Valve wants the PS3 to be more open like Mac.

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SextusMaximus

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May 20, 2009
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I hate Valve now. Yeah, I'm going to keep playing there games as long as they make them, but they keeping screwing people over. How about, rather than insulting people - stop being lazy and just do the more extensive code for PS3s.

Silly Valve....
 

Katana314

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Oct 4, 2007
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So far Gabe has done his best to get things working on WINDOWS, MACS, XBOXES, and soon LINUX, and you're calling him a FANBOY because he doesn't like ONE console?

I'm not saying he's RIGHT about the PS3 being shitty, but at least understand his viewpoint. It's obviously not a platform anyone at Valve is used to, and perhaps for very valid reasons.
 

Chubb Secure

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Aug 10, 2009
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Valve want alot of things, but the gaming community should know by now that wanting doesnt always meen getting...hint hint. Valve always have something to complain aboutwhen they should be doing other things...hint hint.
 

Another

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Mar 19, 2008
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Okay, I read the first page so I'm not sure if this is mentioned elsewhere, but....

This was a 60 minute interview, and he was asked this question towards the end, like it was shoehorned in. I'm just amazed at how blown out of proportion this one quote is. Gabe will continue to give the same answer to the question of PS3 programming no matter how many times its asked.

Is it the gamecube thing? Can people really not stand that thought?

Guess im just confused as to what the big deal is. Valve games have pretty low PC spec requirements, so its not like most average computers can't play them.

And really If the 360 wasn't an easy port for Valve you would be seeing the same quotes about it as the PS3. Seriously, the XNA Framework makes it easy to code for both PC and XBox. Friend of mine made a small PC game using it and we were able to get it working on his xbox as well. Personally though, I always buy my Valve games on PC(or mac now!), its where there meant to be.
 

Treblaine

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Jul 25, 2008
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cousinletsgobowling said:
s69-5 said:
imahobbit4062 said:
Fuck Gabe. He's been a Microsoft fanboy since before I was an itch in my daddy's pants.

Valve are just too lazy to bother actually coding for the PS3, Lazy fucks.
Agreed. Valve can pretty much die in a fire for all I care.
[sub]*cough*talentless hacks*cough*[/sub]
It's confusing because everyone and their mums say "oh vlave are teh best in teh world".If their so fucking great you'd think they'd be good enough to develope for the ps3.It's really doing my fucking head in.
Art =/= programming ability.

It's like saying "I hear this artist is hot shit with watercolour, BUT WHERE ARE HIS FUCKING SCULPTURES?!?!"

PS3 is DIFFERENT from PC, very different.

The best developers stick to a platform they know and know well and exploit it to its nth degree. We don't need any more buffet style "ok at everything, master of nothing" games.

It's no co-incidence that the best games are exclusive to a certain platform, Games like Uncharted, God of War, Crysis, Killzone 2, Zelda: Twilight Princess.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Guys, could someone please explain in layman's terms what exactly this all means? My tech-knowledge isn't the best.

What does he mean by 'more open' and why is the PS3 harder to code for?
 

Petromir

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Apr 10, 2010
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MiracleOfSound said:
Guys, could someone please explain in layman's terms what exactly this all means? My tech-knowledge isn't the best.

What does he mean by 'more open' and why is the PS3 harder to code for?
PCs, Macs an 360's Processors all use multiple identical cores (as in all the cores in a given processor aer the same). A PS3 uses an 8 core processor that has one core thats very simialr to the one that the 360n uses for all its 3, and then 7 cores which are identical to each other but very different to the main one. This means that you either need to code very differently, or use the extra power to emulate the more normal way. The PC/Mac/Xbox way is by far the most common, and therfore most programmers out there are used to programming for that way.
 

katsabas

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Apr 23, 2008
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Since when is Mac considered open? That thing is shut tighter than a fucking Cloyster on steroids. Is this fatso trying to tell me that even though his company has created something like Steam, he cannot insert a PS3 code to their titles? Who is he trying to kid?

I do not know anything about hardware, but it seems to me that they simply can and do not want to create PS3 ports. That is their problem, not ours. I am not drooling THAT much over Portal 2 and even if I do, I won't go post anything to Valve's forums (because that is what most people do) because they have gone deaf and blind on the PS3. I will simply get a graphics card and the game.

You wanna be stubborn, Gabe? Go ahead, be stubborn, it's your right. But it also my right to call you laaaaaaaaazy.

I mean come on. Rocksteady managed to use the Unreal Engine to bring us Batman AA and they had hit zero on the popularity meter before they released the game. Batman rocked on all platforms so what is Valve whining about? They have waaaaaay more resources than most video game studios so I do not see the problem.
 

Petromir

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Apr 10, 2010
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katsabas said:
Since when is Mac considered open? That thing is shut tighter than a fucking Cloyster on steroids. Is this fatso trying to tell me that even though his company has created something like Steam, he cannot insert a PS3 code to their titles? Who is he trying to kid?

I do not know anything about hardware, but it seems to me that they simply can and do not want to create PS3 ports. That is their problem, not ours. I am not drooling THAT much over Portal 2 and even if I do, I won't go post anything to Valve's forums (because that is what most people do) because they have gone deaf and blind on the PS3. I will simply get a graphics card and the game.

