Ckeesy said:
SilverHammerMan said:
[PROTOTYPE]
Bad graphics, stiff animations (the same three attack combo endlessly, SO annoying), poor story, bad upgrade system, virtually no variety in the firearms, bad vehicle controls, clunky combat, and repetitive gameplay. BUT I KEEP GOING BACK TO IT!
If you don't mind my asking, what would you have done differently to improve the upgrade system? I thought it worked very well, personally. As for variety in firearms, there's an assault rifle, machine gun, grenade launcher and rocket launcher, so minus pistols doesn't that pretty much run the gambit for standard firearm variety in modern games? True, there aren't any guns that shoot shruikens and lightening, but in a game where you can take down armored helicopters by throwing pedestrians, this seems like a superficial issue.
Well my main problem was that I never really felt any real evolution in my powers, my claws didn't get bigger and (much) more powerful the more I upgraded them, and most of the upgrades were just new moves. I would've preferred something like in Crackdown were the more I did something or used a power the better my character got with that power. I hate just unlocking moves, it only took me a few missions to unlock the various abilities and after that the upgrade system just became a way to buy boring combo moves that I barely ever used. For a game based almost entirely around melee combat the combat it pretty wooden too.
Now on the subject of guns, the machine gun is basically just the assault rifle but with more ammo and slightly less damage, and the grenade launcher is more of an RPG launcher that's just a very weak version of the rocket launcher. It's pretty much the zombie apocalypse out there and yet the designers didn't see the obvious appeal of giving me a proper grenade launcher or a damn flamethrower. Wow, 2 types of machine guns and rocket launchers, you guys are practically overwhelming me with options and firepower. One of my favorite things to do in the game was disguise myself as a soldier and just take part in the apocalypse at ground level, but with so few weapons it was a little boring.
Now that I think about it more this brings two other problems to mind, bad AI, especially from the tanks, as far as they know I'm just a regular soldier out killing zombies [I HAVE NO WANTED LEVEL MIND YOU] and yet the tanks will still fire a rocket directly at me so that they can kill a couple of zombies. And the targeting system was bad, if you're within a block of a tank the game will automatically lock on to it and sometimes just refused to focus on another enemy.