I'd say Elder Scrolls 2: Daggerfall
just look at that beauty
and maybe even Metal Storm on the NES
just look at that beauty
and maybe even Metal Storm on the NES
have to agree with you there. And for its time Halo: CE kept blowing my mindThe Madman said:People tend to dismiss it nowadays, but when it first came out with the original 'Unreal', the Unreal Engine was absolutely mind-boggling. I only ever got into the series with the original Unreal Tournament released one year later, but even then the sorts of vistas and visuals that engine was pushing was unparalleled for its time.
That was mind-blowing for its time, as were many of the levels. Absolutely amazing!
I on the other hand think that all unreal engines have aged remarkably well.. only the animations haven't.The Madman said:People tend to dismiss it nowadays, but when it first came out with the original 'Unreal', the Unreal Engine was absolutely mind-boggling. I only ever got into the series with the original Unreal Tournament released one year later, but even then the sorts of vistas and visuals that engine was pushing was unparalleled for its time.
That was mind-blowing for its time, as were many of the levels. Absolutely amazing!
Because pre-rendered environments can look nearly photorealistic. See resident evil remake on gamecube.EllEzDee said:I don't get how people can get a hard on for pre-rendered graphics.
I thought the same, the second level blew me away back then.Dizzle26 said:I loved how Halo looked when I first saw it. The environments were just amazing.