Triple-A games with nasty bugs

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timeadept

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Nov 23, 2009
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Honestly, most of these things are unforgivable and i'm surprised that people are putting up with them as long as they have. If you look back at older games, for me that'd mainly be Nintendo titles, you would have to go looking if you wanted to find bugs. You would have to go deliberately off the beaten path, and sometimes pretty far off. Even when you stumbled across one it was usually an inconvenience at worst (though i do remember a game killing, not so much bug but situation in Golden Sun it's understandable how it was missed, and easily avoided as well once you're aware of it). But from what I've heard, Fallout New Vegas was unplayable for some people right from the start.

Maybe the games are simply just that much more complicated that it's difficult to find all the bugs, particularly in RPGs. It's also true that now devs can ship the game, wait for complaints and fix the issues and get even the obscure bugs like perhaps missingno in poke'mon (for example). But developers don't even seem to be trying. It feels like they've been using us and only us to test their games for bugs. Not all of them are doing this but i'm not as inclined to forgive them when they do.

Well i made an exception for Magicka because the game was just so fun and i wanted to support the devs for trying something new, especially because it worked out so well. I also hope that they won't do anything that stupid again (or i may have to take a pass on it). Honestly, i didn't even know the game existed until a day before it was launched, why the hell did they have to release it early?

I do want to punish New Vegas though, it was interesting enough to pull me in (never played fallout before) but the storm of complaints was more than enough to persuade me against buying. It may be working fine now but like i said, i'm not inclined to forgive most games for launching such a buggy game. Especially when the devs have it well within their power to polish the game before releasing.
 

Harkonn3n

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Apr 25, 2011
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Fallout New Vegas...definitely.

Don't get me wrong, I've been playing the Fallout series since the very beginning and I love the post-apocalyptic wasteland to bits.

But having purchased the game and watched the game been patched since retail, the amount of bugs that can still be found impacts on the overall experience tremendously.

However, developing a game is an overwhelming task, so I understand that not every contingency and bug can be foreseen, but a few more months of polish would've remedied the experience from the beginning of the release by a great amount.

Looking forward to the new patch though.
 

Riobux

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Apr 15, 2009
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Demon's Souls had a bug where you'd get stuck on a ledge in the second swamp level and be unable to move at all. Imagine the look on my face when it occurred to me after completing several other worlds before breaking.
 

Sabinfrost

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Mar 2, 2011
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Yeah, Bethesda games are a nightmare, I almost traded in my copy of New Vegas because of it and I still don't look at it fondly on my shelf. The memory of the sour taste it left in my mouth lingers well after the issue has been resolved.
 

0thello

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Apr 2, 2009
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Jazoni89 said:
0thello said:
highgamer said:
FALLOUT NEW VEGAS

Most glitchy game i've played in my entire life.
Quoted for truth.

Fallout NV has got to be up there with the worst of them. It has come to a point where I will never buy anything from that company again.
Your loss man, but their's a new patch coming out this week.

It's going to be Fixing stability issues, something everyone has been hoping for since the game was released.
My loss? I don't think so brother. The only thing I 'lost' was time and money, which I luckily reclaimed by returning the game within a week and having it replaced by far superior products. It's been what? 6 months or so and Fallout NV is still a buggy P.O.S. I refuse to sit around like some dependent crack addict waiting for Bethesda and the rest of the game 'pushers' to get the forumla within their products right with post-release patching. It's an inconvenience that shouldn't be supported by gamers in the way it is. Everytime a game needs to be patched post-release, the company that is doing it should be held up to scrutiny for having to resort to doing so.

If you are forced to sit around waiting for patches to fix endemic glitches with post-release patches then you're a sucker.
 

Grottnikk

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Mar 19, 2008
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I remember Fallout 2 shipped with a bug that would cut your car in half and leave the trunk somewhere in the California wasteland, while the front end followed you wherever you went. Problem was, I had my spare minigun ammo and fuel cells in the trunk :(
 

Zantos

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Jan 5, 2011
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Fallout New Vegas for true.

Actually I think that's the only one I can think of ATM, I'm sure I've bought more games on release day than that.
 

baddude1337

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Jun 9, 2010
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Seveneth said:
Fable III had the "silent Jasper" bug, which not only made your John-Cleese-voiced butler almost completely mute, but could also prevent you from progressing in the game.
Fable 3 has waaaaaaaaaay more bugs than that one, and far worse. The most notable is 'The Game' quest glitch, which essentially brakes your game so you can't advance and are forever stuck in the quest, which forced my friend to have to restart her game.

Fable is probably the glitchiest Triple A series I have ever played.

I'd also like to say, I haven't had a problem with Fallout: New Vegas. I had more bugs in Fallout 3 than NV.
 

HerbertTheHamster

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Apr 6, 2009
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Any Bethesda game. Bioware's games tend to be pretty buggy too.

