Yes, thank you enlightening me with your vast knowledge and explaining to me just exactly how wrong that statement was. I had never thought of it that way, as "just wrong", so I am ever so thankful for your enlightening statement.Gladion said:Pretty stupid argument. The designer thought to change the character because he thought that if the player had to climb half the game the main char should fit that part of the gameplay - a young boy, still a child vs. a young woman, more grown-up than child. Which one is more likely to climb things all the time? The skirt thing was probably just a joke. It's both a legit and imho good decision.
Still:
That is just wrong.Jumplion said:Fumito Ueda is pretty much the only real damn developer that's thinking about every aspect of his game as he sees fit, like an author or an artist.
[/clear_sarcasm]
Fumito Ueda is pretty much one of the only developers out there with some artistic balls. So people are angry that a slightly older girl was initially an antithesis to the creature's strength, so he changed it to a male child, presumably weaker in some aspects, as the new antithesis and people are crying "sexist!" about it?
You should be happy that he's even considering the concept of an antithesis at all! Contrast is important, people! [http://www.escapistmagazine.com/videos/view/zero-punctuation/1924-Shadow-of-the-Colossus]