Video Game Protagonists you hate

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phantasmalWordsmith

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Oct 5, 2010
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silent protagonists - no matter what type of game it is, I like an interesting personality. I don't want to relate to him. If I want someone to relate to, I want it to be a customised RPG character that looks like me

um...that's it
 

Raykuza

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Jul 1, 2009
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mechanixis said:
Ezio struck me as pretty much a murderous dick. After Leonardo gives you the gun attachment for your gauntlet, Ezio runs across the street, kills three unsuspecting city guards with it, and then runs back to Leonardo to say "I love it! Thanks a bunch!" Stop looking so cheerful, you douche, you just committed a triple homicide to try the thing out.

I mean, a lot of those guards are just trying to do their jobs. Telling you that you aren't supposed to be on those rooftops is perfectly valid!
You may be the only person who has a problem with murder in a game called Assassin's Creed.

OT: I hate Dante of Devil May Cry. He is a smug, unlikable prick with stupid, stupid hair and too many goddamn belts. Though somehow all of my friends think that that douche is the coolest guy around. Fuck that guy.
 

mechanixis

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Oct 16, 2009
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Raykuza said:
mechanixis said:
Ezio struck me as pretty much a murderous dick. After Leonardo gives you the gun attachment for your gauntlet, Ezio runs across the street, kills three unsuspecting city guards with it, and then runs back to Leonardo to say "I love it! Thanks a bunch!" Stop looking so cheerful, you douche, you just committed a triple homicide to try the thing out.

I mean, a lot of those guards are just trying to do their jobs. Telling you that you aren't supposed to be on those rooftops is perfectly valid!
You may be the only person who has a problem with murder in a game called Assassin's Creed.
Well it's not so much the murdering that bugged me, it was his attitude about it. I had no issue with Altair's cold operator style of murder; he was a trained assassin and was conditioned not to give a damn. But Ezio was basically a rich frat boy who would rip out your throat in broad daylight, then go get drunk and have an orgy afterward. He came across as mentally imbalanced.
 

Jordan Kelly

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Jan 24, 2011
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Ezio from Assassin's Creed 2 and Brotherhood. I can't put my finger on why but it's probably the facial hair, bland face model, and the obnoxious italian accent.

On another thought, I hate Desmond of the AC series even more. The epitome of bland.
 

Arnoxthe1

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Dec 25, 2010
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Ratchet from Ratchet and Clank. Actually I have a love-hate relationship with him. I mean, he has enough extremely powerful guns and gadgets to utterly crush and destroy a planet 50 times over and yet he still gets pushed around by everyone and their grandma. TBH I only played the first 3 so I don't know how the rest are but that was what I observed mostly from all 3 of them.

Besides that though, I can't think of anyone else really.
 

Raykuza

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Jul 1, 2009
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mechanixis said:
Raykuza said:
mechanixis said:
Ezio struck me as pretty much a murderous dick. After Leonardo gives you the gun attachment for your gauntlet, Ezio runs across the street, kills three unsuspecting city guards with it, and then runs back to Leonardo to say "I love it! Thanks a bunch!" Stop looking so cheerful, you douche, you just committed a triple homicide to try the thing out.

I mean, a lot of those guards are just trying to do their jobs. Telling you that you aren't supposed to be on those rooftops is perfectly valid!
You may be the only person who has a problem with murder in a game called Assassin's Creed.
Well it's not so much the murdering that bugged me, it was his attitude about it. I had no issue with Altair's cold operator style of murder; he was a trained assassin and was conditioned not to give a damn. But Ezio was basically a rich frat boy who would rip out your throat in broad daylight, then go get drunk and have an orgy afterward. He came across as mentally imbalanced.
Ezio was trained by his soldier/mercenary uncle Mario before he even killed anyone I think. And even if he did kill someone before then, it was likely in his emotional state after having half his family betrayed and hanged.
 

RatRace123

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Dec 1, 2009
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Starkiller('s clone) from tFU2. The first Starkiller was a decent protagonist and an interesting enough character, or at least he fit the Star Wars hero archetype nicely.
His clone was just kind of a selfish, unlikable, whiny dick who only pursued his goals to rescue "the girl".
 

Ruzzian Roulette

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Dec 23, 2008
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As per my recent binge on the Scott Pilgrim vs The World game, I guess Scott Pilgrim himself if he could be considered the protagonist. If you've read the graphic novels and really pay attention in the movie, he's actually kind of a huge dick. The only reason he's the "Hero" is because he's slightly less dickish than every one else.

Except for Gideon. What a dick.
 

joe90

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Nov 23, 2010
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Vaan goes without saying, but I think Cloud Strife is perhaps the most annoying protagonist ever! Sure, he has seen some dark times, but seriously! Why not just destroy the black materia?
 

Hookman

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Jul 2, 2008
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I have a strange love/hate relationship with The Stranger from Oddworld: Strangers Wrath. At times hes a badass bounty hunter and at other times hes a complete dick! Also, I loved the game but it needed a much better combat system. If The Stranger is such an awesome warrior how come he gets captured by a bunch of morons halfway through the game and then gets his ass kicked by all the bad guys from then until the end of the game.
 

