Ways that Oblivion is superior to Skyrim

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bootz

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Feb 28, 2011
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I got one summoning spell that cost no magicka pretty much made the game easysauce :(. Sit there and make a sandwich while my summons kills everything.

The UI = bad. I can't tell what I have equipped vs items.

I miss the spellmaker. I miss using weapons like staffs in my hands instead of spells.

I miss the on touch spells

I miss having more spell armor. I pretty much used the same robes for most of the game.
 

instantbenz

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Mar 25, 2009
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Crono1973 said:
- No athletics or acrobatics. Really, I want to run faster and jump further as I progress in the game.

- The character creator is worse than the one in Oblivion (which was pretty bad too)

- The UI is ugly compared to the one in Oblivion. It looks like it just has a white/gray frame.

- The UI was designed for looks (that's a failed attempt) rather than functionality. You can't sort your inventory, you can't view your character when equipping stuff.

- Oblivion performs better at it's worst than Skyrim does at it's worst, both compared on the PS3.
I agree with athletics and acrobatics. I assume it was nixed due to ease of leveling by simply jumping and running.

The UI is brilliantly designed aesthetically. It isn't beating you in the head with chains and pushed realism. Simple, sleek and modern.

It was not designed for looks. If it was it would be pushed further into the whole norsk aesthetic. ie more knots, more leather, more wood. Again it is very successful due to its balance of form and function. Oblivion's UI pushed form entirely too much. I do, however, agree with the sorting of inventory. Character equipment view is redundant. Wait until you are out of combat and look at yourself. Simple.

I am not big on either game when it comes to performance. Both have what I deem as acceptable limits of 'shit-going-on-edness'.
 

fishy009er

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May 10, 2010
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I stopped playing Oblivion because going through all the Oblivion gates was just annoying and they all looked the damn same and it just frustrated the hell out of me.

The best part of Oblivion for me was the Dark Brotherhood quests and I've yet to meet up with them in Skyrim but apart from that IMO Skyrim is a much better game and a lot more enjoyable for me. But every one has their own opinions so yeah ...
 

RedEyesBlackGamer

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Jan 23, 2011
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Jaime_Wolf said:
-No idea about performance though since I'm running it on PC (haven't had a single slowdown).
This is the number one thing keeping Skyrim below Oblivion for me. The game is broken on the PS3 due to one major bug. The longer you play, and the bigger your save file becomes, the bigger the frame rate drop becomes. It gets to a point to where you can't really play at all, which means that you have a time limit per character until they fix it.
 

Sandernista

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bootz said:
I got one summoning spell that cost no magicka pretty much made the game easysauce :(. Sit there and make a sandwich while my summons kills everything.
A no cost summoning? What!? (Have you fought any dragon priests yet? They turn your summons against you every time)

The UI = bad. I can't tell what I have equipped vs items.
I haven't had this problem considering they both show you how your stats would change, and point out equipped items.

I miss the spellmaker.
I miss it to :(

I miss using weapons like staffs in my hands instead of spells.
Have you not picked up any staffs? I've been swimming in them. (The aforementioned dragon priests carry extremely overpowered staffs)

I miss the on touch spells
Meh, I didn't like them so much. Didn't really make sense to me, I much prefer the flamethrower.

I miss having more spell armor.
You didn't pick up any shield spells, or stoneskin/oakskin/ebonyskin?

I pretty much used the same robes for most of the game.
I didn't, those novice robes sucked! Archmages robes were much better. (But the poncho definitely looked out of place)
 

Epona

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fishy009er said:
I stopped playing Oblivion because going through all the Oblivion gates was just annoying and they all looked the damn same and it just frustrated the hell out of me.

The best part of Oblivion for me was the Dark Brotherhood quests and I've yet to meet up with them in Skyrim but apart from that IMO Skyrim is a much better game and a lot more enjoyable for me. But every one has their own opinions so yeah ...
Yeah, the Oblivion gates were a really bad idea or atleast they were implemented badly. You can ignore them and I think in the main story (if you play it) you only have to go into two of them. If I am playing on PC, I turn the clipping off and fly to the end of those two gates.

I am glad they did away with anything like that for Skyrim.
 

