Video games you gave up on soley due to difficulty

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GothmogII

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Apr 6, 2008
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One game, so arcane as to border on the obscene the amount of patience you need to get a handle on it much less start having fun:

Dwarf Fortress - I really do understand why people like it, or at the very least can glean from the forums and wiki's tales of people's awesome exploits of entire cities full of dwarves committing suicide or unleashing some fel hellbeast or a multitude of other amazing things.

The problem is, as a new player, you are not going to see any of these things. Not least of all due to the fact that the interface is as unintuitive so as to render a newcomer totally and utterly lost without reading a guide just on how to get started.
 

Frankster

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Mar 13, 2009
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Parasite Eve 2

I was just inadequately prepared for the boss, with no heal items and low on special ammo due to the grueling marathon that is the final area.

Lacked the firepower to kill the boss efficiently and lacked the ressources to sustain myself for a long fight, it simply wasn't possible and this failure to finish the game has tarnished an otherwise spotless gaming cv :( That said... Been meaning to replay the game, if only I can find a ps1 memory card lying around...
 

God Worm

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Jul 13, 2009
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In my immediate memory, Shin Megami Tensei Nocturne. Got too brutal of a grind.

Honorable mention goes out to Demon's Souls but I stopped playing that mostly because I'd play other games.
 

SamuraiShinrai

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Oct 11, 2010
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Ninja Gaiden 2, everything in that game is horribly unbalanced. This is the only game I've ever played that I gave up on due to how stupidly broken the game was.
 

sergnb

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Mar 12, 2011
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Obligated: Battletoads.

Also, as I kid, I could never finish plenty of games. Come to mind right now... Sonic... Ring Master or something like that was called... Golden axe... Holy shit did I ever finish up a game from the Genesis era? I don't recall doing so. Fucking terminator 2 and the van level
 

SoulSalmon

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Sep 27, 2010
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For difficulty? Programmed purposeful difficulty? None, ever.
I'm one of the people asking for difficulty to come BACK so complaining about difficulty would be somewhat counter productive...

I have given up on games that are difficult because of bad design, glitches, clunky controls and such.

Edit: Wait, by "give up on" do you mean "physically can't complete"? because Battletoads fills that criteria...
 

PinkiePyro

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Sep 26, 2010
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Psychonauts
I just could not get though that last level
serously great game but it has difficulty up the ass looking back I cant beleve I got as far as I did without breaking somthing...

also dragon age: origins and this old gameboy game that was kind of zelda clone with no saves of any kind it was called rowans quest I think..
 

beyir

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Oct 5, 2010
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hmm back in the day i failed at ccompleting oni :O other than that i cant think of any :D
 

Skratt

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Dec 20, 2008
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Prince of Persia. The combat was just asinine. Part two was so bad, I threw the third one in the garbage before playing it.

And Sonic the Hedgehog. Any game that you can only play well after MEMORIZING the level is shitty IMO.
 

Zarthek

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Apr 12, 2009
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Only one I can think of is playing Oblivion with the difficulty slider set to the max... pretty embarrassing getting killed by the first rats that you see. (1/2 of your life gone when you BLOCK it! Holy hell!).

Also Dragon Age: Origins when it's set to hard or higher.
 

Fightgarr

Concept Artist
Dec 3, 2008
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Most games I gave up on due to difficulty were 16-bit era. Super Castlevania 4 would be an example of this. Donkey Kong Country 2 and 3 I gave up on eventually. As more recent games go, it's usually out of boredom and not difficulty that I stop playing a game. I stopped playing Call of Cthulu: Dark Corners of the Earth through a combination of the two. It becomes excessively boring after you have a gun, but I got to the first Shoggoth, couldn't get past it and gave up because I didn't think it was worth it. I gave up on Panzer Dragoon: Orta on the final stage of the last boss, which I couldn't get past, I stopped playing, though, because I got a new game at exactly the same time. I should probably go back and beat that game...
Nothing else comes to mind as far as difficulty goes.
 

Squeaky

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Mar 6, 2010
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Mount & Blade, only because i wasnt really paying attention to anything just hunting skirmishers down.
 

The Floating Nose

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Dec 5, 2010
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Battletoads ! Even with the infine life code (which is not true you have no infinite lives you have 50 lives). I can't get past the 3rd level...never could...probably never will.
 

cubikill

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Apr 9, 2009
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JasonKaotic said:
Lost Odyssey.
Seriously man, that game is motherfuckin' solid. It's the only game that I literally can't progress in. Random encounters take way too much HP out of you, HP items are too rare, and the boss fights are just stupid.
Seriously. Do not buy it. You will die in real life. The seemingly-above-average-so-far story is definitely not worth the stress this game will give you.
Jesus. I'm only on the second or third boss fight (that big worm dude that spawns loads of enemies and obliterates you with that nasty-ass laser if you spend any time attacking him like you're supposed to instead of his friends, and even if you do kill everything he spawns he respawns more and uses that apocalyptic-ass laser anyway), and I actually can't do it. I got just past the part where he revives himself (yes, he revives himself after by some act of divine help you kill him once, and in the same fight, so you have no chance to rest), and by that point one of my characters was dead, I had no reviving items left, also had no healing items left, and my other two characters were very, very low on health. His spawns finished me as soon as he revived and spawned some more.
I'd killed every single enemy I'd encountered along the way to level up so there was no reason for him to be so much stronger than me. Hell, the random encounters on that game are equivalent of about three quarters of the difficulty of an early boss fight on a normal JRPG, and they're about as common as random encounters on a normal JRPG too.

Also, Enclave. At least, I did give up on it until I got some cheats for it. You play as one character in levels full of, on average, roughly, about 30 or so computer-controlled enemies in that you meet and fight as you go through, as with most games. The number is a complete guess and I'm probably wrong but yeah. That would be fine, except that every one of these enemies is approximately as strong as you. So killing even one of those enemies is a serious achievement. The next one will likely finish you off.
It was when I was about 11 that I last played Enclave without cheats on, but even the reviews all say that Enclave's difficulty is insane.
But once you turn God Mode on, it's not a bad game. The story's not too bad. They were supposed to make a sequel which would have been nice (if they toned down the difficulty) but they stopped it. It's a pity.
Thats unfortunate to hear, I didn't have trouble with it, yes it was hard, but i never had to fight a boss more than 3 times to beat it. I played through it twice, and on the second play through I found a game exploit, where you can grind from like level 12-15 to like 45 in about 1 to 1.5 hours, i dont remember where is was, but im sure its on the internet somewhere. So if you want to finnish it you can boost your level and it makes it much easer.
 

mekose

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Apr 16, 2009
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Sniper: Ghost Warrior, worst game I've ever purchased (on sale for 5 bucks). They set the game up as a sniping only game, which is good. But then it slaps 50 enemies in front of you and hands you an M4, wtf?! This is a sniping game, not COD.