, I think it might be a decent enough experience, but not one I want to share in. I really don't like most mmo's, especially not if I have to pay for them.
 

Li Mu

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Latinidiot said:
I started to watch without hope, but now, I think it might be a decent enough experience, but not one I want to share in. I really don't like most mmo's, especially not if I have to pay for them.

Agreed. I was very cynical about this whole project, but it actually didn't look so bad. Plus I liked the idea of being able to play as a mage with a warhammer or a healing rogue.
 

Latinidiot

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Li Mu said:
Latinidiot said:
I started to watch without hope, but now, I think it might be a decent enough experience, but not one I want to share in. I really don't like most mmo's, especially not if I have to pay for them.

Agreed. I was very cynical about this whole project, but it actually didn't look so bad. Plus I liked the idea of being able to play as a mage with a warhammer or a healing rogue.

Yeah, that was a good thing! I liked how it used the 'do watever the hell you want' idea we so love about TES and tried to, or well, at least promises to put it in there. It just looks so generic. I know it's hard to make something look original, especially in an mmo, but meh. Perhaps it's because I played Kingdoms of Amalur, and now my fantasy landscape sense is oversaturated.
 

scw55

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I'm not as pessimistic now.

My concerns are:
Is it really third person targeting? or is it your typical MMO targeting system where you select the mob/tab to select and start clicking to kill? Could be tedious.

Subscription fee. They cite they want to draw TES and MMO players together. Good luck with a sub-fee. TES players aren't used to subscribing to their universe and their mods are free. MMO players will either be suckling off World of Warcraft still or will have played Guild Wars 2 and find Subscription fees a step-backwards and terrifying.

I do like the whole Where what ever weapon and armour you want. It seems to be the next step in GW2's system where your skill set changes on what Weapons you have equipped.
 

Fasckira

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Oct 22, 2009
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Looks beautiful but I had originally hoped that it would be possible to an extent to solo the game if you wanted to and just occasionally interact with others but it doesn't seem to be the case on this one, what with all the emphasis on dungeon instances and so on.

Ill see how I feel as we get closer to release and more info comes out but right now Ill be keeping my pursestrings drawn.
 

TIMESWORDSMAN

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Mar 7, 2008
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I got a bad feelin' about this. I don't know why, but little alarms were going off in my head throughout the trailer. Saying: "Wait, there's something wrong here."
 

w00tage

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scw55 said:
I'm not as pessimistic now.

My concerns are:
Is it really third person targeting? or is it your typical MMO targeting system where you select the mob/tab to select and start clicking to kill? Could be tedious.

Subscription fee. They cite they want to draw TES and MMO players together. Good luck with a sub-fee. TES players aren't used to subscribing to their universe and their mods are free. MMO players will either be suckling off World of Warcraft still or will have played Guild Wars 2 and find Subscription fees a step-backwards and terrifying.

I do like the whole Where what ever weapon and armour you want. It seems to be the next step in GW2's system where your skill set changes on what Weapons you have equipped.
It appears to be a typical MMO click-to-fight combat system , not a run'n gun system like the Elder Scrolls games. Every fight the characters' feet appear bolted to the floor, and that's a dead giveaway.

I know of a couple MMOs (Planetside, City of Heroes, The Secret World) that also use a run'n gun system and they are hella more fun that way. I don't even want to play a game that doesn't let me actively move around during a fight.

So right there I think the makers of ESO have screwed up the biggest reason people like the ES games. For certain it's the biggest reason *I* like the games.
 

II2

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It looks like a good MMO, but that's just not what I go to ES for... I'll wait on the reviews.
 

Simonoly

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I'm willing to give it a shot as I do enjoy the Elder Scrolls universe, it's just the combat from that trailer looks so static. I've spent the last two months running circles around my foes lobbing glitter bombs as a Mesmer in GW2, so the thought of just standing on the spot spamming skills just doesn't really appeal to me.

Is this the usual way combat in MMOs is conducted? GW2 is the only MMO I've ever played.
 

scw55

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w00tage said:
scw55 said:
I'm not as pessimistic now.

My concerns are:
Is it really third person targeting? or is it your typical MMO targeting system where you select the mob/tab to select and start clicking to kill? Could be tedious.

Subscription fee. They cite they want to draw TES and MMO players together. Good luck with a sub-fee. TES players aren't used to subscribing to their universe and their mods are free. MMO players will either be suckling off World of Warcraft still or will have played Guild Wars 2 and find Subscription fees a step-backwards and terrifying.

I do like the whole Where what ever weapon and armour you want. It seems to be the next step in GW2's system where your skill set changes on what Weapons you have equipped.
It appears to be a typical MMO click-to-fight combat system , not a run'n gun system like the Elder Scrolls games. Every fight the characters' feet appear bolted to the floor, and that's a dead giveaway.

I know of a couple MMOs (Planetside, City of Heroes, The Secret World) that also use a run'n gun system and they are hella more fun that way. I don't even want to play a game that doesn't let me actively move around during a fight.

So right there I think the makers of ESO have screwed up the biggest reason people like the ES games. For certain it's the biggest reason *I* like the games.
Shame. Because GW2 has achieved a compromise between the two. You do sort of stand still to fight. But if you don't want to be melee'd in the face it's a good idea to move away.
 

TheDrunkNinja

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Damn that looks pretty. This is an MMO? How the hell am I going to be able to run this? I can barely run the Old Republic as it is.

But yes, I will be getting this if not just because I've always dreamed of exploring all of Tamriel instead of on a game-by-game basis.

Won't be the best MMO on the market, but this will be a fantastic experience for those who love the lore of the Elder Scrolls like me.
 

Cowabungaa

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w00tage said:
It appears to be a typical MMO click-to-fight combat system , not a run'n gun system like the Elder Scrolls games. Every fight the characters' feet appear bolted to the floor, and that's a dead giveaway.
And yet they talk about how the mouse makes you look around and is used to target your weapon. How clicking the left mouse button makes you attack and holding it charges an attack, how the right makes you block. It all sounds exactly like how TES usually works.

However, that's for melee. They carefully avoided the topics of archery and magic. That still makes me sort of skeptical. Other than that it looks really cool.
 

Kyber

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Dangerious P. Cats said:
I wonder how this will go given that a lot of the appeal of the Elder Scrolls games has been the modding community they attract.
I actually have enjoyed the series perfectly fine without mods, i have played with mods and they do improve the game but i still enjoy vanilla a huge amount.
 

UltraXan

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This trailer eased me a bit, but I'm a bit worried about the combat. I'm glad you can just do whatever you want, because I love going heavy-armor mage, but I'm getting the feeling it'll be a bit... sticky... An MMO that I find really does combat well is Vindictus. It's hack n slash and VERY dynamic. I feel like TES online could benefit from a similar system.
 

Tradjus

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Why do the Argonians look like such ass? I mean, seriously, they're not exactly pretty to begin with, but all of the Argonians in the trailer had this hideous triangular nose ridge on their muzzle that looked -awful-
As for the gameplay, eh. It'll just be WoW again.
All in all, this one is dead -before- arrival. They've screwed it's chances in every conceivable way. It'll launch, it'll flop, the world will move on, WoW will still dominate, nothing of value will have been lost.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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Too bad they're going with monthly subscription payment method. Why can't more MMO developers do what Guild Wars 2 does?