Neverhoodian said:
Maybe I missed something, but I don't remember them explaining or hinting at any personal motives for the player characters outside of "they're mercenaries, do the math." Do they reveal this in the later expansions or something (haven't played Knoxx or Robot Revolution yet)? I do agree with you on how they've been manipulated though. I think it would have been neat if there was an expansion that dealt with them searching for the "guardian angel" because they want answers.
Personally I figured out pretty early the story wasn't an integral part of the game, so I just had fun roaming the wastes with my friends and killing everything that would cough up loot. I wasn't even let down by the ending like most people, as I realized it was one of those "more about the journey than the destination" experiences.
As for Borderlands 2, it would be awesome if they were indeed working on a sequel. There is a possibility he may have been joking, but I somehow doubt it given how popular the game is.
I definitely agree that the story is not massively important part of it as killing millions of people with your buddies is the real draw, though the more I delve into the story, the more I dig it. So I think I'll take some time to explain some overlooked stuff.
Lilth - She's looking for Sirens as she thinks she's the last one, they have these tattoos. Well, she learns of general Steele, sees the tatts and goes out to find her and get more info on the sirens. General Steele has the tatoos and levitates the key at the end.
Mordecai - From what I remember, his family was killed by this guy who may/may not be his brother who uses a sword also. He hears of him on Pandora and tries to find and kill him. Though the skag 'Scar' killed him, you can see a 'Mordecai-like' sword sticking from his head.
Brick - He's looking for his younger sister, rumored to be on Pandora. There are 'Missing' posters of her in every city area on the bounty boards.
Roland - He was working for the Crimson Lance, he gets discharged with his superior officer being McCloud. He goes to Pandora to kill McCloud and settle things with Atlas. Roland has the big Crimson Lance Soldier pad and Marcus makes cracks about his lance gear.
No, these were kind of done like how Valve gave L4D 1's cast back-stories, off game but the game devs created them. Though instead of a comic, it's just their introductory pages to the character. Though, like I said, you don't really matter, you're a tool.
Sadly, there is no conclusion with the 'Guardian Angel' thing but in sense there couldn't be. Since, the character knows nothing about what she was, you have nothing to go on. I mean later, you meet a Hyperion rep face to face, you think he's gonna say "Oh yeah. We also made up the vault story so we could jerk you around being this 'Guardian Angel' to do our dirty work because we didn't have any forces on this planet at the time." Hell no, he'd expect you to shoot him in the face and it still wouldn't solve anything.