Darkmantle

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fishy009er said:
I stopped playing Oblivion because going through all the Oblivion gates was just annoying and they all looked the damn same and it just frustrated the hell out of me.

The best part of Oblivion for me was the Dark Brotherhood quests and I've yet to meet up with them in Skyrim but apart from that IMO Skyrim is a much better game and a lot more enjoyable for me. But every one has their own opinions so yeah ...
IIRC the brotherhood equivalent is the companions, I'm not 100% sure but I would look around for them I think they are in the first town.



I could be wrong though
 

RedEyesBlackGamer

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Jan 23, 2011
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Crono1973 said:
fishy009er said:
I stopped playing Oblivion because going through all the Oblivion gates was just annoying and they all looked the damn same and it just frustrated the hell out of me.

The best part of Oblivion for me was the Dark Brotherhood quests and I've yet to meet up with them in Skyrim but apart from that IMO Skyrim is a much better game and a lot more enjoyable for me. But every one has their own opinions so yeah ...
Yeah, the Oblivion gates were a really bad idea or atleast they were implemented badly. You can ignore them and I think in the main story (if you play it) you only have to go into two of them. If I am playing on PC, I turn the clipping off and fly to the end of those two gates.

I am glad they did away with anything like that for Skyrim.
I know.
"Planes of Oblivion? That sounds awesome!"
*Goes in one*
"That was cool."
*Goes in another*
"That was...okay"
*Goes in a third Gate*
"Fuck this, I'm going to do a guild questline."
They sounded so cool, but turned out to be repetitive and often confusing dungeons that got old fast.
 

wurrble182

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i think that Skyrim is at the very least, equal or better than oblivion in every area, which sounds like progress to me, and is alot more progress than some series are making nowadays *cough*modernwarfare*cough* and in many areas it blows it out of the water.

i think they simplified the charactar creator, literally to stop the creation of horrifying fish monsters. how often do you see much more than the back of your head anyway? im glad that Skyrim made me care less what i looked like by removing my character from the menu so i don't have to obssess over making the guy im going to be looking at every 5 minutes look good in a totally non gay way.

as for the ui - are you crazy the star chart looks gorgeous and the sleek black and white menus get you straight to the good stuff. i even just love the writing in that harry potter book writing kind of way, it just fits.

Edit: oh and the guy above me reminded me how unbelievably better the main questline is
 

Warachia

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Joseph Harrison said:
Hey I saw this exact same topic when Oblivion came out except it was how Morrowind was superior to Oblivion. Talk about an unpleasable fanbase
Welcome to the internet, this exact same thing happens every single time a Bioware game get's released and people want to know why Bioware "Betrayed" them.

It's something you get used to, and hen start laughing at, because at the end of the day it's a bunch of people arguing over opinions, and why they feel others are wrong. I honestly don't know why these threads are made, it just devolves into bickering anyway.

One thing I do wish people would post instead though is things like "Why Skyrim is worse than Oblivion, and what they can do to change it."
 

Warachia

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Darkmantle said:
Crono1973 said:
No, I answered it, you need to look closer. I told you about how Oblivion performs better TODAY and how I didn't use the past tense version of the word "perform". I am sure you will find it now.
ooooohhhhhh so a game that has had years of patches has less bugs then a game just released.

WHO KNEW

I guess just gave you too much credit, I didn't think you would actually have the lack of foresight and basic reasoning to understand that comparing a new release to a release that had the bugs patched out of it is inherently counter-intuitive (I won't make that mistake again). your problem will just go away in a week tops, JUST like in oblivion mind you.
So a game recently released runs worse than a game that had several fixes and is years old? IT SHOULDN'T. If it has noticeable bugs that can screw over gameplay than the game obviously wasn't finished and we should NOT give it a pass on the grounds that they will fix the problems later.

I really am amazed at what people will accept from developers, is the standard really that low that you'll take a bugged version and thank them for it?
 

Darth_Dude

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Crono1973 said:
When the game wasn't lagging, maybe the combat was more fluid. To be honest though, I didn't think the combat was that much different from Oblivion. You hit X, you swing your sword and you hit something. Am I missing something?
Uh, what else could you add to melee combat? Really? Apart from finishers, which are in Skyrim.