You wanna be stubborn, Gabe? Go ahead, be stubborn, it's your right. But it also my right to call you laaaaaaaaazy.
Why is it lazy not to want to hire almost an entire new studio??? The PS3 does calcs in a fundamentally different way to the rest of the market, so you have to pretty much re-write everything.

The best quality games polish wise are almost all single platform, theres a good reason for that, which is specialists are better at doing something in their own area than genralists.
 

Good morning blues

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Sep 24, 2008
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Wow, who gives a shit? Nobody complains about console exclusives for any other platform. The only thing that Valve has done any differently from anyone else is announce why they made their choice. Why aren't Wii fanboys making the same complaints?

And I can't really fault Gabe for being a fan of Microsoft (especially when Valve is now offering an unprecedented level of support for OS X). I would have a lot of affection for the company if it had made me a multi-millionaire overnight, too.
 

alzwded

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Feb 24, 2010
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Random historical trivia:

Agayek said:
Actually, the Mac OS is built on an open-source platform. If memory serves, Mac took the Linux kernel and built a pretty/user-friendly GUI on top of it. Linux kernels are open source by definition, and there's no way for a system to get any more open.
Aaaaaactually it's their own kernel based off both Mach microkernel & the BSD kernel (UNIXes), under the hood of what was NeXTSTEP. NeXTSTEP became OPENSTEP that became Rhapsody whose intestines got released as the open source Darwin; then came Mac OS X Server that got home-user-ized to the OS X that is today. As for its openness -- it's as open as Windows when it comes to coding for the platform. There's nothing stopping you from using any hardware and/or services.

If you want to compare with a `closed' platform, take a look at Symbian 9.1+ -- all apps need a key to be compiled & installed and that key gets quite expensive if you want the app to be installed on just any phone. Even so, you need to pay extra for a key that allows you to access all the features the phone has to offer. Not only that, but the app needs to be reviewed by the guys handing out said keys. Now THAT is a closed platform.
 

ratmen

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Apr 1, 2010
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just gonna post what I posted on steamforums

"its funny how nobody says anything about PS3 exclusives, but when a PC-XBOX exclusive comes out all the PS3 fanboys start to whine.

I would LOVE to play MGS4 on my pc, but I am not insulting Kojima."
 

OmegaXzors

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Apr 4, 2010
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Cryo84R said:
Microsoft fanboys code for Macintosh now?
Stay up to date. Microsoft and Apple have started to become closer and closer. Recently, Apple was thinking about using Bing.com as the primary search engine on all their products to get back at Google for the release of their shitty phones.

I agree with the intelligent people here. Valve doesn't know how to program for the PS3, so they blame their lack of knowledge on the system itself. They hired employees from Naughty Dog a while back to try and make up for it. There must have been some kind of problem with that. Either way, the guy in the picture looks like a "fat lazy fuck." Exactly what people are saying.

tghm1801 said:
Just like Bungie isn't interested in making Halo for the PS3, and Insomniac ain't bringing Ratchet and Clank to the PC anytime soon.
Bungie stated that they would release it to the PS3 if Microsoft didn't own the rights. They've been wanting to develop for the more powerful system for a while, hence why they joined up with Activision.
 

ratmen

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Apr 1, 2010
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OmegaXzors said:
Cryo84R said:
Microsoft fanboys code for Macintosh now?
Stay up to date. Microsoft and Apple have started to become closer and closer. Recently, Apple was thinking about using Bing.com as the primary search engine on all their products to get back at Google for the release of their shitty phones.

I agree with the intelligent people here. Valve doesn't know how to program for the PS3, so they blame their lack of knowledge on the system itself. They hired employees from Naughty Dog a while back to try and make up for it. There must have been some kind of problem with that. Either way, the guy in the picture looks like a "fat lazy fuck." Exactly what people are saying.

tghm1801 said:
Just like Bungie isn't interested in making Halo for the PS3, and Insomniac ain't bringing Ratchet and Clank to the PC anytime soon.
Bungie stated that they would release it to the PS3 if Microsoft didn't own the rights. They've been wanting to develop for the more powerful system for a while, hence why they joined up with Activision.
they are a PC exclusive company(now also macs) deal.with.it

they just made the xbox360 ports because it works almost the same way as a pc
 

OmegaXzors

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Apr 4, 2010
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ratmen said:
they are a PC exclusive company(now also macs) deal.with.it

they just made the xbox360 ports because it works almost the same way as a pc
Or, they're just

 

katsabas

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Apr 23, 2008
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Petromir said:
Why is it lazy not to want to hire almost an entire new studio??? The PS3 does calcs in a fundamentally different way to the rest of the market, so you have to pretty much re-write everything.
Because they got the means and the money to accomplish this. That's why.
 

ratmen

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Apr 1, 2010
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OmegaXzors said:
ratmen said:
they are a PC exclusive company(now also macs) deal.with.it

they just made the xbox360 ports because it works almost the same way as a pc
Or, they're just

/facepalm
it was ported by EA...