Video games you gave up on soley due to difficulty

Recommended Videos

StellarViking

New member
Apr 10, 2011
541
0
0
Daikatana, also Ninja Gaiden II. I also had a ridiculously difficult time with Raptor: Call of the Shadows, but that 'cause I was like six.

There's also this browser game called Orgasm Girl and I just can't get past the second level
 

Biodeamon

New member
Apr 11, 2011
1,652
0
0
Basically any game made by 5th cell that's on the DS. They drive their games straight into the ground with their diffuculty...Lock's Quest and Drawn to life for instance
 

JasonKaotic

New member
Mar 18, 2009
1,444
0
0
Lost Odyssey.
Seriously man, that game is motherfuckin' solid. It's the only game that I literally can't progress in. Random encounters take way too much HP out of you, HP items are too rare, and the boss fights are just stupid.
Seriously. Do not buy it. You will die in real life. The seemingly-above-average-so-far story is definitely not worth the stress this game will give you.
Jesus. I'm only on the second or third boss fight (that big worm dude that spawns loads of enemies and obliterates you with that nasty-ass laser if you spend any time attacking him like you're supposed to instead of his friends, and even if you do kill everything he spawns he respawns more and uses that apocalyptic-ass laser anyway), and I actually can't do it. I got just past the part where he revives himself (yes, he revives himself after by some act of divine help you kill him once, and in the same fight, so you have no chance to rest), and by that point one of my characters was dead, I had no reviving items left, also had no healing items left, and my other two characters were very, very low on health. His spawns finished me as soon as he revived and spawned some more.
I'd killed every single enemy I'd encountered along the way to level up so there was no reason for him to be so much stronger than me. Hell, the random encounters on that game are equivalent of about three quarters of the difficulty of an early boss fight on a normal JRPG, and they're about as common as random encounters on a normal JRPG too.

Also, Enclave. At least, I did give up on it until I got some cheats for it. You play as one character in levels full of, on average, roughly, about 30 or so computer-controlled enemies in that you meet and fight as you go through, as with most games. The number is a complete guess and I'm probably wrong but yeah. That would be fine, except that every one of these enemies is approximately as strong as you. So killing even one of those enemies is a serious achievement. The next one will likely finish you off.
It was when I was about 11 that I last played Enclave without cheats on, but even the reviews all say that Enclave's difficulty is insane.
But once you turn God Mode on, it's not a bad game. The story's not too bad. They were supposed to make a sequel which would have been nice (if they toned down the difficulty) but they stopped it. It's a pity.
 

masterjiji

New member
Jul 13, 2009
153
0
0
Demon Stone. The difficulty came not from specific sections, but from atrocious programming. The boss I gave up on was a red dragon who, once you hit him for a bit, regenerates half the health he just lost, retreats behind a wall of fire, and sends a slew of summoned minions to fight you. I managed to stun-lock him with the rogue's jumping strike and drained his health bar entirely, even doing a few more hits once it was empty, and then he regenerated half of his entire fucking health bar and pulled the same bullshit again. But THIS time, he trapped me INSIDE THE HITBOX FOR THE FIRE WALL AND INSTA-KILLED ME. The game actually kept going for a good fifteen seconds before it realized that a character had died, and then cued up the game over sequence. That was one of the two times in my life I have ever broken a controller, the first being the chocobo races in Final Fantasy X.
 

sonicblitz57

New member
Oct 17, 2008
2
0
0
Ninja Gaiden Black, the master ninja mode. I actually managed to get pretty far, but I saved right before a huge fight with about three potions left, and I completely screwed myself over. At least I didn't chew up my controller like I used to do to my SNES controllers. :p
 

MisterDyslexo

New member
Feb 11, 2011
221
0
0
Just one, an OddWorld game. So tough. I've done every other game except maybe Call of Duty World at War on Veteran, and I only have like four levels left on that one.

And I saw Dragon Age: Origins twice so far, just on the first page. I only played on the regular setting, and I'll admit it was a challenge even then, but still, all you gotta do is use the features they give you rather than just let the battle play out.
 

godofallu

New member
Jun 8, 2010
1,663
0
0
I want to be the guy (a free flash game).

