Valve is a bunch of hirers.

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SmokingMirrors

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Oct 3, 2010
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Jinx_Dragon said:
While you've certainly proven to be quite observant and I do agree that if looked at it like that it would most certainly appear his intention to instigate an arguement, this cannot be proven to have been his intention without him posting a response to another and / or your comment on this thread.

You must forgive me but I am just easily irritated by statements made that are based upon an assumption that has not been checked for its validity.

Personally, I thought he was pointing towards the apparent lack of ingenuity on Valve's part and hence their insistance on hiring younger developers but I will not deny that I could be wrong in this and possibly am.
 

Exterminas

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Sep 22, 2009
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So recognizing a good idea and building a solid product out of it makes you a bad developer?
As opposed to...?
 

Canadamus Prime

Robot in Disguise
Jun 17, 2009
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So Valve has a tendency to give talented modders of their games jobs, instead of cease and desist orders, what's your point?
 

Blue_vision

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scorch 13 said:
I think the people are fed up with valves bullshit and how they have a worse release calender than blizzard.
Yet there is nothing to be said about the fact that I can still play Half Life 2 and be taken in for a weekend?

It kind of confuses me when people demand for more shit to have. Valve is a great developer. Among the crapload of games that are released every year, wouldn't you prefer that all developers condense their work from being great big cash cows into something you can be thrilled to play? I mean, if you got a Half Life/Portal/L4D-quality game every month or so rather than same old same old every week, wouldn't that be better for you?
 

Jinx_Dragon

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SmokingMirrors said:
Agreed, we need more clarification from the original poster.

Personally, I think the buying up of new talent and the products they are working on is the ingenuity of Valve. It is very difficult to produce new titles if you don't get new thinkers into the mix. I won't complain about Valve doing this at all if it means a larger variety of games being produced.

Now when they start buying out competitors, just to kill a good idea in development or releasing it half completed just to cover the cost of getting rid of competitors in the market.... Everything changes at that point, cause that is one of the worse elements of the corporate structure.

I'll leave it there, others have argued the point that purchasing new talent for the good of us all is a good thing. They have also done so far better then then this poorly spoken dragon could.
 

tunderball

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Jul 10, 2010
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Whats with all the Valve bashing going on today. Seriously they're like one of the best game deelopers out their and actually seem to care about their products before and after release. Oh and who cares if they haven't always developed a game from the ground up, part of all the media industry is recognising a good idea and having the guts to follow it through.

Seriously this thread is like having a go at Peter Jackson for just directing and not writing the Lord of the Rings.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Are you just making an observation or trying to say Valve is a Bad Company (hehe) for doing it?

I don't see anything wrong with buying ideas from other people, especially if those ideas will flourish better when given the treatment of a professional studio.
 

whaleswiththumbs

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Feb 13, 2009
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Aidinthel said:
So you're complaining that the company is able to recognize talent when it sees it and is willing to give newcomers a chance?
Those [small]amazing[/small] BASTARDS! How dare they help the world of gaming by funding good ideas!
 

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
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Between There and There.
Country
The Wide, Brown One.
whaleswiththumbs said:
Aidinthel said:
So you're complaining that the company is able to recognize talent when it sees it and is willing to give newcomers a chance?
Those [small]amazing[/small] BASTARDS! How dare they help the world of gaming by funding good ideas!
Someone should punch Gabe Newell in his fat face for encouraging such monsterous behaviour.
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
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It's a common business practice that no one seems to grasp: "Hire people who are smarter than you".

It doesn't translate directly across, but you get the point.
 

SmokingMirrors

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Oct 3, 2010
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Jinx_Dragon said:
Agreed, we need more clarification from the original poster.

Personally, I think the buying up of new talent and the products they are working on is the ingenuity of Valve. It is very difficult to produce new titles if you don't get new thinkers into the mix. I won't complain about Valve doing this at all if it means more games being produced.

I'll leave it there, others have argued this point far better then then this poorly spoken dragon can.
In some way, I can say that I agree with you on that.
 