Crono1973 said:
Spells are also greatly developed. While not as Overpowered as melee is when u are at end game I love how diverse the spell system is rather thn oblvions method of shooting different colored orbs everywhere.
I have read that there are very few spells to be had.
You've read, but have you actually played?




Crono1973 said:
Also I found the character creator to be nice and actually functions alot better than in oblivion.
Just a bunch of presets. Most of which suck.
That is a total lie. Sure there are presets, but you can choose from a ton of options and sliders.

Have you actually played the bloody game?
 

Warachia

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Hobonicus said:
Crono1973 said:
I am glad you enjoy fighting the dragons in this game. I enjoy it too, just as much as I enjoy slashing a wolf and it flies a few feet. Nothing special about that dragon avatar.
Kinda like how fighting Colossi in Shadow of the Colossus and destroying Borgia Towers in Assassin's Creed Brotherhood is exactly the same thing, right? It's all just climbing and pressing a button to win, who cares about in game context. In fact, as long as I think vaguely enough, everything is one big gray line of sameness!
Okay, posts like this were made for no reason than to piss people off, For one, even comparing the two is completely rediculous, they play completely different, have different aesthetics and fight differently, I could go on and on about how stupid it is to bring the two up, but his point is you fight dragons the same as everything else in the game, there is nothing that stands out, if they made the effort to make each fight unique with different ways of killing said dragons (An aerial fight, building ballista to shoot one, etc.) He'd probably have a very different opinion.
 

theblackmonk90

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Sep 28, 2010
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The one thing I do not like about Skyrim is the inability to view my character while choosing equipment in the inventory screen.
 

Vibhor

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lotr rocks 0 said:
Not really. If you walk a thousand miles, then maybe you'd be slightly faster/more efficient, but you couldn't run faster than a horse.. Even a khajiit...

Also, skyrim rewards you for walking by the incredible vistas and varied landscapes that it offers. That alone has convinced me to travel by horse/foot a lot more often than fast travelling. Also the fact that you can't fast travel to the major cities right from the start and have to visit every location on your own at least once helps (aside from the horse carriages)
But heres the problem, in game everyone runs as fast as the next guy [sarcasm]which of course is totally realistic and completely believable[/sarcasm]

Fun fact, in both vanilla oblivion and morrowind, you could not run as fast as a horse or jump over roof tops UNLESS you used MAGICAL enhancements to boost your skills over the limit. Even if it was a tad bit unrealistic then all they needed was to make the increase a little more sublte. But noooo, they completely removed it.
As it currently stands, they removed a possibility from the game which probably wasn't game breaking to begin with(its a single player game for gods sake).
Do note though, I don't dislike the game. In fact it is much better than oblivion but there is no way that you can defend this retarded decision.
 

Trippy Turtle

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May 10, 2010
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I prefer Skyrim except that you can't view your character when equipping stuff and Oblivion had better Thieves Guild/Dark Brotherhood. Few things in Oblivion were more fun then getting a mammoth to curb stomp a dragon. Also the magic system in Skyrim is better.
 

Irony's Acolyte

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Mar 9, 2010
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Crono1973 said:
No, it's actually a problem with the save file getting above 6 MB and it seems to be a Bethesda problem as it was an issue in Fallout 3 and New Vegas. It is possibly also why the PS3 didn't get the Oblivion DLC.

I had hoped that since Oblivion GOTY runs pretty smooth on the PS3 that Bethesda may have learned to program the PS3, apparently not.

It may be the Creation engine (which is just a heavily modified Gamebryo engine) or it may just be Bethesda's programmers but it isn't the PS3. If it were the PS3 I fail to see why other companies don't have the same problems with their save files.
Just popping into this conversation to say that it is indeed partly the PS3's fault. While the size of the save files don't really differ that much between systems, the instability of the save files after a certain point only seem to happen with the PS3. Both me and my friend got Skyrim and have been playing it since release. While I haven't had any serious problems playing it on the 360, no matter the size of the save files, my friend began to experience lagging in his game after his save file went past 5 MB. He also checked and found out that this is by no means an isolated occurance.

While I'm not dismissing that as a flaw, it is one that is entirely reliant upon which system you play the game on. 360 and PC have no problem with save files becoming too bloated to play (they do become rather bloated, but you can still play). PS3 does. For now at least. Something like this is has got to be number one on the list of things Bethesda needs to fix.