I simply refer to it what it is, an interactive medium. Example Journey, not really a good game per say but an awesome interactive experience.
I grok Gookin.SanAndreasSmoke said:Well, I for one have been calling video games 'Gookins' for years now. I mean, what's taking the rest of you so long to get with the times?
(Because sarcasm is not easily detected via text I feel the need to point out that I am joking and just named the first weird made-up word that came to mind. But seriously. Gookin. It could work.)
Not really. Do simulator games have victory/loss conditions? There are also several games where you cant die. Are they not games?zehydra said:A game has to have a victory condition and/or loss conditionAtrocious Joystick said:A game is a type of activity meant for enjoyment and friendly competition and serve no direct productive purpose. An example of a game is chess or poker.
There is a "sub-genre" of games that are typically played on a computer or a special console, these games have no physical presence and instead give feedback through a video display, typically a computer screen or a TV. This type of game is therefore called a "video game" to distinguish it from traditional games.
The name still works.
Death is not necessarily a loss condition, nor does a game necessarily require a loss condition if there is a victory condition. (Play until you win)lapan said:Not really. Do simulator games have victory/loss conditions? There are also several games where you cant die. Are they not games?zehydra said:A game has to have a victory condition and/or loss conditionAtrocious Joystick said:A game is a type of activity meant for enjoyment and friendly competition and serve no direct productive purpose. An example of a game is chess or poker.
There is a "sub-genre" of games that are typically played on a computer or a special console, these games have no physical presence and instead give feedback through a video display, typically a computer screen or a TV. This type of game is therefore called a "video game" to distinguish it from traditional games.
The name still works.
Still, a simulation game often has neither. You can't "win" Windows Flight Simulator.zehydra said:Death is not necessarily a loss condition, nor does a game necessarily require a loss condition if there is a victory condition. (Play until you win)lapan said:Not really. Do simulator games have victory/loss conditions? There are also several games where you cant die. Are they not games?zehydra said:A game has to have a victory condition and/or loss conditionAtrocious Joystick said:A game is a type of activity meant for enjoyment and friendly competition and serve no direct productive purpose. An example of a game is chess or poker.
There is a "sub-genre" of games that are typically played on a computer or a special console, these games have no physical presence and instead give feedback through a video display, typically a computer screen or a TV. This type of game is therefore called a "video game" to distinguish it from traditional games.
The name still works.
Spunkgarlger of Wee-Wees sounds a tad pretentious, it implies that they spunkgargle wee wee and you don't so they're better than you. A wee-wee Spunkgarler, however, could work. Or just for short, a Spunker, or a Gargler.grey_space said:snip
Unfortunately, the second I posted this I realized this was the reality, but it was too soon to change it. Anyway, the replies have been good, so whatever.bafrali said:No offense but as soon as i saw the title, i thought of pretentiousness.
Why do we call them video games? Because it is a short, self-explanatory and common name.
Then it's not a game.lapan said:Still, a simulation game often has neither. You can't "win" Windows Flight Simulator.zehydra said:Death is not necessarily a loss condition, nor does a game necessarily require a loss condition if there is a victory condition. (Play until you win)lapan said:Not really. Do simulator games have victory/loss conditions? There are also several games where you cant die. Are they not games?zehydra said:A game has to have a victory condition and/or loss conditionAtrocious Joystick said:A game is a type of activity meant for enjoyment and friendly competition and serve no direct productive purpose. An example of a game is chess or poker.
There is a "sub-genre" of games that are typically played on a computer or a special console, these games have no physical presence and instead give feedback through a video display, typically a computer screen or a TV. This type of game is therefore called a "video game" to distinguish it from traditional games.
The name still works.
Before whichever patch it was, Minecraft had no victory condition, and most people don't consider the one it has now as a true victory condition, are you saying Minecraft isn't a game?zehydra said:Then it's not a game.lapan said:Still, a simulation game often has neither. You can't "win" Windows Flight Simulator.zehydra said:Death is not necessarily a loss condition, nor does a game necessarily require a loss condition if there is a victory condition. (Play until you win)lapan said:Not really. Do simulator games have victory/loss conditions? There are also several games where you cant die. Are they not games?zehydra said:A game has to have a victory condition and/or loss conditionAtrocious Joystick said:A game is a type of activity meant for enjoyment and friendly competition and serve no direct productive purpose. An example of a game is chess or poker.
There is a "sub-genre" of games that are typically played on a computer or a special console, these games have no physical presence and instead give feedback through a video display, typically a computer screen or a TV. This type of game is therefore called a "video game" to distinguish it from traditional games.
The name still works.
Minecraft certainly wasn't a game at one point.DasDestroyer said:Before whichever patch it was, Minecraft had no victory condition, and most people don't consider the one it has now as a true victory condition, are you saying Minecraft isn't a game?