Assassin Xaero

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Jul 23, 2008
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Oh, yah, another Valve troll. You know there are more effective ways to get attention then going on the internet and crying about one of the best game development companies there is.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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Aylaine said:
It's not like they stole these ideas though, they bought them out. At least that's how I see it. The people on the other end could have said no, but here we are with the mountains of yes. ;P
Exactly. It always gets me when people post stuff like that. Complaining because Valve bought some ideas, complaining because Microsoft bought some exclusivity rights or paid to end exclusivity (FF13 for example). How come almost no one ever thinks "You know, the other guys in this equation did say yes to the offer."

I mean people call Microsoft greedy for buying rights to put FF13 on the 360. Square Enix should be the ones getting called greedy for accepting the offer and taking the money; if they really cared about loyalty to Playstation fans after releasing so many games on Playstation systems exclusively all they had to do was say no and keep it on PS3. But they said yes, and yet everyone throws their hate at Microsoft.
And now this. So Valve bought some ideas. Well the other people obviously agreed to sell their ideas, and Valve went and made some damn fine games out of them. In this case I don't see why either side should be the subject of scorn: the seller got money for their ideas and they got to see those ideas become something that they probably couldn't have done on their own, and Valve got to make everyone another awesome game.

So yeah. I don't get the scorn towards companies who decide to buy stuff like that. It's not like they went to some dude's house, beat him, and took his stuff.
 

Yechezkel

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RhombusHatesYou said:
whaleswiththumbs said:
Aidinthel said:
So you're complaining that the company is able to recognize talent when it sees it and is willing to give newcomers a chance?
Those [small]amazing[/small] BASTARDS! How dare they help the world of gaming by funding good ideas!
Someone should punch Gabe Newell in his fat face for encouraging such monsterous behaviour.
Dammit man, you know every time someone calls Gabe Newell fat he delays Half Life 2 Episode 3 another day!
 

Vigormortis

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Firetaffer said:
Really I've been thinking about this for the pass few months, the only game series they have really made is the half-life series. Their other games seem to be taken from someone else in one form of the other.

Counter-strike and Team Fortress were both mods that they bought.
Alien swarm was bought partway in development as well.
Portal was aquired from some students.
Left 4 Dead was originally made by Turtle Rock Studios.
Didn't they recently aquire the Dota IP?

Sure you could argue that without their aid the games would not be like they are today, but I would just like to point out they they seem to just buy ideas off of people :O.
I would like to submit a few counter-points, if I may. (Oh, I may? Thanks!)

On the matters of Counter-Strike and Team Fortress: These weren't just mods that were "bought". Valve actively hired the entirety of both mods development teams. After so doing, they gave them free choice on what to do then. Most chose to rebuild and revamp their respective mods. The others went to work on other Valve projects. This is hardly "buying" a mod.
Now, in regards to Alien Swarm: This is much the same as above. Valve recognized true creative talent in the members of the AS mod team. They offered their support in developing and releasing the teams mod. After which, Valve offered them positions within the ranks of Valve HQ.

Now on to Portal: The tale behind Portal is slightly different. For starters, Portal itself isn't some rebuilt/revamped mod or rehash of some other mod. It's a wholly original franchise (tied into Half-Life) that was birthed out of a concept from another game. Said game was called "Narbacular Drop" and was the brain child of a team of student developers. They submitted NB to their college's annual student project expo. An expo in which students create and are graded on developed works of software. This expo is also used to showcase the schools and students work to prospective developers and studios who are looking to hire new talent. Valve, having been present at the expo, was so thoroughly impressed with the teams work on NB they invited them to visit Valve's base of operations. After a brief meeting, Gabe offered them jobs. And thus, Portal's development began. (with a grand total of 8 people)

To clarify the history of Left 4 Dead You are correct that Left 4 Dead was birthed from the minds of Turtle Rock Studios. However, what you've either neglected to mention or were unaware of is that Turtle Rock was all but merged with Valve shortly after the development of Counter-Strike: Source. Ergo, for all intents and purposes, when Left 4 Dead began development, those involved were not part of Turtle Rock.