I mean I want to be the guy, but it's just too damn hard.
 

Sulacu

New member
Apr 30, 2011
29
0
0
I have to agree with the mention of Dragon Age: Origins. To be honest I love Bioware games but to me Dragon Age felt like its gameplay was impenetrable and sluggish and really really hard. It didn't help much that I had to associate the game with a single core of my processor to prevent memory issues and lowering loading times from almost literal hours to 'mere' minutes, but that may just have been a personal issue. You'd expect a game this recent to have proper multi-core support, yeah? Anyway, I played a human warrior and switched her to a damage dealing spec but not before blundering through the skill system and wasting a few points on shield skills partly because the game has the habit of not telling you anything you actually need to know when you need to know it, and partly because one of the first allies you get is a knight sort of bloke that seems to come specced for tanking. Still, once she finally gets to the fighting she swings her two handed sword around so unbearably slow and ponderous it's like she's lugging a fridge up a flight of stairs and even a retard in a wheelchair could wheel out of the way before it struck. Naturally in the space of one swing the much faster hitting enemies can and will hit her like five times. It progressed to the point that almost every encounter of more than three enemies was an exercise in frustration. There was this room full of attack dogs pretty early in that kicked my ass like a million times and I had to carefully bottleneck them at the door opening to finally beat it. The wound system upon going down in combat didn't help either, as it only ensured I'd perform even more shit come next encounter. I couldn't afford buying better gear for my party because most of it was squandered on the many, many healing poultices needed to stay somewhat alive, and when I got to the big city and encountered my first magic wielding enemies, the difficulty went from being insanely hard to impossible.

Of course I was annoyed by my crappy performance and consulted the internet whereupon I found out that one of the characters you could find in you travels was a healer. Oops. Maybe I simply went to the big city to early, yeah? I didn't know, because again, the game doesn't tell you anything. In Mass Effect I also clumsily blundered around and got killed a lot during the first hour of play, but after that the combat system grew on me and I nary ever died again. It was simple and succinct, and became intuitive through repetition, but Dragon Age's interface and skill tree is downright impenetrable. Also, your squadmates in Mass Effect didn't turn into retards the second you stopped controlling or ordering them, and Dragon Age's pre-programmed behaviour editor just went to show that this game was too complicated, and having to micromanage at every turn kind of breaks flow, and anything that breaks flow is bad for a roleplaying game. I played The Witcher too and the facets of its gameplay were actually far more intuitive.
 

hypovolemia

New member
Mar 25, 2011
86
0
0
Shin Megami Tensei: Nocturne. Well, I haven't given up yet, I'm just ... taking a break.
This game is brutal. Most random encounters can kill you if your party sucks (most likely because your fusions were less than perfect) or if you don't pay 100% attention. And even if you're focused and have a decent party, they are still pretty hard. And the random encounter rate is high. Really high. I can't play much longer than two hours without taking a long break because it's so draining.
And that's not even talking about the bosses. Or even worse, the fiends.
At least my first fight against Dante went well.

Also, I prefer the gameplay in Persona 3 & 4 (even excluding social links) over that of the main MegaTen games (read: Nocturne and Strange Journey).

But one day, I will finally beat it. And it will be glorious.
 

Qtoy

New member
Apr 21, 2011
224
0
0
Battlefield 2: Modern Combat (PS2): 3rd Level, Headshot. I always died and there were only 3 guys on your team. I did beat it eventually, but I'm NEVER playing that level again.

Deus Ex: First level, and each time I died, I would get my entire inventory back when I restarted and would be unable to select any weapons, even the ones I get later in the level.

Counter Strike: NO.
 

thedevilscousin

New member
Nov 14, 2010
193
0
0
Every Ninja Gaiden game i've tried and Castlevania 3, i finished the original, super castlevania, dracula x, bloodlines and simon's quest.... but that fucking castlevania 3.
 

Rooster893

Mwee bwee bwee.
Feb 4, 2009
6,375
0
0
Drake of the 99 Dragons. It really wasn't as bad as everyone says, it was just the camera.

GODDAMN CAMERA