Burst6 said:
Things required for the vampire game
-moral choice systems that offer a middle ground(or several)
-a quest for acceptance with the humans, and the struggle against a blood addiction.
-a moment in the game where you walk through a hall of burning holy relics to save the one you love.
-nuclear powered stakes
-a sparkling vampire you can impale with said stake
-giant robotic garlic cloves
-areas cut off by running water.
-a machine gun for the stakes
that is all i want
ooh me like. Although maybe some of the more oddball ideas (giant robotic garlic cloves?) are best left out.
I'd like to have a clan, and ways of interacting with it. Eg if I want to punish a member, I can pick him up by the neck and throw him into an area of sunlight. Your clan or... even better, your coven, lives in the network of sewers and cave systems beneath the city.
Hmm EDIT: actually no, me no like. Quest for acceptance and struggle with blood addiction? No. Not Twilight the game. You are a stone cold killer. If you deal with humans you are manipulating them into your traps and fuel your bloodlust without any worries. At least, to start with. Perhaps a central character gradually helps you change... but enough of this, I have a game to write.