All I wanted from DA2 was to be more "hack & slash" and less "point & click", and it did just that. I also liked way the story was presented, dividing it into 3 acts, even if it became a little more linear than the first. So I'm pretty satisfied with it.
The recycled dungeons, while disappointing, didn't ruin the game for me. But I do hope Bioware doesn't do that kind of stuff again.
The recycled dungeons, while disappointing, didn't ruin the game for me. But I do hope Bioware doesn't do that kind of stuff again.