I couldn't put up with hours of that. My decision hinged on whether I thought the dialogue/story would be interesting. That cutscene was cringeworthy. Call me small minded if you will, I just don't want to spend time with those characters.LightspeedJack said:Wow after seeing the opening cutscene with the highest production values ina ny game ever you decide against the purchase...to quote a battle droid; does not compute.Jim Grim said:Wow, y'know I was considering buying this. Now, having seen this, I would be embarassed to have it running on my T.V.
There are of course Sci-Fi elements; A bullet train suspended in the air? Totally Sci-Fi. But to claim the entire thing is steeped in Sci-Fi with no element of fantasy is categorically incorrect. It presumes all Fantasy is "High Fantasy" which is, distilled to it's most quintessential elements, just Lord of the Rings derivatives.Akalistos said:Do you mean that we can't build Giant flying Scorpion with 4 Saws as fingers? Or that train is made of magic?Keith K said:An ostrich egg is about the size of your hand and it grows up to be a chocobo-sized bird.
Also, Sci-Fi is fiction based on science.. this does not apply.
How exactly would you propose a game like this engage the player in any other way? It provides them with all the information they need after just a few hours of gameplay; all questions bar a few plot inconsistencies are answered, and all the incredibly basic concepts explained. It's really not a particularly difficult plot to follow once you get a few hours into the game. If you weren't engaged by the story then that's your experience with the game; and if you can explain why you weren't engaged after a few hours through none-subjective arguments I'd be happy to hear - otherwise it's just not your type of game.Akalistos said:No! BAD! There no excuse for the story. NONE. When you FAIL do engage the players.
Again, how exactly could they do it any other way? The game explains all you need to know after a few hours; references all key locations, and personnel from time to time and remind you of past events; and if you miss anything there is the data-log (which you shouldn't have to use to understand the story). If they'd had the characters out-right explain everything straight away there would not only be an information over-load; there'd be no meaning or anything for the player to base this information around. They are told what's occurring as it does, and the significant of that event becomes apparent to them soon enough. The exposition isn't the best - the dialogue is extremely poorly written, but the player is told what's going on.When you FAIL to place exposition to get the people up to speed.
Name me a high-profile RPG this generation that hasn't got a padded out plot...the fact that the game slowly reveals the characters to the player, and how they adapt to the situation is well done, even if they're cliché (such as Hope). Each area offers new characterization or information to the player; they each have their specific purpose.When the plot is mostly padding.
This I don't follow; a "believable" world is completely subjective; but I felt the world itself was well-done, and immersive, despite the linearity.When you FAIL to make a believable world. THERE IS NO EXCUSE.
How long did you play if you really didn't understand the terms the game used? There's nothing overly complex bar the history of the game-world (and that's because there's a lot to recall) and possibly, if you didn't follow the storyline fully, the Fai'ci's motivation.Not one author would get aways with a single book that need a full encyclopedia to understand.
Better is subjective. All the "flaws" you've pointed out are subjective. If you really didn't like the game then good for you, don't play it. However, you haven't actually pointed out anything objectively wrong with the game in your impressively poorly written rant.I love RPG. But there flaw that should NOT BE EXCUSE IF WE WANT GAMES TO GET BETTER AND BETTER.
Those were my thoughts too. Aside from a few minor details and the train fight, it was almost identical to how Final Fantasy VII started. Of course, the difference is that back when FF7 was released, the unique mixture of fantasy/steampunk/science-fiction was something unique and a refreshing change for the series. By now, however, it has become completely standard.riottrio said:I didn't find the commentarys all that funny, but i did laugh at certain points. anyway, i just realised how much this is actually trying to be a Final Fantasy 7. No, hear me out. Yahtzee said you were on a train, going to fight an evil corporation with a black sidekick. but not only that, you're also an ex soldier (just like how cloud was an ex-SOLDIER). Also, there are some crappy useless guys who you don't here anything more about who help you and who come on the train with you. on top of all THAT the first boss you fight is a big scorpion thing. really... really really really. here is the first boss battle to FF7 just incase you didn't know.
http://www.ultraninjas.com/images/articles/finalfantasy7_3.jpg
okay, sure, the mechanical scorpion boss comes later and cannot fly in FF7, but seriously, there is something severely wrong with this opening. and i'm a big fan of Final Fantasy, but the only 2 bits i noticed which seperated the FF7 and FF13 openings (excluding the obvious different names of evil corporation and characters) was that the black guy didn't have a gun for an arm and that the "badass" protaganist is now a "badass" (i.e. total *****) girl rather than a whiney boy.
oh, that and the extreme sci-fi/technology differences.
Oh yeah right, I forgot about that. Well whatever, Bounty or Wanted Level they still must've had like a million stars on it for them to bust out the giant flying scorpion mech-thing whatever.Akalistos said:To be fair, i saw a giant mechanical spider fighting Will Smith. It didn't go well as you'll hope, he beat the spider.canadamus_prime said:Yeah, but I don't think they have giant flying mecha-scorpion things in the old west.Enigmers said:Didn't you hear, a bounty is the new wanted level!canadamus_prime said:Wow those guys must've had one hell of a wanted level for them to bust out the giant flying mecha-scorpion buzz saw tank-thing.