Keava said:
Its buisness. Consumers can esily show companies that the games are bad/unfinished, but re-selling/pirating games is not really the way to do it. From publisher/developer point of view there is no real difference in income whenever you buy used or download from internet., and that is the reason i dont see how it is more fair to buy a used one rather than download it from teh webs.
The difference i see publishers are voicing lately is in the fact that people are ready to pay as much a retail price -5$ + 3-4 days of wait to get the product the publishers dont make money off. It is, like it or not, companies duty to make sure they do make money off their products and it is more complicated than just end users liking or not liking said game.
Five year old game for previous gen console system is not the issue that is reason for all that noise. Its new games. Seems like lots of nowadays gamers have an odd sense they deserve to play all the released games and only pay for the ones they do enjoy. Thats not really how world works, sorry to disappoint.
Unfortunately, re-selling and pirating has become the way to 'stick it' to game companies and show them that their products suck or aren't worth what they're asking for them.
Another problem is, companies don't seem to want to listen to their consumers unless they are speaking with their money.
Both sides are failing at communication, and it doesn't seem that they are trying very hard to correct the problem.
But the end users are the ones that will be paying for the game and are the ones who are going to like it or hate it, so making money is dependent on those people. If they don't like your game, all the magazines and ads they paid to get people to buy said game are worthless. A company also has to be reasonable, or else they will fail at their own market. Many companies aren't being reasonable, they think that they can make all the rules and the consumers will have to stick to those rules.
It's more complicated than a companies duty to make money off their titles.
But five year old games matter with these new games, because more new games are adding strictly DLC as a bonus or incentive to buy the game. In 5 years if a company goes under or stops supporting a previous game, the DLC is worthless for the people that still play or who buy a copy of that game.
I can't go out and physically rent a copy of a new game, because there is no store in the area within a reasonable distance to do that. I am not going to download a game online, or send out to rent a game through some mysterious company that I can't go and deal with directly (somehow).
I do have the right to try/play every game I want and buy what I like, I don't have to pay for a game and pray that the demo wasn't the best part or that the magazine fluffed up the content of the game.
The world is changing to make it so that you have to buy the game now, or basically just not play it. That might be how the world works at the moment, but it's not working very well.