I'm not really sure whether Obsidian games like Alpha Protocol count as AAA
 

KingofMadCows

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Dec 6, 2010
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Every Fallout except Tactics had serious bugs.

Both Neverwinter Nights games had terrible bugs.

More recent PC ports of Rockstar's games have been really buggy, especially Bully.
 

Jazoni89

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Dec 24, 2008
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0thello said:
Jazoni89 said:
0thello said:
highgamer said:
FALLOUT NEW VEGAS

Most glitchy game i've played in my entire life.
Quoted for truth.

Fallout NV has got to be up there with the worst of them. It has come to a point where I will never buy anything from that company again.
Your loss man, but their's a new patch coming out this week.

It's going to be Fixing stability issues, something everyone has been hoping for since the game was released.
My loss? I don't think so brother. The only thing I 'lost' was time and money, which I luckily reclaimed by returning the game within a week and having it replaced by far superior products. It's been what? 6 months or so and Fallout NV is still a buggy P.O.S. I refuse to sit around like some dependent crack addict waiting for Bethesda and the rest of the game 'pushers' to get the forumla within their products right with post-release patching. It's an inconvenience that shouldn't be supported by gamers in the way it is. Everytime a game needs to be patched post-release, the company that is doing it should be held up to scrutiny for having to resort to doing so.

If you are forced to sit around waiting for patches to fix endemic glitches with post-release patches then you're a sucker.
Then make your own open world game, and see if you don't come across any bugs.

Obsidian made the game with the tools given by bethesda. One of which was gamebyro, which is one of the most the buggiest engines still being used today. So really, it's like being given a bucket and spade, rather than a shovel to dig with. So coupled with bethesda buggy engine, and obsidians bad testing department, it was sure to have it's fair share of bugs.

Remember, this gen is the first generation of consoles to be given patches, so we can be grateful that if the game is buggy due to something's that are out of the developers control it can be patched at a later date. Their were games in the past that have been buggy forever, and their's even some commodore 64 games that are unbeatable because of bugs. At least in fallout new vegas you can actually beat the game with not too many problems.

All it comes down to is your tolerance for such things. I am personally more tolerable to most problems about the game (Except for the lock downs, but that only happens once every so often). You couldn't handle the bugs so you sold it rather than bit the bullet, and go on regardless, which is completely understandable, but it didn't phase me, because i know that more patches will be coming soon to address those issues. That doesn't make me a chump, or a biased fanboy, but someone who can take the rough with the smooth, and just enjoy the game as it is.

Also, Guest what! i did nearly every single quest in the game in it's unpatched state, isn't that funny. Also, even more funnier is that i enjoyed every single second of it.
 

Saviordd1

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Jan 2, 2011
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Sniper Team 4 said:
Dragon Age 2 is the only one that comes to mind for me--which I see you already mentioned--and the only bug in it that NEEDS to be fixed already (are you listening BioWare?) is the Merrill one. Everything else I can live with, but would still like fixed, but this one is bad. VERY VERY BAD!

Also, while it wasn't shipped with the bug, the update to Dragon Age Origins broke some of the trophies, and they STILL haven't fixed that.
Thats actually dark revenge for playing on the playstation
 

0thello

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Apr 2, 2009
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Jazoni89 said:
0thello said:
Jazoni89 said:
0thello said:
highgamer said:
FALLOUT NEW VEGAS

Most glitchy game i've played in my entire life.
Quoted for truth.

Fallout NV has got to be up there with the worst of them. It has come to a point where I will never buy anything from that company again.
Your loss man, but their's a new patch coming out this week.

It's going to be Fixing stability issues, something everyone has been hoping for since the game was released.
My loss? I don't think so brother. The only thing I 'lost' was time and money, which I luckily reclaimed by returning the game within a week and having it replaced by far superior products. It's been what? 6 months or so and Fallout NV is still a buggy P.O.S. I refuse to sit around like some dependent crack addict waiting for Bethesda and the rest of the game 'pushers' to get the forumla within their products right with post-release patching. It's an inconvenience that shouldn't be supported by gamers in the way it is. Everytime a game needs to be patched post-release, the company that is doing it should be held up to scrutiny for having to resort to doing so.

If you are forced to sit around waiting for patches to fix endemic glitches with post-release patches then you're a sucker.
- Cut-
Well whatever, it's your money and time. Me? Well I have as you said a low tolerance for buying broken stuff. The very idea that I should buy something broken and then wait for the company that sold me that broken stuff to fix it is ridiculous. Worse I should buy something broken, wait for the company who sold me something broken (they never released any information about the limitless bugs with the product itself), and that I should BE GREATFUL is by far the most ridiculous idea I've heard in a long time. It's also quite stupid to ask a customer to go 'make their own game' just because they were displeased for paying for a BROKEN one. That's like if someone was sold a cold happy meal at a Mc Donalds and when the customer made an ACCURATE observation that the meal itself was cold, some random jackass on the other counter starts telling them to go warm it up in a microwave.

