Warthog races??Brumbek said:I'm just looking forward to the upcoming game, Halo Race. That is all.
I certainly respect you opinion, if what I gather is correct - that is, you place fun far above "realism" and... well, not sure how that does or does not translate into anything related to "taste". However, you should have a little respect. People, quite clearly, have very different tastes which is obviously purely subjective, and therefore while you may find Mario Kart to be the best racing game ever, there's going to be millions of people who both disagree and agree with that. Big deal. Hardly a reason to slander. People who want realism represent the downfall of gaming, huh? Realism isn't fun, huh? I think people like YOU are the downfall of gaming. Gaming should allow for all genres. Realistic sports games, arcade sports, realistic shooters, arcade shooters, real and arcade RTS, etc etc ETC!Electrogecko said:This is one of the worst things I've ever read. How can any game that was made to be a simulation of real life be in good taste? I found this thread by following a post from the same user that said that "the wii sux" and now I know why he thinks the Wii sux...It's because he thinks that a games quality is proportional to it's realism. I'm not a Halo fan (I think it's the most over-rated series of all time) but I'm enough of a video game fan to know that there's much more creative gameplay potential in Halo than there is in F1. I'm not saying that F1 is bad, (in fact it sounds pretty impressive) but to say that it is "in better taste"....wtf does that even mean? What logic is that based on? Yes Halo Reach is basically the 5th of the same game but that doesn't change the actual experience you get from the package. If I was going to play a racing game, it would be Mario Kart. Do you know why? Because it was MADE TO BE FUN instead of a porno for car junkies. I compare it to every single sports franchise that's popular today. All of them are made to be as realistic as possible, including aspects of the sport that are imperfect instead of excluding or improving them. For example, why are there refs/umps on the field and why do they sometimes make calls that are purposely incorrect? All they do is get in your way and obstruct your vision. Videogames are special because they can do things that aren't possible in the real world- not because they can represent the real world.
In closing, people like this represent the downfall of video games. Namely, the notion that realistic gameplay has anything to do with value or fun. If you think the Wii sux, your not a real gamer, because real gamers understand that resolution isn't as important as artistic design and color, realism isn't as important as creativity, and online multiplayer isn't as important as in-the-same-room multiplayer. As many advancements as F1 may have, it doesn't sound the least bit creative or worth experiencing- there will never be a moment in the game where I say "wow that's really cool." For god's sake this guys talking about a game where you have to go around the same track more than 5 times as if that's a good thing!!!
Yes, because 19 different tracks is so much less than the 17 offered by Reach's multiplayer... which you will play OVER AND OVER AND OVER AGAIN! It's not any different.For god's sake this guys talking about a game where you have to go around the same track more than 5 times as if that's a good thing!!!
That's nice, but your logic is flawed:steverivers said:I guess, being british myself (and not particularly liking F1 either) i just have the over-riding feeling that yanks over-hype Halo completely... mainly because they let marketing tell them whats cool and what isnt.
Two conversations in my head. One as me. One as a yank. (sorry if this offends a bit, its only a light poke!)
Me
--
Halo. Sci Fi story about a war against aliens.
Whoopedy doo. Not like that story aint been told a million times before.
U.S Marketing tells me its a pivitol game of sheer awesomesauce.
...but its just a story about fighting an alien war. Whats new or special about that?
U.S Marketing is telling you so!
So?
Have you played it?
Yes. It was fun. But not life-defining.
U.S Marketing says it is?
And?
Um.... you're meant to jump up and down and shout at people who say it isnt!
Why?
Because U.S Marketing tells y.... oh sod it. I give up
American Me.
------------
Halo. Sci Fi story about a war against aliens.
Whoopedy doo. Not like that story aint been told a million times before.
U.S Marketing tells me its a pivitol game of sheer awesomesauce.
IT IS?!?!?!?? ZOMFG!!!!! I NEED TO BUY ANOTHER 2 COPIES AND INSULT OTHER PEOPLE WHO DISAGREE OVER TEH INTERNETZ!!!! ITS CLEARLY BIGGER THAN JESUZ!
American marketing would make you think a McDonald bigmac is 100% pure beef and the healthy option.
Brits see through marketing a mile off, we dont get over-excited by hype, we wait to see if its worth bothering about first. That's the only difference.
Wtf? Man that's some terrible luck! Unless... could be the goddess Fate at work?Captain Awesome said:Well, I went to even things up a bit and buy Reach from Argos today, got home with the sealed game to find no disc inside.