Fidelias

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Nov 30, 2009
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Nintendolover222 said:
Fidelias said:
Nintendolover222 said:
Fidelias said:
Gordon Freeman. I don't know why everyone proclaims him as an awesome character. He just ISN'T a character. For all we know he could be a psychotic maniac who just likes to kill things. Or a coward. Or both. You can't even judge him by his actions, because 90% of what he does is just what he's ordered to do. The other 10% is just running away.
Well, most people love his identity, the shell that they're supposed to fill with their own personality. That's the whole point, YOU decide who he is and depending on who you are he might be a scheming psychotic relishing every bloody killing he commits. He also might be a coward acquiescently following instructions from people much more familiar with the unfamiliar world he finds himself in because he wouldn't know what to do otherwise.

People love him because he is who you design him to be... and because they dig the whole 'theoretical physicist with goatee and glasses with a crowbar'.
But that's the thing; I CAN'T fill him with my own personality, because if it were my character, Freeman wouldn't be doing half the stupid shit that he does. He doesn't have a backstory, and worst of all, he doesn't have a motive. I know, I know, he's saving the world, isn't that motive? Short answer, no. WHY is he saving the world? I mean, it would take a LOT of convincing for me to start trying to shoot stuff, and it's not like Freeman is a soldier or anything. He doesn't really have anymore stake in the fight then anybody else, so why? The fact that we have to ask that question after two games is proof of Freeman being a bad character.

Edit: Don't get me wrong, I LOVE the Half Life games, I really do. It's just that Freeman deserves zero credit for how awesome the games were.
Again, Valve designed Gordon Freeman to be motivated by your own incentives. Why am I shooting these masked guys? Well, for me I saw them brutalising random people, I saw former colleagues of mine hiding underground trying desperately to get people out of the city to help at their insurgent headquarters (meaning things are pretty bad for mankind), and then I didn't get any chance to think it over more because shit got serious and I had to run.

I learnt in Half-Life 1 that if someone is trying to kill you, the best way to stop them is to do the same to them. Sure, it's not the perfect solution, but it worked on fellow Americans so why shouldn't it on these aliens that want me dead anyway? In real life, sometimes you're not going to get the perfect solution and you've got to pick the best option out of what you're dealt.

How I imagined I would deal with it and how you would are clearly quite different, and Valve intended that to happen. It's just some people concluded there could be no reasonable motive for the actions they intended you to justify (I've talked with someone else who shares that view). It all varies, depending on the person, and that's what I love about the game: the experience is different for everyone, even if it is negative for some.

Of course, some people just picked up Half Life 2 and went into video game mindset, expecting the game to tell you how to feel rather than asking YOU to consider why you're killing people. They're usually the ones who don't understand why the game is lauded like it is.

And a backstory? Well, Half Life 2 has the first game as a backstory. I'd imagine Freeman's past prior to those events would be irrelevant anyway, given that he was a theoretical physicist before the Black Mesa Incident I highly doubt the game would be improved if we discovered where he'd lived. If we learnt his parents had passed away I can understand how that might affect some people's decisions, but otherwise I don't think it'd be necessary. Besides, who's going to tell it? I wouldn't expect Kleiner to come up to me and say 'oh, Freeman, remember how your parents died? Yeah, that kinda sucked. Well, see ya'. There hasn't really been room for a backstory what with the frantic pace Freeman's had to maintain over the past few games, and if I've learnt anything from playing the games it's that Valve won't sacrifice the story for anything. Taking time out to have a character bring up Gordon's past (and who would know it, other than him?) would ruin the pacing for me.
Okay, and I'm sorry if I seem like I'm being rude. I'm really trying not to.

But the thing is, all of this is proof that Gordon is not a character. Or at least a very shallow one. Whether you like the way they put the game together or not, Freeman wasn't given a backstory, a voice, or any kind of real "character" at all. Instead Valve just tells us to fill in the blanks. No backstory, no motive, nothing. That means he is not a character, simple.

Like I said, love the game, respect your views, but I just got a difference of opinion.

Okay, I'll stop attacking you now.
 

GonzoGamer

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Apr 9, 2008
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San Andreas is one of my all time favorite games but CJ really annoyed me. I would?ve much rather played as his brother or Caatlina or something. But the good-boy CJ (in the cutscenes) just seemed so far from the pimpin-dealin-shootin-conscienceless CJ I played the game as.
 

katsumoto03

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mynameisphil said:
He's not the main character, but I took an instant dislike to Jacob from Mass Effect 2. I think I finally kinda figured it out. It's the way he just assumes he has some sort of influence on whatever happens on the Normandy. He thinks that Commander Shepard, the guy who saved the galaxy from destruction by the Reapers gives a flying fuck what some random Cerberus operative with daddy issues thinks about releasing a tank-bred Krogan or how he feels about trusting a memeber of the team. I love watching him die only character in that game that I have absolutely no care for.
Going through that vent was a big risk, but the priiize...


Was a lazer to the face.
 

RuralGamer

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Jan 1, 2011
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The protagonist from Far Cry 2, regardless who you chose to play as, they're an arsehole who does arsehole things (unless you do the underground missions and try to save the church folk at the end of the first part). In order to progress, you go around murderising everyone and do nothing to help stabilise the country whatsoever. Your character seems to be an imbecile and do jobs for the faction leaders when they'll clearly backstab you once you've finished.

Kaim from Lost Odyssey; I never played it long, but there was nothing about him to make him at all likeable in what I played.