Video Games as a "Murder Simulator"

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Quiet Stranger

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Feb 4, 2006
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I think you're wrong, I've never held a knife and thought "FUCKING KNIFE!" which is what I yell in Goldeneye Source when I have the hunting knife out, also I have never been in a school and thought this would make a nice map, don't be silly
 

rescuer86

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Apr 12, 2010
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They used to blame metal in the 80s. I wonder what Oedipus' therapist blamed it on? Do ya think they ever tried to sue Homer? What about Charlton freakin' Heston?! He was the Vice President of the N.R.A. I never tried to set up and anvil over some G.I. Joes to squash my brother. And that Wile E. Coyote cracked me the f**k up!
 

Starke

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Mar 6, 2008
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Father Time said:
Starke said:
This one, no offense to either of you is really building out of a really bullshit logical fallacy. The idea is that because the columbine kids decided to make a map of their school, everyone who makes a map of their school is planning on executing a shooting.

By the same measure we could say that, based on the kid who went after his father with a sledgehammer, all children who are punished will commit patricide.
The Columbine boys never actually made a map of their school in Doom.

http://www.snopes.com/horrors/madmen/doom.asp
See. I knew there was no confirmation regarding the school levels showing up on any of the mod sites, and for that matter my recollection is none of his work ever appeared on any of the major community sites, but it's nice to see that the entire thing was BS. Thanks.

Though it makes my analogy even more ridiculous...
 

CZS PublicEnemy

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Aug 29, 2009
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Your school as a map in a game? I'm pretty sure this thing only applies to you buddy. I've played games my entire life. Guns aren't as simple in real life as they are in games. You don't just point and shoot. I mean c'mon, if I was asked to shoot some gun its not like I'd be a pro because I've shot the gun in a freaking videogames. Even if you watched how to reload the gun and such in a game dozens and dozens of times it wouldn't turn us into homicidal teenage super soldiers or something.
 

Booze Zombie

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Dec 8, 2007
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I imagine reloading a gun, but I do the same with movies, games, books, almost anything.
But that's the harmless fantasy of me imagining myself as the strong protagonist.

And regardless of my knowledge of something in a game, I know little of it for real, other than the fact that guns need ammo magazines put in them and that trying to pull a headshot with a pistol in real life isn't a very good idea.

I've also never thought my school would make a good shooter level, except the roof, that would've been fun as hell to freerun over.
 

orangeapples

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Aug 1, 2009
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Wow, people here have completely misunderstood what I meant by creating this topic.

Misconceptions:

I want to ban video games because I think they are the ONLY CAUSE of people killing.
Now, I never said that video games are a cause, but a place where the idea can build. A person with the intent of killing can let the idea build in ANYTHING. Video games, movies, books, comics, anime, TV shows, movies, ANYTHING.

The only reason I mention video games here is because everyone here is willing to accept the idea that movies and TV can influence people to kill, but when it comes to video games, people get defensive. You people need to learn something.

Video games cannot teach us to reload a gun
now, the action of reloading in a video game is a simple button press, but the visual on screen is what I am looking at. Once upon a time, reloading was a simple button press where the gun goes off the bottom of the screen and the HUB says the gun has full ammo again. Even with the Time Crisis arcade games, reloading was simply shooting off screen. But now, on the screen there is a visual of how to reload a gun.

video games do not influence children.
Okay, I can't believe that I have to argue this against people.
There is something in the field of child development called Nature vs. Nurture.
nature: The way a child develops is genetically predetermined.
nurture: The way a child develops is based on the experiences and surroundings of the child.

A child may be genetically predetermined to be inclined to kill another, but that might not be enough to drive a person to commit that act. They may also be genetically predetermined to be susceptible to be easily influenced by popular mediums.
A child on average experiences hours upon hours of video games and television. The things that they see in the mediums may desensitize them to the thoughts of killing without the need of self-preservation. But that might not be enough to drive a person to commit that act.

much like my conclusion of Nature vs. Nurture (and many others), both are necessary to measure the development of a child.

Oh no, I know a lot about killing from video games, that must make me a psychotic killer.
okay, you're just an idiot.

It seems as though people would read the topic title built their anti-"Jack Thompson" ideas, read part of my initial post and responded as though I was Jack Thompson with an anti-video game agenda. I've been playing video games as long as I can remember. I'm 23 and was partially raised by Nintendo. Nintendo didn't do everything, but they have a hand in how I was raised. Have I ever killed a person because I see it in video games? No. I do understand the difference between a fantasy world and the real world. What I was getting at in this topic is this:
People who already do not have a sense of where the line is between reality and fantasy; can video games be a FACTOR for these people to come to the conclusion that killing anyone is okay.