Thank f**k Bethesda and Obsidian are smart enough to not do that. The reason why developers are releasing broken and buggy products by the truckload now is because of the high tolerance for it. I'm just glad we're able to return these broken products otherwise 6 months on we'd all might be on forums saying "next week they are going to fix it". Uuuugh... not for me... not for me.
 

Datsle

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Feb 4, 2009
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Mortal Kombat then, the online match making takes 20 minutes per match, and the game servers are mostly closed.

And im couting Shao Kahn in as a bug, god i hate that *****.
 

Fightgarr

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Dec 3, 2008
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Seveneth said:
I don't mind a game shipping with bugs if they are benign, easily ignored, or quickly patched, but this is getting old, fast. I'm the sort of guy who likes to pick up new games on launch day, and I feel like I'm getting punished for it. I've worked in game testing so I'm inclined to say this is more the fault of the dev teams or the publishers than the testers (although this is, of course, entirely dependent on how thorough the testers are).
As a QA tester, I can tell you right now, every bug that you've found, will have been found and bugged by the QA team. It is our job to bug everything, but devs waive a tonne of stuff, especially later on in the process. If you're finding this kind of bug, it's generally not because the testers didn't find it, or even that the devs were too lazy to fix it. It's that the release schedule was rushed. I can assure you, though, that if there's a bug that someone came across by accident, that broke the game, the testers almost definitely found, bugged it and either had it waived, or the devs didn't have time to fix it.
 

Azaraxzealot

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Dec 1, 2009
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Veldt Falsetto said:
Any Bethesda titles? Need I say more?

Dragon Age: Origins had a horrible amount of bugs too.

And hey, doesn't the Call of Duty franchise hold some pretty nasty glitches?
only if you're not playing the 360 version (which is really shitty of them...)

but i remember Prototype having lots of little glitches here and there.

Red Dead Redemption had some glitches where i tried to open containers and i would just end up standing there like a jackass unable to move or do anything for a few minutes
 

Jazoni89

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Dec 24, 2008
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0thello said:
Jazoni89 said:
0thello said:
Jazoni89 said:
0thello said:
highgamer said:
FALLOUT NEW VEGAS

Most glitchy game i've played in my entire life.
Quoted for truth.

Fallout NV has got to be up there with the worst of them. It has come to a point where I will never buy anything from that company again.
Your loss man, but their's a new patch coming out this week.

It's going to be Fixing stability issues, something everyone has been hoping for since the game was released.
My loss? I don't think so brother. The only thing I 'lost' was time and money, which I luckily reclaimed by returning the game within a week and having it replaced by far superior products. It's been what? 6 months or so and Fallout NV is still a buggy P.O.S. I refuse to sit around like some dependent crack addict waiting for Bethesda and the rest of the game 'pushers' to get the forumla within their products right with post-release patching. It's an inconvenience that shouldn't be supported by gamers in the way it is. Everytime a game needs to be patched post-release, the company that is doing it should be held up to scrutiny for having to resort to doing so.

If you are forced to sit around waiting for patches to fix endemic glitches with post-release patches then you're a sucker.
- Cut-
Well whatever, it's your money and time. Me? Well I have as you said a low tolerance for buying broken stuff. The very idea that I should buy something broken and then wait for the company that sold me that broken stuff to fix it is ridiculous. Worse I should buy something broken, wait for the company who sold me something broken (they never released any information about the limitless bugs with the product itself), and that I should BE GREATFUL is by far the most ridiculous idea I've heard in a long time. It's also quite stupid to ask a customer to go 'make their own game' just because they were displeased for paying for a BROKEN one. That's like if someone was sold a cold happy meal at a Mc Donalds and when the customer made an ACCURATE observation that the meal itself was cold, some random jackass on the other counter starts telling them to go warm it up in a microwave.

Thank f**k Bethesda and Obsidian are smart enough to not do that. The reason why developers are releasing broken and buggy products by the truckload now is because of the high tolerance for it. I'm just glad we're able to return these broken products otherwise 6 months on we'd all might be on forums saying "next week they are going to fix it". Uuuugh... not for me... not for me.
Hey man, do you want some bread to go with that whine? lol joke

I can't be doing with you, so can we agree to disagree, and move on.
 

DanDanikov

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Dec 28, 2008
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Both Silent Hunter 4 and 5 had/have terrible bugs in them, including the DRM incorrectly identifying legitimate users as pirates and activating game-breaking features to discourage piracy. Way to go, DRM.

I also had problems with Crysis 2, but not New Vegas. Shogun 2 was fairly recent and had some terrible bugs on release day; the Creative Assembly admitted their focus was on the single players as that's what goes out on the DVD and some customers might never go online with that, while the multiplayer aspect could be constantly patched and fixed (translation: it really wasn't fully tested and done).