Also worthy of note, if not quite as topical, was that Turtle Rock got the idea for Left 4 Dead from Counter-Strike: Source. Namely, they'd host large server games wherein a few human players would spawn as the Counter-Terrorists and at least 30 or so bots would spawn in as Terrorists. The bots were set to the highest difficulty and were equipped solely with knives. The games became a challenge to see who could survive the longest.

As for Dota II: I refrain from speaking on the matter. If only because it seems there's more misinformation than actual truths flying around and I'd be uncertain which points I'd state were true or not.

One final note. You seem hell bent on making it seem like Valve doesn't create much on their own and only take others ideas. Truth is, while that is a bit of a harsh exaggeration, EVERY game company does this. They don't start with a set group and remain stagnant. They hire the best, brightest, and most talented artists and programmers they can find. These hirees and their wealth of fresh talent are the key aspects responsible for the creation of the franchises we see today. They bring with them new ideas and concepts for their parent company to build from. The key difference is, Valve is one of the few companies out there that:
A: Doesn't just buy concepts but instead hires dev teams.
B: Openly admits to hiring and supports mod teams.
Most companies just buy the franchise or secretly hire or buyout certain parts of a mods dev team.

So, in effect, I fail to see where your seemingly baseless complaint is coming from. I can't quite grasp where you see Valve doing something in the wrong except to complain about them doing things virtually every game company does. I'd like a little clarification, if you don't mind.

tunderball said:
Whats with all the Valve bashing going on today. Seriously they're like one of the best game deelopers out their and actually seem to care about their products before and after release. Oh and who cares if they haven't always developed a game from the ground up, part of all the media industry is recognising a good idea and having the guts to follow it through.

Seriously this thread is like having a go at Peter Jackson for just directing and not writing the Lord of the Rings.
I've noticed this as well. It seems like a group of people have decided to all but spam this forum with Valve hate. I'm not sure what's spurred this assault, but pretty much every thread I've seen in this regard is a blatant attempt at trolling. (and yes, I mean trolling.) They're just threads created to insult Valve and anyone who likes them. None have had any real discussion value at all. Not to mention most of the OPs that start them make personal attacks at anyone who posts a differing view from theirs.
 

Zer_

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Feb 7, 2008
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How dare they not release a game when I want it! My self entitled ass needs their games, damnit.
 

ENKC

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RhombusHatesYou said:
whaleswiththumbs said:
Aidinthel said:
So you're complaining that the company is able to recognize talent when it sees it and is willing to give newcomers a chance?
Those [small]amazing[/small] BASTARDS! How dare they help the world of gaming by funding good ideas!
Someone should punch Gabe Newell in his fat face for encouraging such monsterous behaviour.
I volunteer! The thieving so and so with all his giving and not taking.
 

Dexiro

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Dec 23, 2009
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Firetaffer said:
Really I've been thinking about this for the pass few months, the only game series they have really made is the half-life series. Their other games seem to be taken from someone else in one form of the other.

Counter-strike and Team Fortress were both mods that they bought.
Alien swarm was bought partway in development as well.
Portal was aquired from some students.
Left 4 Dead was originally made by Turtle Rock Studios.
Didn't they recently aquire the Dota IP?

Sure you could argue that without their aid the games would not be like they are today, but I would just like to point out they they seem to just buy ideas off of people :O.
They hire indie developers and give them extra funds and resources to make their ideas a reality. It's not a bad way to work really, they've built up a pretty decent team that way :3
 

Firehound

is a trap!
Nov 22, 2010
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Yechezkel said:
RhombusHatesYou said:
whaleswiththumbs said:
Aidinthel said:
So you're complaining that the company is able to recognize talent when it sees it and is willing to give newcomers a chance?
Those [small]amazing[/small] BASTARDS! How dare they help the world of gaming by funding good ideas!
Someone should punch Gabe Newell in his fat face for encouraging such monsterous behaviour.
Dammit man, you know every time someone calls Gabe Newell fat he delays Half Life 2 Episode 3 another day!
HL2:EP3 is like duke nukem forever it is ne-

DAMN YOU DUKE NUKEM!!!