scobie said:
Oh, Jesus fucking Christ am I sick of this argument. I don't know why it's started appearing all of a sudden. I can guess the reasons behind it - developers and publishers want to squeeze more cash out of us - but I'm astonished that people are actually buying it. Let's make some things clear:
1) Used games are not the same as piracy. They are very obviously not the same. If I pirate a game, an unlimited number of people can have it for free. If I sell a used game, one person has it and I don't have it any more. If a third party wants to get that copy, they have to take it away from the person I sold it to. Don't try to tell me it's the same as piracy. It's just bullshit.
2) Used games are just like anything else being sold second hand. It's functionally identical. Yet no-one sees the need to complain or say I'm doing anything immoral if I buy anything else second-hand. It's an accepted part of life. There are charity shops in every village in this country where I can buy a second-hand dress for 50p, and yet somehow the global clothing industry has yet to collapse. The only reason we'd even consider this a problem for video games is because piracy has made us all so madly oversensitive.
3) Here we come to the crux of the matter. Used game sales are "taking money away from the industry". You know what? No, they aren't. Because it isn't their money to start with. It's my fucking money. I'm not taking any money away, I'm just not giving them money. The games industry does not own my money. They don't have any automatic right to it and it's not immoral to not give them some. If I decided to just keep my money in the bank, no-one is going to criticise me for taking money away from the games industry. But if I buy a second-hand game, I'm suddenly harming the industry? The Hell with that.
4) So if second-hand games didn't exist, the games industry would make more money. But we've already established that game developers don't have exclusive right to all the money on the planet. And that money has got to be coming from somewhere. Which means that right now, someone else is benefiting from people selling used games. You know who? Game shops. And you know who else? Me. Used games benefit the consumer. People get to make some money from a game they don't want any more, and someone else gets a cheap game. And isn't the whole point? We don't give games companies money because we love Bobby Kotick so much and want him to be able to buy a BMW. We give them money because they make games and we like games. We support games companies because it benefits us as consumers. And now people are proposing giving up this massive benefit to us in order to support game companies so they can benefit us? What kind of ass-backwards logic is that?
In case you're wondering why I'm getting so pissed off about this, it's only partly because I'm angry that people who have swallowed a transparently idiotic argument are looking down on me as immoral for doing nothing wrong. It's mainly because if enough people buy this, then the big games companies will have another way to squeeze us for yet more cash and place yet more unreasonable restrictions on our use of games. And better yet, they'll be able to do this while telling us that it's all for the greater good. So the next time some spokesman from EA tells you you shouldn't be buying used games, consider that he might be slightly biased.
Remember kids, home taping is killing music!
Very interesting points that I agree with, especially #3. I really wish that people would realize that they, as consumers, have the power to change a companies tactics. If gamers don't like how a company is conducting business, then they have right to not purchase their products. Voting with your wallet is a very effective way to send companies a message that their particular product/business strategy is not accepted.
And regarding second-hand sales, I'd like the people here to look up the "first sale doctrine." Here's a link to the Wikipedia entry:
http://en.wikipedia.org/wiki/First_sale
First sale basically states that once a copyright holder sells a copy, as long as no additional copies are made, the copyright holder has ended his/her/its right to control the sale/exchange of that particular copy.
Basically: second-hand sales are not illegal and the original owner/copyright holder has given up the right to control the sale of a legally purchased copy, as long as the original copy is sold and isn't duplicated.
Regarding software and licenses, here's what my quick research turned up: in 2008, a US Federal judge found that a purchaser of software still has first sale rights
"regardless of any licensing agreement" since the purchase resembles a sale and not a licensing agreement.
So, EA can moan all they want, but considering actual on-the-books laws, once they sell a copy of a game, regardless of licensing agreement, they've given up the right to control the further sales/exchanges of that copy. It isn't the same as piracy. Sure, they don't make money off it, but unlike piracy, EA gives up the right to control resale once they've sold a game. The purchaser of the game can resell it as long as they don't copy it.
Now, charging the $10 for online access is perfectly within EA's rights since EA controls the access to their servers and they have the right to charge whatever they want for people to have that access.