I can only assume someone opened it up VERY carefully then resealed it after taking the game out.Wolfram01 said:Wtf? Man that's some terrible luck! Unless... could be the goddess Fate at work?Captain Awesome said:Well, I went to even things up a bit and buy Reach from Argos today, got home with the sealed game to find no disc inside.
I don't recall ever insulting F1 (at least directly) in my post and if I did I didn't really mean it. Considering that this thread is the first I've even heard of the game, it would be unfair for me to have an opinion on anything but the concept behind the game's development, and from what I've read, good or bad, the game seems to be trying to represent a real-life scenario. IMO, great games can NEVER begin development in this way for the simple fact that nothing is perfect. If they had set out to create a game where the player is a participant in a fictional racing organization, then they would have infinite possibility's. They would be able to draw from aspects of every car/track/organization ever made, leaving out each of their flaws, incorporating each of their benefits, and then sifting and distilling the experience until they have the most remarkable racing game ever made. Instead, they lock themselves into a very restricting model of gameplay.Wolfram01 said:I certainly respect you opinion, if what I gather is correct - that is, you place fun far above "realism" and... well, not sure how that does or does not translate into anything related to "taste". However, you should have a little respect. People, quite clearly, have very different tastes which is obviously purely subjective, and therefore while you may find Mario Kart to be the best racing game ever, there's going to be millions of people who both disagree and agree with that. Big deal. Hardly a reason to slander. People who want realism represent the downfall of gaming, huh? Realism isn't fun, huh? I think people like YOU are the downfall of gaming. Gaming should allow for all genres. Realistic sports games, arcade sports, realistic shooters, arcade shooters, real and arcade RTS, etc etc ETC!Electrogecko said:This is one of the worst things I've ever read. How can any game that was made to be a simulation of real life be in good taste? I found this thread by following a post from the same user that said that "the wii sux" and now I know why he thinks the Wii sux...It's because he thinks that a games quality is proportional to it's realism. I'm not a Halo fan (I think it's the most over-rated series of all time) but I'm enough of a video game fan to know that there's much more creative gameplay potential in Halo than there is in F1. I'm not saying that F1 is bad, (in fact it sounds pretty impressive) but to say that it is "in better taste"....wtf does that even mean? What logic is that based on? Yes Halo Reach is basically the 5th of the same game but that doesn't change the actual experience you get from the package. If I was going to play a racing game, it would be Mario Kart. Do you know why? Because it was MADE TO BE FUN instead of a porno for car junkies. I compare it to every single sports franchise that's popular today. All of them are made to be as realistic as possible, including aspects of the sport that are imperfect instead of excluding or improving them. For example, why are there refs/umps on the field and why do they sometimes make calls that are purposely incorrect? All they do is get in your way and obstruct your vision. Videogames are special because they can do things that aren't possible in the real world- not because they can represent the real world.
In closing, people like this represent the downfall of video games. Namely, the notion that realistic gameplay has anything to do with value or fun. If you think the Wii sux, your not a real gamer, because real gamers understand that resolution isn't as important as artistic design and color, realism isn't as important as creativity, and online multiplayer isn't as important as in-the-same-room multiplayer. As many advancements as F1 may have, it doesn't sound the least bit creative or worth experiencing- there will never be a moment in the game where I say "wow that's really cool." For god's sake this guys talking about a game where you have to go around the same track more than 5 times as if that's a good thing!!!
On top of that, F1 2010 is NOT A SIM racer. Yes it has pretty real physics, and it looks gorgeous, but the main thing is it gives you a bit of the feeling of being an F1 driver - no game has really given this before and only previous Codemaster games (GRID and Dirt 2) have really come close. Gran Turismo 5 is going to be FAR more of a SIMULATION game than F1 2010, btw. F1 2010 is loads of fun! You might not like it, but big fucking deal. You're putting down a huge amount of gamers, especially in the UK, with your pettiness.
Yes, because 19 different tracks is so much less than the 17 offered by Reach's multiplayer... which you will play OVER AND OVER AND OVER AGAIN! It's not any different.For god's sake this guys talking about a game where you have to go around the same track more than 5 times as if that's a good thing!!!
LOL. Did i say you couldnt? Did i say i didnt? Talk about textbook over-reaction exactly like i pointed out in my post.kim333 said:People like Halo, accept it.
Pfft, backtracking.steverivers said:LOL. Did i say you couldnt? Did i say i didnt? Talk about textbook over-reaction exactly like i pointed out in my post.
I simply said americans on average tend to allow themselves to be influenced more by marketing and advertising.
Not once did i say Halo was crap or that people arent allowed to like Halo.
Lol. Always one who fails to get a simple message interspersed with light humour.